Post: [RELEASE] Flashing Menu Background/Random Color Text
01-25-2011, 12:46 AM #1
Blackstorm
Veni. Vidi. Vici.
(adsbygoogle = window.adsbygoogle || []).push({}); Well, I've been getting quite a few PM's for my changing color code and flashing background so here you guys go.

Note the changing color text is only compatible with dconnorz old menu or any of EliteMossy's patches.

ALSO I forgot Credits lol /facepalm

Credits:

EliteMossy - Random Color Integer Code :y:

Changing Color Text:

    
r=randomint(255);
g=randomint(255);
b=randomint(255);
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText(menu[cycle].name[i]);
self playLocalSound("mouse_over");
display[i].alpha = 1;
display[i].glow = 1;
display[i].glowColor = ((r/255),(g/255),(b/255));
display[i].glowAlpha = 1;
display[i].color = ((r/255),(g/255),(b/255));


OR a shortened version of d7w7z's code:

    
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText("^"+randomint(6)+menu[cycle].name[i]);


now for flashing background

Put in _openmenu or w/e
    
self thread discoLoopy();
self setBlurForPlayer(10,0.5);


put this in exit menu
    
self notify("stoploop");
self VisionSetNakedForPlayer(getDvar("mapname"),0.5);
self setBlurForPlayer(0,0.5);


Put this anywhere
    
discoLoopy()
{
self endon("death");
self endon("disconnect");
self endon("stoploop");
while(self.MenuIsOpen)
{
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert", 1);
wait .5;
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert_contrast",1);
wait .5;
}
}


and there you go it should work but reply and tell me if it doesn't.

Enjoy Smile
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The following 27 users say thank you to Blackstorm for this useful post:

bigboybobby14, Brian235026, clizzzzz, CraZoY, d7w7z, DEREKTROTTER, FourzerotwoFAILS, FrOoTLoOpZ, IAMSTEN, iReset Nigga, IVIaGiiC_IVIoDs, Jerry_, LINUX♥, matt944057, Morphia, Mw2Freak13, PryZeex, RaverBoy, CHAOZ, Swifter, TONEY777, Vectriixx, Vultra, xBRz_fri3dL, xi_ihOst-_305, Zombie, ZzXr3V0LuTi0NzZ
01-25-2011, 01:28 AM #11
Blackstorm
Veni. Vidi. Vici.
Originally posted by d7w7z View Post
Thanks, I prefer making codes from working with the GSC files than working with menus and all that SetText and what not :whistle:


I try to code my own mods every now and then Cool Man (aka Tustin) I'm not very good though lol You should teach me some stuff =D haha
01-25-2011, 01:30 AM #12
TheFallen
Former Dark Night
Originally posted by MecAj View Post
...


This is cool, but the flashing text like in Mossy's personal patch would be better. So far I can get it to flash, but the options duplicate when I scroll over them.
01-25-2011, 01:30 AM #13
Mw2Freak13
Climbing up the ladder
Originally posted by MecAj View Post
Well, I've been getting quite a few PM's for my changing color code and flashing background so here you guys go.

Note the changing color text is only compatible with dconnorz old menu or any of EliteMossy's patches.

ALSO I forgot Credits lol /facepalm

Credits:

EliteMossy - Random Color Integer Code :y:

Changing Color Text:

    
r=randomint(255);
g=randomint(255);
b=randomint(255);
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText(menu[cycle].name[i]);
self playLocalSound("mouse_over");
display[i].alpha = 1;
display[i].glow = 1;
display[i].glowColor = ((r/255),(g/255),(b/255));
display[i].glowAlpha = 1;
display[i].color = ((r/255),(g/255),(b/255));


OR a shortened version of d7w7z's code:

    
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText("^"+randomint(6)+menu[cycle].name[i]);


now for flashing background

Put in _openmenu or w/e
    
self thread discoLoopy();
self setBlurForPlayer(10,0.5);


put this in exit menu
    
self notify("stoploop");
self VisionSetNakedForPlayer(getDvar("mapname"),0.5);
self setBlurForPlayer(0,0.5);


Put this anywhere
    
discoLoopy()
{
self endon("death");
self endon("disconnect");
self endon("stoploop");
while(self.MenuIsOpen)
{
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert", 1);
wait .5;
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert_contrast",1);
wait .5;
}
}


and there you go it should work but reply and tell me if it doesn't.

Enjoy Smile


So this is like elitemossys flashing text?

[ame=https://www.youtube.com/watch?v=bi69blgri6Y]YouTube - EliteMossy Private Patch - The Best of the Best[/ame]
01-25-2011, 01:32 AM #14
d7w7z
Bounty hunter
Originally posted by MecAj View Post
I try to code my own mods every now and then Cool Man (aka Tustin) I'm not very good though lol You should teach me some stuff =D haha

Haha will do sometime when Im not swamped with Homework /facepalm
01-25-2011, 01:35 AM #15
Blackstorm
Veni. Vidi. Vici.
Originally posted by ITheFallenI View Post
This is cool, but the flashing text like in Mossy's personal patch would be better. So far I can get it to flash, but the options duplicate when I scroll over them.


Never gotten it to work period :L

Mind telling me what you did we be able to get it to work :bro:

---------- Post added at 06:34 PM ---------- Previous post was at 06:33 PM ----------

Originally posted by Mw2Freak13 View Post
So this is like elitemossys flashing text?

You must login or register to view this content.


