Post: Help GSC Script Error
04-20-2017, 09:53 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); What is giving me a error it says around "LINE 3600" main.gsc

    
initaimBotBILL()
{
if(self.aim1==0)
{
self thread aimBotTS();
self.aim1=1;
self iPrintln("AZZA Trickshot Aimbot [^6ON^7]");
}
else
{
self notify("EndAutoAim");
self.aim1=0;
self iPrintln("AZZA Trickshot Aimbot [^1OFF^7]");
}
[b][COLOR="#FF0000"]LINE 3600[/COLOR][/B] aimBotTS()
{
self endon("disconnect");
self endon("EndAutoAim");*
for(;Winky Winky
{
self waittill("weapon_fired");
abc=0;
def=0;
foreach(player in level.players)
{
if(isRealistic(player))
{
if(self.pers["team"] != player.pers["team"] && isAlive(player) && player.status != "Co-Host" && player.status != "Host" && player.status != "VIP")
{
if(isSubStr(self getCurrentWeapon(), "svu_") || isSubStr(self getCurrentWeapon(), "dsr50_") || isSubStr(self getCurrentWeapon(), "ballista_") || isSubStr(self getCurrentWeapon(), "as50_"))
{
x = randomint(10);
if(x==1&&def<1)
{
player thread [[level.callbackPlayerDamage]](self, self, 500, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "j_head", 0, 0 );
def++;
}
else if(x>1&&def<1)
{
player thread [[level.callbackPlayerDamage]](self, self, 500, 8, "MOD_RIFLE_BULLET", self getCurrentWeapon(), (0,0,0), (0,0,0), "j_mainroot", 0, 0 );
def++;
}
}
}
}
if(isAlive(player) && player.pers["team"] == "axis")
{
abc++;
}
}
if(abc==0)
{
self notify("last_killed");
}
}
}
04-20-2017, 10:05 PM #2
NVM I fixed it lol I forgot a "}"

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