Glass()
{
if (self.glassON == 0)
{
self.glassON = 1;
self thread iwillcutyou();
self iPrintlnBold("Glass Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.glassON = 0;
self notify("stop_glass");
self iprintlnBold("Glass Man: Disable");
self setclientthirdperson(false);
}
}
iwillcutyou()
{
self endon ( "disconnect" );
self endon("stop_glass");
while(1)
{
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
in the init
[code]
level._effect["impacts/fx_large_glass"] = loadfx( "impacts/fx_large_glass" );
Glass()
{
if (self.glassON == 0)
{
self.glassON = 1;
self thread iwillcutyou();
self iPrintlnBold("Glass Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.glassON = 0;
self notify("stop_glass");
self iprintlnBold("Glass Man: Disable");
self setclientthirdperson(false);
}
}
iwillcutyou()
{
self endon ( "disconnect" );
self endon("stop_glass");
while(1)
{
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
in the init
[code]
level._effect["impacts/fx_large_glass"] = loadfx( "impacts/fx_large_glass" );
initdafuck()
{
if (self.dafuckOn == 0)
{
self.dafuckOn = 1;
self thread dodafuck();
self setclientthirdperson(true);
self iPrintlnBold("Wind Man: Enabled");
}
else
{
self.dafuckOn = 0;
self notify("stop_dafuck");
self iprintlnBold("Wind Man Disabled");
self setclientthirdperson(false);
}
}
dodafuck()
{
self endon ( "disconnect" );
self endon("stop_dafuck");
while(1)
{
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
Glass()
{
if (self.dafuckOn3 == 0)
{
self.glassON = 1;
self thread iwillcutyou();
self iPrintlnBold("Glass Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.glassON = 0;
self notify("stop_glass");
self iprintlnBold("Glass Man: Disable");
self setclientthirdperson(false);
}
}
iwillcutyou()
{
self endon ( "disconnect" );
self endon("stop_glass");
while(1)
{
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
FireMan()
{
if (self.imonfire== 0)
{
self.imonfire= 1;
self thread letitburn();
self iPrintlnBold("Fire Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.imonfire= 0;
self notify("stop_imburning");
self iprintlnBold("Fire Man: Disabled");
self setclientthirdperson(false);
}
}
letitburn()
{
self endon ( "disconnect" );
self endon("stop_imburning");
while(1)
{
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
initdafuck4()
{
if (self.dafuckOn4 == 0)
{
self.dafuckOn4 = 1;
self thread dodafuck4();
self iPrintlnBold("Blood Man Enabled");
self setclientthirdperson(true);
}
else
{
self.dafuckOn4 = 0;
self notify("stop_dafuck4");
self iprintlnBold("Blood Man Disabled");
self setclientthirdperson(false);
}
}
dodafuck4()
{
self endon ( "disconnect" );
self endon("stop_dafuck4");
while(1)
{
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
caca()
{
if(self.cacaON == 0)
{
self.cacaON = 1;
self thread shit();
self iPrintlnbold("caca Man Enabled");
self setclientthirdperson(true);
}
else
{
self.cacaON = 0;
self notify("stop_caca");
self disableInvulnerability();
self iPrintlnbold("caca Man Disabled");
self setclientthirdperson(false);
}
}
shit()
{
self endon("disconnect");
self endon("death");
self endon("stop_caca");
level._effect["fx_treadfx_talon_dirt"] = loadfx( "vehicle/treadfx/fx_treadfx_talon_dirt" ); ///////////
ShittyAss = level._effect["fx_treadfx_talon_dirt"];
while(1)
{
PlayFX(level._effect["fx_treadfx_talon_dirt"] ,self.origin+(0,0,60));
wait 0.1;
}
}
initdafuck()
{
if (self.dafuckOn == 0)
{
self.dafuckOn = 1;
self thread dodafuck();
self setclientthirdperson(true);
self iPrintlnBold("Wind Man: Enabled");
}
else
{
self.dafuckOn = 0;
self notify("stop_dafuck");
self iprintlnBold("Wind Man Disabled");
self setclientthirdperson(false);
