Post: Some help with a new base?
06-02-2015, 08:28 AM #1
T H C
Haxor!
(adsbygoogle = window.adsbygoogle || []).push({}); Okay guys so here is the problem here is how the error proceeds after loading the game with this base.

****1 script error(s):
solve function "addopt" in
maps/mp/the rest of the shit

The thing is I already have the "AddOpt" function in the coding.

addOpt(menu,opt,func,inp)
{
m=self.menuAction[menu].opt.size;
self.menuAction[menu].opt[m]=opt;
self.menuAction[menu].func[m]=func;
self.menuAction[menu].inp[m]=inp;
}

I would like to know how this error makes any sense at all since I already have the function, but it's probably something minor. If anyone could help at all I'd appreciate it.
(adsbygoogle = window.adsbygoogle || []).push({});
06-02-2015, 07:07 PM #2
HiddenHour
I defeated!
Originally posted by T
Okay guys so here is the problem here is how the error proceeds after loading the game with this base.

****1 script error(s):
solve function "addopt" in
maps/mp/the rest of the shit

The thing is I already have the "AddOpt" function in the coding.

addOpt(menu,opt,func,inp)
{
m=self.menuAction[menu].opt.size;
self.menuAction[menu].opt[m]=opt;
self.menuAction[menu].func[m]=func;
self.menuAction[menu].inp[m]=inp;
}

I would like to know how this error makes any sense at all since I already have the function, but it's probably something minor. If anyone could help at all I'd appreciate it.


I don't know much about this, but I'd say check capitalization on the function.
Originally posted by another user
solve function "addopt" in
Originally posted by another user
addOpt(menu,opt,func,inp)
06-02-2015, 09:35 PM #3
Exelo
Banned
Originally posted by T
Okay guys so here is the problem here is how the error proceeds after loading the game with this base.

****1 script error(s):
solve function "addopt" in
maps/mp/the rest of the shit

The thing is I already have the "AddOpt" function in the coding.

addOpt(menu,opt,func,inp)
{
m=self.menuAction[menu].opt.size;
self.menuAction[menu].opt[m]=opt;
self.menuAction[menu].func[m]=func;
self.menuAction[menu].inp[m]=inp;
}

I would like to know how this error makes any sense at all since I already have the function, but it's probably something minor. If anyone could help at all I'd appreciate it.


Hello, Be sure to use "CODE" Balise and to past your error codes from the consoles or to screen the error in .GSC Studios.
Thank

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