Post: How can I edit Shark's Zombieland to give a specific playername extra money?
07-31-2015, 08:46 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello,

I have Sharks Zombieland GSC and I was wondering what code I would use and where to put it so that when the game starts a specific name can receive a set amount of money? So maybe when I play with a few other friends we can have extra money at the beginning?

I have no experience in GSC Coding so was wondering if you folks could help me out? Smile

Thanks in advance Smile
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07-31-2015, 08:54 PM #2
HypeLobbiesHD
Do a barrel roll!
im not that advanced either in names as far as gsc goes but i do know there are edits for it that have a players menu and stuff here is my code i use when i host.

"HostCheat()
{
if(self IsHost())
{
self.money = 10000;

}

}"


put "self thread HostCheat()" in onPlayerSpawned or onPlayerConnect
and u will get 10k when u spawn in.
07-31-2015, 09:12 PM #3
TehMerkMods
I’m too L33T
Originally posted by FlipToTheFlop View Post
Hello,

I have Sharks Zombieland GSC and I was wondering what code I would use and where to put it so that when the game starts a specific name can receive a set amount of money? So maybe when I play with a few other friends we can have extra money at the beginning?

I have no experience in GSC Coding so was wondering if you folks could help me out? Smile

Thanks in advance Smile


if(self isHost() || self getName() == "Lost_Name" || player.name == "Name" || player.name == "Name" || player.name == "Name" || player.name == "Merk_SPRX")
{
self.money += 100000;
}

The following user thanked TehMerkMods for this useful post:

FRINZ
08-01-2015, 10:13 PM #4
Originally posted by TehMerkMods View Post
if(self isHost() || self getName() == "Lost_Name" || player.name == "Name" || player.name == "Name" || player.name == "Name" || player.name == "Merk_SPRX")
{
self.money += 100000;
}


Can you explain what does what? And what I should edit? And where it should be put?

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