Originally posted by tbgftw
CamoChanger()
{
rand = RandomIntRange( 0, 45 );
weap = self getCurrentWeapon();
self takeWeapon( weap );
self giveWeapon( weap, 0, true ( rand, 0, 0, 0, 0 ) );
self switchToWeapon( weap );
self giveMaxAmmo(weap);
self iPrintln("You Got a new Camo");
}
I don't know the problem off the top of my head, but I can play around with it when I get home from school.