Post: All player FOV90
07-28-2015, 11:18 AM #1
okx1
Haxor!
(adsbygoogle = window.adsbygoogle || []).push({}); How do I all of the players set to FOV90 when a Spawn?

onPlayerSpawned()?????

sorry, bad English :(
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07-28-2015, 11:56 AM #2
HiddenHour
I defeated!
Originally posted by okx1 View Post
How do I all of the players set to FOV90 when a Spawn?

onPlayerSpawned()?????

sorry, bad English :(

    #include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\gametypes\_hud_util;
#include maps\mp\gametypes\_hud_message;
#include maps\mp\gametypes\_globallogic;
#include maps\mp\gametypes\_hud;
#include maps\mp\_scoreevents;
#include maps\mp\gametypes\_rank;

init()
{
level thread onPlayerConnect();
}

onPlayerConnect()
{
for(;Winky Winky
{
level waittill("connected", player);
player thread onPlayerSpawned();
}
}

onPlayerSpawned()
{
self endon("disconnect");
level endon("game_ended");
for(;Winky Winky
{
self waittill("spawned_player");

self setclientfov(90);
}
}

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