Originally posted by TheUnitedModdz
i have this for bo2 xp lobby
bigxp()
{
setdvar("scr_tdm_score_kill", "999999");
map_restart( 1 );
self iprintln("Bigxp ^2On");
}
but it crashes afther 3-5 kills any 1 know how to fix?
XPLobby1()
{
self endon("disconnect");
if(!isDefined(level.XP))
{
level.XP = true;
self iPrintlnbold("Custom XP [^2On^7]");
maps\mp\gametypes\_rank::registerScoreInfo( "kill", 50000 );
maps\mp\gametypes\_rank::registerScoreInfo( "suicide", 50000 );
maps\mp\gametypes\_rank::registerScoreInfo( "capture", 50000 );
}
else
{
level.XP = undefined;
self iPrintlnbold("Custom XP [^1Off^7]");
maps\mp\gametypes\_rank::registerScoreInfo( "kill", 100 );
maps\mp\gametypes\_rank::registerScoreInfo( "suicide", 100 );
maps\mp\gametypes\_rank::registerScoreInfo( "capture", 100 );
}
}