//1.11 PS3
SL_ConvertToString = 0x3DDEDC, //(unsigned int value)
va = 0x4E2634, //(const char*, ...)
Scr_MakeGameMessage = 0x352238, //(int, const char*)
Scr_ConstructMessageString = 0x351E80, //(int, int, char, char const*, char*, unsigned int)
CG_DrawActiveFrame = 0x1FFA90, //(int,int,DemoType t, CubemapShot cs, int, int)
CL_CGameRendering = 0x23FA70, //(int localClientNum)
clientActive_t = 0xD9F9E0,
UI_IsFullscreen = 0x4A7A8C, //(int)
Scr_GetInt = 0x3EAFC4, //(unsigned int)
Scr_GetConstString = 0x3FB3DC, //(unsigned int)
Scr_GetNumParam = 0x3FC490, //(void)
CG_ExecuteNewServerCommands = 0x1E109C, //(int localClientNum, int latestSequence)
CG_DeployServerCommand = 0x1DF4C8, //(int localClientNum)
CL_CGameNeedsServerCommand = 0x1E0EA8,//(int localClientNum, int serverCommandNumber)
CG_ExecuteNewServerCommands = 0x1E109C, //(int localClientNum, int latestSequence)
Sys_GetValue = 0x3DC0D0, //(int ValueIndex)
ClientConnect = 0x307550, //(int clientNum, unsigned __int16 scriptPersId)
Scr_PlayerConnect = 0x363F54, //(gentity_s* self)
Scr_FreeThread = 0x3FA6A0, //(unsigned short handle)
RemoveRefToObject = 0x3EF928, //(unsigned int id)
Scr_LoadLevel = 0x34032C, //(void)
Scr_ExecThread = 0x3FA410, //(int handle, unsigned int paramcount)
G_InitGame = 0x328C58, (int levelTime, int randomSeed, int restart, int savepersist)
Scr_LoadGameType = 0x363A64, //(void)
SV_InitGameVM = 0x447284, //()
SV_GameRestartProgs = 0x44744C, //(int savepersist)
G_ShutdownGame = 0x3294A8, //(int freeScripts)
SV_ShutdownGameProgs = 0x447020, //(void)
Com_SyncThreads = 0x3C4718, //(void)
SV_MapRestart = 0x43F7D0, //(int fast_restart)
G_LoadStructs = 0x3763B4, //(void)
memset = 0x6C8C0C,
HECmd_SetText = 0x320E50, //(scr_entref_t entref)
GScr_LoadConsts = 0x3869D4, //(void)
GScr_AllocString = 0x340308, //(const char*)
GScr_SetDvar = 0x343D24,
Scr_GetString = 0x3FB714, //(unsigned int index)
SV_AddTestClient = 0x44560C, //
GScr_AddTestClient = 0x368DF4,
Scr_AddEntity = 0x374AE8, //(genity_s* ent)
Scr_AddEntityNum = 0x3FCA88, (int entnum, unsigned int classnum)
Scr_GetEntityId = 0x3F455C, //(int entnum, unsigned int classnum)
SV_ExecuteClientMessage = 0x4D5A9C, //(client_s* cl, msg_t* msg)
RandomFuncThatSetStats = 0x36E188, //unknown args af
//1.11 PS3
SL_ConvertToString = 0x3DDEDC, //(unsigned int value)
va = 0x4E2634, //(const char*, ...)
Scr_MakeGameMessage = 0x352238, //(int, const char*)
Scr_ConstructMessageString = 0x351E80, //(int, int, char, char const*, char*, unsigned int)
CG_DrawActiveFrame = 0x1FFA90, //(int,int,DemoType t, CubemapShot cs, int, int)
CL_CGameRendering = 0x23FA70, //(int localClientNum)
clientActive_t = 0xD9F9E0,
UI_IsFullscreen = 0x4A7A8C, //(int)
Scr_GetInt = 0x3EAFC4, //(unsigned int)
Scr_GetConstString = 0x3FB3DC, //(unsigned int)
Scr_GetNumParam = 0x3FC490, //(void)
CG_ExecuteNewServerCommands = 0x1E109C, //(int localClientNum, int latestSequence)
CG_DeployServerCommand = 0x1DF4C8, //(int localClientNum)
CL_CGameNeedsServerCommand = 0x1E0EA8,//(int localClientNum, int serverCommandNumber)
CG_ExecuteNewServerCommands = 0x1E109C, //(int localClientNum, int latestSequence)
Sys_GetValue = 0x3DC0D0, //(int ValueIndex)
ClientConnect = 0x307550, //(int clientNum, unsigned __int16 scriptPersId)
Scr_PlayerConnect = 0x363F54, //(gentity_s* self)
Scr_FreeThread = 0x3FA6A0, //(unsigned short handle)
RemoveRefToObject = 0x3EF928, //(unsigned int id)
Scr_LoadLevel = 0x34032C, //(void)
Scr_ExecThread = 0x3FA410, //(int handle, unsigned int paramcount)
G_InitGame = 0x328C58, (int levelTime, int randomSeed, int restart, int savepersist)
Scr_LoadGameType = 0x363A64, //(void)
SV_InitGameVM = 0x447284, //()
SV_GameRestartProgs = 0x44744C, //(int savepersist)
G_ShutdownGame = 0x3294A8, //(int freeScripts)
SV_ShutdownGameProgs = 0x447020, //(void)
Com_SyncThreads = 0x3C4718, //(void)
SV_MapRestart = 0x43F7D0, //(int fast_restart)
G_LoadStructs = 0x3763B4, //(void)
memset = 0x6C8C0C,
HECmd_SetText = 0x320E50, //(scr_entref_t entref)
GScr_LoadConsts = 0x3869D4, //(void)
GScr_AllocString = 0x340308, //(const char*)
GScr_SetDvar = 0x343D24,
Scr_GetString = 0x3FB714, //(unsigned int index)
SV_AddTestClient = 0x44560C, //(void)
GScr_AddTestClient = 0x368DF4,
Scr_AddEntity = 0x374AE8, //(genity_s* ent)
Scr_AddEntityNum = 0x3FCA88, (int entnum, unsigned int classnum)
Scr_GetEntityId = 0x3F455C, //(int entnum, unsigned int classnum)
SV_ExecuteClientMessage = 0x4D5A9C, //(client_s* cl, msg_t* msg)
GScr_SetStat = 0x36E188, //(scr_entref_t entref)
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