givePermanentPerks()
{
pers_upgrade_index = 0;
while (pers_upgrade_index < level.pers_upgrades_keys.size)
{
upgrade_key = level.pers_upgrades_keys[pers_upgrade_index];
pers_upgrade = level.pers_upgrades[upgrade_key];
self thread [[pers_upgrade.upgrade_active_func]]();
self playsoundtoplayer( "evt_player_upgrade", self);
self iprintln("Upgraded!");
pers_upgrade_index++;
}
}
GiveMeNuts(Nuts)
{
self maps/mp/zombies/_zm_perks::give_perk(Nuts);
self iprintln(Nuts + "Are Given To You");
}
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