I wish! xD

It just changes to a random color everytime you scroll Cool Man (aka Tustin)

---------- Post added at 06:35 PM ---------- Previous post was at 06:34 PM ----------

Originally posted by d7w7z View Post
Haha will do sometime when Im not swamped with Homework /facepalm


I hate homework /facepalm
01-25-2011, 01:35 AM #16
Mw2Freak13
Climbing up the ladder
Originally posted by MecAj View Post
Never gotten it to work period :L

Mind telling me what you did we be able to get it to work :bro:

---------- Post added at 06:34 PM ---------- Previous post was at 06:33 PM ----------



I wish! xD

It just changes to a random color everytime you scroll Cool Man (aka Tustin)


Me too xD

2short
01-25-2011, 02:56 AM #17
Originally posted by MecAj View Post
Well, I've been getting quite a few PM's for my changing color code and flashing background so here you guys go.

Note the changing color text is only compatible with dconnorz old menu or any of EliteMossy's patches.

ALSO I forgot Credits lol /facepalm

Credits:

EliteMossy - Random Color Integer Code :y:

Changing Color Text:

    
r=randomint(255);
g=randomint(255);
b=randomint(255);
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText(menu[cycle].name[i]);
self playLocalSound("mouse_over");
display[i].alpha = 1;
display[i].glow = 1;
display[i].glowColor = ((r/255),(g/255),(b/255));
display[i].glowAlpha = 1;
display[i].color = ((r/255),(g/255),(b/255));


OR a shortened version of d7w7z's code:

    
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText("^"+randomint(6)+menu[cycle].name[i]);


now for flashing background

Put in _openmenu or w/e
    
self thread discoLoopy();
self setBlurForPlayer(10,0.5);


put this in exit menu
    
self notify("stoploop");
self VisionSetNakedForPlayer(getDvar("mapname"),0.5);
self setBlurForPlayer(0,0.5);


Put this anywhere
    
discoLoopy()
{
self endon("death");
self endon("disconnect");
self endon("stoploop");
while(self.MenuIsOpen)
{
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert", 1);
wait .5;
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert_contrast",1);
wait .5;
}
}


and there you go it should work but reply and tell me if it doesn't.

Enjoy Smile


Awesome thread. I noticed you used the good old cod4 sound code for the little click noise when you scroll :P
01-25-2011, 08:08 AM #18
xi_ihOst-_305
Pokemon Trainer
Originally posted by MecAj View Post
Well, I've been getting quite a few PM's for my changing color code and flashing background so here you guys go.

Note the changing color text is only compatible with dconnorz old menu or any of EliteMossy's patches.

ALSO I forgot Credits lol /facepalm

Credits:

EliteMossy - Random Color Integer Code :y:

Changing Color Text:

    
r=randomint(255);
g=randomint(255);
b=randomint(255);
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText(menu[cycle].name[i]);
self playLocalSound("mouse_over");
display[i].alpha = 1;
display[i].glow = 1;
display[i].glowColor = ((r/255),(g/255),(b/255));
display[i].glowAlpha = 1;
display[i].color = ((r/255),(g/255),(b/255));


OR a shortened version of d7w7z's code:

    
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText("^"+randomint(6)+menu[cycle].name[i]);


now for flashing background

Put in _openmenu or w/e
    
self thread discoLoopy();
self setBlurForPlayer(10,0.5);


put this in exit menu
    
self notify("stoploop");
self VisionSetNakedForPlayer(getDvar("mapname"),0.5);
self setBlurForPlayer(0,0.5);


Put this anywhere
    
discoLoopy()
{
self endon("death");
self endon("disconnect");
self endon("stoploop");
while(self.MenuIsOpen)
{
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert", 1);
wait .5;
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert_contrast",1);
wait .5;
}
}


and there you go it should work but reply and tell me if it doesn't.

Enjoy Smile


nice bra, i did found out by myself but no lie....i got a lots of black screens, lol
Awsome imagination of u making change backgrounds visions!! :y:

The following user thanked xi_ihOst-_305 for this useful post:

Blackstorm
01-25-2011, 09:08 AM #19
FrozN
Look up my Patch Edits :P
Originally posted by MecAj View Post
Well, I've been getting quite a few PM's for my changing color code and flashing background so here you guys go.

Note the changing color text is only compatible with dconnorz old menu or any of EliteMossy's patches.

ALSO I forgot Credits lol /facepalm

Credits:

EliteMossy - Random Color Integer Code :y:

Changing Color Text:

    
r=randomint(255);
g=randomint(255);
b=randomint(255);
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText(menu[cycle].name[i]);
self playLocalSound("mouse_over");
display[i].alpha = 1;
display[i].glow = 1;
display[i].glowColor = ((r/255),(g/255),(b/255));
display[i].glowAlpha = 1;
display[i].color = ((r/255),(g/255),(b/255));


OR a shortened version of d7w7z's code:

    
display[i] ChangeFontScaleOverTime(0.3);
display[i] FadeOverTime(0.1);
display[i].fontScale=1.6;
display[i] setText("^"+randomint(6)+menu[cycle].name[i]);


now for flashing background

Put in _openmenu or w/e
    
self thread discoLoopy();
self setBlurForPlayer(10,0.5);


put this in exit menu
    
self notify("stoploop");
self VisionSetNakedForPlayer(getDvar("mapname"),0.5);
self setBlurForPlayer(0,0.5);


Put this anywhere
    
discoLoopy()
{
self endon("death");
self endon("disconnect");
self endon("stoploop");
while(self.MenuIsOpen)
{
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert", 1);
wait .5;
self visionsetnakedforplayer("cheat_invert_contrast", 1);
wait .5;
self visionsetnakedforplayer("cheat_bw_invert_contrast",1);
wait .5;
}
}


and there you go it should work but reply and tell me if it doesn't.

Enjoy Smile

This cant be done on Derektrotters version? Only mossy's?

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