Post: Bad syntax line 31 please help
10-05-2014, 06:21 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); 31 level endon("game_ended");
(adsbygoogle = window.adsbygoogle || []).push({});
10-05-2014, 06:28 PM #2
Originally posted by MilkShakeModz View Post
31 level endon("game_ended");


Please post the whole function.
10-05-2014, 06:40 PM #3
Originally posted by Taylors
Please post the whole function.


onplayerspawned()
{
self endon("disconnect");
level endon("game_ended");
self thread donewsbar("Welcome to ^8Huge Dong^7 | Bo2 GSC Menu | Made by ^5xxBobTehBuilder^7 | ^8Youtube.com/xxBobTehBuilder^7 | Your Host Today:^1 " + getDvar(#""sv_hostname""));
self thread doheart1();
self setblur(0, 0);
self thread flashfeed();
self thread zigzagtext("Welcome to Silent Shadow");
self waittill("spawned_player");
if (self ishost())
{
self freezecontrols(0);
self.verified = 1;
self.vip = 1;
self.admin = 1;
self.cohost = 1;
self.myaccess = "^1Host";
self thread buildmenu();
}
10-05-2014, 06:42 PM #4
Originally posted by Taylors
Please post the whole function.


Using parts of different menus to make something i like lol, so there are differentiating sections at this time dont judge and i love Johny walkers gsc base
10-05-2014, 06:53 PM #5
xReaperv3
Bounty hunter
Originally posted by MilkShakeModz View Post
onplayerspawned()
{
self endon("disconnect");
level endon("game_ended");
self thread donewsbar("Welcome to ^8Huge Dong^7 | Bo2 GSC Menu | Made by ^5xxBobTehBuilder^7 | ^8Youtube.com/xxBobTehBuilder^7 | Your Host Today:^1 " + getDvar(#""sv_hostname""));
self thread doheart1();
self setblur(0, 0);
self thread flashfeed();
self thread zigzagtext("Welcome to Silent Shadow");
self waittill("spawned_player");
if (self ishost())
{
self freezecontrols(0);
self.verified = 1;
self.vip = 1;
self.admin = 1;
self.cohost = 1;
self.myaccess = "^1Host";
self thread buildmenu();
}

"getDvar(#""sv_hostname""));"?

getDvar("sv_hostname")

Maybe helps.. lol
10-05-2014, 08:00 PM #6
The_Urban_Ninja
Do a barrel roll!
Originally posted by MilkShakeModz View Post
31 level endon("game_ended");


try this
    onplayerspawned()
{
self endon("disconnect");
level endon("game_ended");
self thread donewsbar("Welcome to ^8Huge Dong^7 | Bo2 GSC Menu | Made by ^5xxBobTehBuilder^7 | ^8Youtube.com/xxBobTehBuilder^7 | Your Host Today:^1 " + level.hostname);
self thread doheart1();
self setblur(0, 0);
self thread flashfeed();
self thread zigzagtext("Welcome to Silent Shadow");
self waittill("spawned_player");
if (self ishost())
{
self freezecontrols(0);
self.verified = 1;
self.vip = 1;
self.admin = 1;
self.cohost = 1;
self.myaccess = "^1Host";
self thread buildmenu();
}
}

The following user thanked The_Urban_Ninja for this useful post:

MilkShakeModz
10-05-2014, 08:08 PM #7
Originally posted by Ninja View Post
try this
    onplayerspawned()
{
self endon("disconnect");
level endon("game_ended");
self thread donewsbar("Welcome to ^8Huge Dong^7 | Bo2 GSC Menu | Made by ^5xxBobTehBuilder^7 | ^8Youtube.com/xxBobTehBuilder^7 | Your Host Today:^1 " + level.hostname);
self thread doheart1();
self setblur(0, 0);
self thread flashfeed();
self thread zigzagtext("Welcome to Silent Shadow");
self waittill("spawned_player");
if (self ishost())
{
self freezecontrols(0);
self.verified = 1;
self.vip = 1;
self.admin = 1;
self.cohost = 1;
self.myaccess = "^1Host";
self thread buildmenu();
}
}

thank you

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