This is kinda hard to explain, im sure someone will do it better.
The last number is the height. I suggest keeping the first number the same as the last, if you want something flat.
you have shit load of cp's they will turn invisible and that means you close to gspawn.
the door co ords are the middle of the door.
what i usually do is just spam the button to figure out where i am, by walking back and forth and seeing which number change heaps . the one that kinda doesnt even change you can keep the same(out of the first 2), if you want a straight wall on that axis. eg (253,-567,300), (253,-259,200) i changed the middle because that was the one that changed heaps, when walking that direction. kept the first the same to keep it straight or adjacent to something. and the last to change the height. the height makes it double layer or whatever.
with making a vertical kind of grid(as a wall) you make the first co-ord height the one thats shows up where you are standing and add like 100 to that(if both -, one goes towards the 0).
when the wall is too short add a little extra by spaming to see what one changes heaps and add or minus like 50. its because you didnt have the right length for a full cp but only half of it.
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