}
}
dodafuck()
{
self endon ( "disconnect" );
self endon("stop_dafuck");
while(1)
{
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
Glass()
{
if (self.dafuckOn3 == 0)
{
self.glassON = 1;
self thread iwillcutyou();
self iPrintlnBold("Glass Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.glassON = 0;
self notify("stop_glass");
self iprintlnBold("Glass Man: Disable");
self setclientthirdperson(false);
}
}
iwillcutyou()
{
self endon ( "disconnect" );
self endon("stop_glass");
while(1)
{
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
FireMan()
{
if (self.imonfire== 0)
{
self.imonfire= 1;
self thread letitburn();
self iPrintlnBold("Fire Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.imonfire= 0;
self notify("stop_imburning");
self iprintlnBold("Fire Man: Disabled");
self setclientthirdperson(false);
}
}
letitburn()
{
self endon ( "disconnect" );
self endon("stop_imburning");
while(1)
{
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
initdafuck4()
{
if (self.dafuckOn4 == 0)
{
self.dafuckOn4 = 1;
self thread dodafuck4();
self iPrintlnBold("Blood Man Enabled");
self setclientthirdperson(true);
}
else
{
self.dafuckOn4 = 0;
self notify("stop_dafuck4");
self iprintlnBold("Blood Man Disabled");
self setclientthirdperson(false);
}
}
dodafuck4()
{
self endon ( "disconnect" );
self endon("stop_dafuck4");
while(1)
{
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
caca()
{
if(self.cacaON == 0)
{
self.cacaON = 1;
self thread shit();
self iPrintlnbold("caca Man Enabled");
self setclientthirdperson(true);
}
else
{
self.cacaON = 0;
self notify("stop_caca");
self disableInvulnerability();
self iPrintlnbold("caca Man Disabled");
self setclientthirdperson(false);
}
}
shit()
{
self endon("disconnect");
self endon("death");
self endon("stop_caca");
level._effect["fx_treadfx_talon_dirt"] = loadfx( "vehicle/treadfx/fx_treadfx_talon_dirt" ); ///////////
ShittyAss = level._effect["fx_treadfx_talon_dirt"];
while(1)
{
PlayFX(level._effect["fx_treadfx_talon_dirt"] ,self.origin+(0,0,60));
wait 0.1;
}
}
initdafuck()
{
if (self.dafuckOn == 0)
{
self.dafuckOn = 1;
self thread dodafuck();
self setclientthirdperson(true);
self iPrintlnBold("Wind Man: Enabled");
}
else
{
self.dafuckOn = 0;
self notify("stop_dafuck");
self iprintlnBold("Wind Man Disabled");
self setclientthirdperson(false);
}
}
dodafuck()
{
self endon ( "disconnect" );
self endon("stop_dafuck");
while(1)
{
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
Glass()
{
if (self.dafuckOn3 == 0)
{
self.glassON = 1;
self thread iwillcutyou();
self iPrintlnBold("Glass Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.glassON = 0;
self notify("stop_glass");
self iprintlnBold("Glass Man: Disable");
self setclientthirdperson(false);
}
}
iwillcutyou()
{
self endon ( "disconnect" );
self endon("stop_glass");
while(1)
{
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
FireMan()
{
if (self.imonfire== 0)
{
self.imonfire= 1;
self thread letitburn();
self iPrintlnBold("Fire Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.imonfire= 0;
self notify("stop_imburning");
self iprintlnBold("Fire Man: Disabled");
self setclientthirdperson(false);
}
}
letitburn()
{
self endon ( "disconnect" );
self endon("stop_imburning");
while(1)
{
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
initdafuck4()
{
if (self.dafuckOn4 == 0)
{
self.dafuckOn4 = 1;
self thread dodafuck4();
self iPrintlnBold("Blood Man Enabled");
self setclientthirdperson(true);
}
else
{
self.dafuckOn4 = 0;
self notify("stop_dafuck4");
self iprintlnBold("Blood Man Disabled");
self setclientthirdperson(false);
}
}
dodafuck4()
{
