Originally posted by another user
Three-dimensional objects can be generated based on two-dimensional objects. A first user input identifying a 2D object presented in a user interface can be detected, and a second user input including a 3D gesture input that includes a movement in proximity to a surface can be detected. A 3D object can be generated based on the 2D object according to the first and second user inputs, and the 3D object can be presented in the user interface.
Originally posted by another user
Various gesture inputs can be used to render complex 3D objects. For example, a product design house can use device 100 to quickly generate 3D models of consumer products. Video game developers can use device 100 to quickly generate 3D models of figures in video games. Users can use device 100 to quickly generate avatars for use in video conferencing applications. User of a virtual 3D environment can quickly generate or modify avatars or objects in the virtual 3D environment. Homeowners can generate 3D models of their houses based on aerial photographs, and add the 3D models to a map application.