try
{
OpenFileDialog dialog = new OpenFileDialog
{
Filter = "BIN files (*.bin)|*.bin|All files (*.*)|*.*"
};
dialog.ShowDialog();
byte[] buffer = File.ReadAllBytes(dialog.FileName);
PS3.SetMemory((uint)Convert.ToInt32(textBox4.Text), buffer);
}
catch
{
MessageBox.Show("Unable To Inject Sorry :/");
}
try
{
OpenFileDialog dialog = new OpenFileDialog
{
Filter = "BIN files (*.bin)|*.bin|All files (*.*)|*.*"
};
dialog.ShowDialog();
byte[] buffer = File.ReadAllBytes(dialog.FileName);
PS3.SetMemory((uint)Convert.ToInt32(textBox4.Text), buffer);
}
catch
{
MessageBox.Show("Unable To Inject Sorry :/");
}
try
{
OpenFileDialog dialog = new OpenFileDialog
{
Filter = "BIN files (*.bin)|*.bin|All files (*.*)|*.*"
};
dialog.ShowDialog();
byte[] buffer = File.ReadAllBytes(dialog.FileName);
string s1 = Encoding.UTF8.GetString(buffer);
MessageBox.Show(s1);
PS3.SetMemory((uint)Convert.ToInt32(textBox1.Text), buffer);
label2.Text = "Loaded";
}
catch
{
MessageBox.Show("Unable To Inject");
}
try
{
OpenFileDialog dialog = new OpenFileDialog
{
Filter = "BIN files (*.bin)|*.bin|All files (*.*)|*.*"
};
dialog.ShowDialog();
byte[] buffer = File.ReadAllBytes(dialog.FileName);
string s2 = BitConverter.ToString(buffer);
MessageBox.Show(s2);
PS3.SetMemory((uint)Convert.ToInt32(textBox1.Text), buffer);
label2.Text = "Loaded";
}
catch
{
MessageBox.Show("Unable To Inject");
}
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