Post: Can Anyone Code A Overflow Fix For My Menu? (Will pay)
07-25-2015, 04:09 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello, I'm new to coding and have recently come accross the overflow error and I can't seem to code a working fix, if you can help me code one in that works,
I'll pay VIA PayPal or whatever you want as a reward.

my skype is; itsstruck2
my twitter is; @JadeStruck_

please help!
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07-25-2015, 11:16 AM #2
Adrian
Adrian is back!
Originally posted by itsstruck View Post
Hello, I'm new to coding and have recently come accross the overflow error and I can't seem to code a working fix, if you can help me code one in that works,
I'll pay VIA PayPal or whatever you want as a reward.

my skype is; itsstruck2
my twitter is; @JadeStruck_

please help!


Im sure you will not need to pay man, look in the gsc scripting section and the code is released somewhere.
07-25-2015, 12:35 PM #3
FRINZ
I’m too L33T
onplayerspawned()
{
self endon( "disconnect" );
level endon( "game_ended" );
self freezecontrols(false);
self.MenuInit = false;

isFirstSpawn = true;

for(;Winky Winky
{
self waittill( "spawned_player" );

if(isFirstSpawn)
{
initOverFlowFix();

isFirstSpawn = false;
}


if( self.status == "Host" || self.status == "Co-Host" || self.status == "Admin" || self.status == "VIP" || self.status == "Verified")
{
if (!self.MenuInit)
{
self.MenuInit = true;
self thread MenuInit();
self freezecontrols(false);
self thread closeMenuOnDeath();
self.swagtext = self createFontString( "hudbig", 2.Cool Man (aka Tustin);
self.swagtext setPoint( "CENTER", "TOP", 310, 428 );
self.swagtext setText( "");
self.swagtext.alpha = 0;

}
}
}
}

initOverFlowFix()
{

self.stringTable = [];
self.stringTableEntryCount = 0;
self.textTable = [];
self.textTableEntryCount = 0;

if(isDefined(level.anchorText) == false)
{
level.anchorText = createServerFontString("default",1.5);
level.anchorText setText("anchor");
level.anchorText.alpha = 0;

level.stringCount = 0;
}
}

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