Post: Legit Looking Aimbot
06-27-2015, 08:28 PM #1
Instigate
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); So I'm trying to add a "Legit" looking aimbot to my menu, like an aimbot that helps you but doesn't shoot through walls and stuff and only people who are actually in your sights but it hits them

This is the one I found but it always gets headshots and looks really unlegit

Was wondering if anyone can make it not get so many headshots, I can't figure it out. I assumed it had something to do with self getTagOrigin("j_neck") but I tried changing j_neck to another bone and it still got headshots.

    LegitAimbot()
{
self endon("death");
self endon("disconnect");
self endon("EndAutoAim");
lo=-1;
self.fire=0;
self.PNum=0;
self thread WeapFire();
for(;Winky Winky
{
wait 0.01;
for(i=0;i<level.players.size;i++)
{
if(getdvar("g_gametype")!="dm")
{
if(closer(self.origin,level.players[i].origin,lo)==true&&level.players[i].team!=self.team&&IsAlive(level.players[i])&&level.players[i]!=self&&bulletTracePassed(self getTagOrigin("j_neck"),level.players[i] getTagOrigin("tag_eye"),0,self))lo=level.players[i] gettagorigin("tag_eye");
else if(closer(self.origin,level.players[i].origin,lo)==true&&level.players[i].team!=self.team&&IsAlive(level.players[i])&&level.players[i] getcurrentweapon()=="riotshield_mp"&&level.players[i]!=self&&bulletTracePassed(self getTagOrigin("j_neck"),level.players[i] getTagOrigin("tag_eye"),0,self))lo=level.players[i] gettagorigin("j_spinelower");
}
else
{
if(closer(self.origin,level.players[i].origin,lo)==true&&IsAlive(level.players[i])&&level.players[i]!=self&&bulletTracePassed(self getTagOrigin("j_neck"),level.players[i] getTagOrigin("tag_eye"),0,self))lo=level.players[i] gettagorigin("tag_eye");
else if(closer(self.origin,level.players[i].origin,lo)==true&&IsAlive(level.players[i])&&level.players[i] getcurrentweapon()=="riotshield_mp"&&level.players[i]!=self&&bulletTracePassed(self getTagOrigin("j_neck"),level.players[i] getTagOrigin("tag_eye"),0,self))lo=level.players[i] gettagorigin("j_spinelower");
}
}
if(self.fire==1)
{
MagicBullet(self getcurrentweapon(),lo+(0,0,10),lo,self);
}
}
lo=-1;
}
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06-27-2015, 09:19 PM #2
itsSorrow
In my man cave
whats j_neck? you mean j_body?
06-27-2015, 09:25 PM #3
Instigate
Save Point
Originally posted by Matroix7 View Post
whats j_neck? you mean j_body?


No in the code it said j_neck, I've fixed the headshot problem though now I need to know why it only lets you no aim. Like if you aim in the aimbot doesn't work but if you don't you kill anyone around you... >_>
06-27-2015, 10:07 PM #4
275P
Keeper
does this kill mutiple people with one bullet and it only works when you dont aim?
06-27-2015, 10:09 PM #5
Instigate
Save Point
Originally posted by 275P View Post
does this kill mutiple people with one bullet and it only works when you dont aim?


No, it kills people in range of you usually. I need help making it only work when you aim not aim
06-27-2015, 10:14 PM #6
you thread WeapFire in your functions Happy, but dont put into your source Here for all people the missing thread:
    
WeapFire()
{
self endon("disconnect");
self endon("death");
self endon("EndAutoAim");
for(;Winky Winky
{
self waittill("weapon_fired");
self.fire=1;
wait 1;
self.fire=0;
}
}


06-27-2015, 10:16 PM #7
275P
Keeper
Originally posted by Instigate View Post
No, it kills people in range of you usually. I need help making it only work when you aim not aim


yeah damn im looking at it, the one on elegance is pretty good but we cant get it. Crosshair aimbot is good except it goes through walls and kills multiple poeple
06-27-2015, 10:18 PM #8
Instigate
Save Point
Originally posted by 275P View Post
yeah damn im looking at it, the one on elegance is pretty good but we cant get it. Crosshair aimbot is good except it goes through walls and kills multiple poeple


No one has access to the code for the Elegance one?
06-27-2015, 10:31 PM #9
275P
Keeper
Originally posted by Instigate View Post
No one has access to the code for the Elegance one?


no elegance is compiled
06-27-2015, 10:34 PM #10
Instigate
Save Point
Originally posted by 275P View Post
no elegance is compiled


I've seen edits of elegance though

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