self endon ( "disconnect" );
self endon("stop_dafuck4");
while(1)
{
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
caca()
{
if(self.cacaON == 0)
{
self.cacaON = 1;
self thread shit();
self iPrintlnbold("caca Man Enabled");
self setclientthirdperson(true);
}
else
{
self.cacaON = 0;
self notify("stop_caca");
self disableInvulnerability();
self iPrintlnbold("caca Man Disabled");
self setclientthirdperson(false);
}
}
shit()
{
self endon("disconnect");
self endon("death");
self endon("stop_caca");
level._effect["fx_treadfx_talon_dirt"] = loadfx( "vehicle/treadfx/fx_treadfx_talon_dirt" ); ///////////
ShittyAss = level._effect["fx_treadfx_talon_dirt"];
while(1)
{
PlayFX(level._effect["fx_treadfx_talon_dirt"] ,self.origin+(0,0,60));
wait 0.1;
}
}
initdafuck()
{
if (self.dafuckOn == 0)
{
self.dafuckOn = 1;
self thread dodafuck();
self setclientthirdperson(true);
self iPrintlnBold("Wind Man: Enabled");
}
else
{
self.dafuckOn = 0;
self notify("stop_dafuck");
self iprintlnBold("Wind Man Disabled");
self setclientthirdperson(false);
}
}
dodafuck()
{
self endon ( "disconnect" );
self endon("stop_dafuck");
while(1)
{
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "fx_heli_water_spray" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
Glass()
{
if (self.dafuckOn3 == 0)
{
self.glassON = 1;
self thread iwillcutyou();
self iPrintlnBold("Glass Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.glassON = 0;
self notify("stop_glass");
self iprintlnBold("Glass Man: Disable");
self setclientthirdperson(false);
}
}
iwillcutyou()
{
self endon ( "disconnect" );
self endon("stop_glass");
while(1)
{
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_large_glass" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
FireMan()
{
if (self.imonfire== 0)
{
self.imonfire= 1;
self thread letitburn();
self iPrintlnBold("Fire Man: Enabled");
self setclientthirdperson(true);
}
else
{
self.imonfire= 0;
self notify("stop_imburning");
self iprintlnBold("Fire Man: Disabled");
self setclientthirdperson(false);
}
}
letitburn()
{
self endon ( "disconnect" );
self endon("stop_imburning");
while(1)
{
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "weapon/talon/fx_muz_talon_rocket_flash_1p" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
initdafuck4()
{
if (self.dafuckOn4 == 0)
{
self.dafuckOn4 = 1;
self thread dodafuck4();
self iPrintlnBold("Blood Man Enabled");
self setclientthirdperson(true);
}
else
{
self.dafuckOn4 = 0;
self notify("stop_dafuck4");
self iprintlnBold("Blood Man Disabled");
self setclientthirdperson(false);
}
}
dodafuck4()
{
self endon ( "disconnect" );
self endon("stop_dafuck4");
while(1)
{
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_deathfx_dogbite" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
caca()
{
if(self.cacaON == 0)
{
self.cacaON = 1;
self thread shit();
self iPrintlnbold("caca Man Enabled");
self setclientthirdperson(true);
}
else
{
self.cacaON = 0;
self notify("stop_caca");
self disableInvulnerability();
self iPrintlnbold("caca Man Disabled");
self setclientthirdperson(false);
}
}
shit()
{
self endon("disconnect");
self endon("death");
self endon("stop_caca");
level._effect["fx_treadfx_talon_dirt"] = loadfx( "vehicle/treadfx/fx_treadfx_talon_dirt" ); ///////////
ShittyAss = level._effect["fx_treadfx_talon_dirt"];
while(1)
{
PlayFX(level._effect["fx_treadfx_talon_dirt"] ,self.origin+(0,0,60));
wait 0.1;
}
}
this from old post
I actually do hv this in 1 function not have sepret
and it's around page 53 m9 look there
hope this helped you and if u Need more assiantace hmu on skype
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