Post: Mod menu help
01-27-2015, 11:53 AM #1
bpsponge
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); I am having troubles getting the Caked Up v1.8 mod menu online against other players, it works just fine in private, but when I inject it into a game following the same procedure used to inject it into custom game, it either doesnt actually work (its not there as an option to use) or the game freezes. Using injector for gsc black ops 2 v1.19 and GSC. Someone please help me, would be greatly appreciated.
Cheers, B
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01-27-2015, 12:03 PM #2
Originally posted by bpsponge View Post
I am having troubles getting the Caked Up v1.8 mod menu online against other players, it works just fine in private, but when I inject it into a game following the same procedure used to inject it into custom game, it either doesnt actually work (its not there as an option to use) or the game freezes. Using injector for gsc black ops 2 v1.19 and GSC. Someone please help me, would be greatly appreciated.
Cheers, B

Well, seeing as how it's not updated to 1.19 and the creator will not update in the future, it's most likely not going to work in public -- same with Grezz. Use Dynamic or just go old school and use Revolution. :/ Remember you have to be host for it to show up...

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bpsponge
01-27-2015, 01:25 PM #3
mrtn
Little One
Originally posted by bpsponge View Post
I am having troubles getting the Caked Up v1.8 mod menu online against other players, it works just fine in private, but when I inject it into a game following the same procedure used to inject it into custom game, it either doesnt actually work (its not there as an option to use) or the game freezes. Using injector for gsc black ops 2 v1.19 and GSC. Someone please help me, would be greatly appreciated.
Cheers, B


If you're injecting it in a public pre-game lobby, don't. You have to inject it while in a custom pre-game lobby. You then start it, enable force host and go online.

I would also recommend using Black Ops 2 GSC Studio for injecting.

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bpsponge
01-27-2015, 01:56 PM #4
bpsponge
Save Point
Originally posted by 0x0000000 View Post
If you're injecting it in a public pre-game lobby, don't. You have to inject it while in a custom pre-game lobby. You then start it, enable force host and go online.

I would also recommend using Black Ops 2 GSC Studio for injecting.


I injected it into custom game and It takes a while to compile when injecting with the GSC, but if I only have to do it once for all public matches, then I can. On another note... How exactly do I force host?
01-27-2015, 01:58 PM #5
mrtn
Little One
Originally posted by bpsponge View Post
I injected it into custom game and It takes a while to compile when injecting with the GSC, but if I only have to do it once for all public matches, then I can. On another note... How exactly do I force host?


Unless you go all the way back to the main menu the GSC will still be injected. Just do it once in a custom pre-game. And for force host you need to put it in your menu if you don't have it.

Here's the code;
    
forceHost()
{
if(self.fhost == false)
{
self.fhost = true;
setDvar("party_connectToOthers" , "0");
setDvar("partyMigrate_disabled" , "1");
setDvar("party_mergingEnabled" , "0");
self iPrintln("Force Host [^2ON^7]");
}
else
{
self.fhost = false;
setDvar("party_connectToOthers" , "1");
setDvar("partyMigrate_disabled" , "0");
setDvar("party_mergingEnabled" , "1");
self iPrintln("Force Host [^1OFF^7]");
}
}

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bpsponge
01-27-2015, 02:12 PM #6
bpsponge
Save Point
Originally posted by 0x0000000 View Post
Unless you go all the way back to the main menu the GSC will still be injected. Just do it once in a custom pre-game. And for force host you need to put it in your menu if you don't have it.

Here's the code;
    
forceHost()
{
if(self.fhost == false)
{
self.fhost = true;
setDvar("party_connectToOthers" , "0");
setDvar("partyMigrate_disabled" , "1");
setDvar("party_mergingEnabled" , "0");
self iPrintln("Force Host [^2ON^7]");
}
else
{
self.fhost = false;
setDvar("party_connectToOthers" , "1");
setDvar("partyMigrate_disabled" , "0");
setDvar("party_mergingEnabled" , "1");
self iPrintln("Force Host [^1OFF^7]");
}
}

Ahhh, many thank you's. Except one problem/question -does this code work even when the menu isn't active, e.g pre-game?
01-27-2015, 02:19 PM #7
mrtn
Little One
Originally posted by bpsponge View Post
Ahhh, many thank you's. Except one problem/question -does this code work even when the menu isn't active, e.g pre-game?


That code will work aslong as you don't go all the way back to the main menu or disable it. You just enable it in private then you go online.

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bpsponge
01-27-2015, 02:34 PM #8
bpsponge
Save Point
Originally posted by 0x0000000 View Post
That code will work aslong as you don't go all the way back to the main menu or disable it. You just enable it in private then you go online.


Thank you very much, I will give it a whirl tomorrow. Great help, thanks.

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