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I figured if I post here, it may get more attention from the right people, at a faster pace.
Recently, I've been "advancing" my knowledge on hex and PCC assembly, and as a total noob, I've been analysing SC58's PPC zombies mod menu, to get an idea on the whole eboot modding front.
I'd like to be able to add more guns to the menu, a few more options, such as zombie points, zombies float, set speed, client 0-1-2-3 options, things like that. Maybe even the Sky Base in Der Riese, from Motionflex for World At War(if that's possible)
I've spent the last 3 days trying to modify my own code into/edit the code in SC58's mod menu, and so far, I've only succeeded in replacing the upgraded Ray Gun & Thundergun's from upgraded to original in the menu, (so they can be used on the classic World at War maps).
I've used IDA to pin-point locations, and HxD to modify them, but I'm a little stuck.
Upon trying to add options to SC58's menu, I've encountered problems such as:- some options not working when I modify another, other options not being detected, and the menu glitching and merging my edits in with other present options on the menu. I know for sure that being a noob, I'm doing something wrong. I've got IDA configured with the PPC/PS3 plugins, but I'm just not getting anywhere.
From what I understand, when I modify a hex value to insert/edit an item, I'm pulling the rest of the menu out of sync from their strings; where they go to, in order to execute the command for that particular mod.
When I mod/edit something, I fill with 00's, in order not to ruin the filesize. It's difficult to explain anything, as I barely understand to great detail myself.
Lately, (currently), I'm trying to figure out how to add the AK74u to the menu, and I'm a total embarrasment to SC58 for attempting this with little-to-no prior knowledge.
When I insert a "u" in front of the existing "AK47_zm"., and replace with "AK74u" other options of the menu will fail to execute.
When I add an entirely seperate entity for the AK74u as another selection from the menu, it isn't detected and the menu glitches. I can only explain with the eboot I've been working on that I'll upload.
Please could someone test out my.... (SC58's eboot and let me know how to correct the code, or give hints?
Very much appreciated. Thanks!
CEX=EP0002-BLES01031_00-CODBLOPSPATCH012.BIN
/dev_hdd0/game/black ops game region/USRDIR/
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