Post: Exo movements script?
10-23-2015, 05:03 PM #1
BullyWiiPlaza
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); Any ideas/tips on implementing exo movement similar to Advanced Warfare?

For example tapping your controller left twice quickly makes you dash to the left. The same for right and down. Then, if the ground is hit, damage will be dealt to enemies (dash melee?)

The function
    void setmovespeedscale( float )
could help here however I need to detect left/right/down movement of the control stick as well as auto-moving the player for about 1 second.

For jumping I already use the jetpack script so that's fine I guess.
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10-24-2015, 03:04 AM #2
colourbreh
Save Point
if(self actionslotonebuttonpressed())
{
self setmovespeedscale(7);
wait 0.15;
self setmovespeedscale(1);
}
10-24-2015, 01:58 PM #3
BullyWiiPlaza
Climbing up the ladder
Originally posted by colourbreh View Post
if(self actionslotonebuttonpressed())
{
self setmovespeedscale(7);
wait 0.15;
self setmovespeedscale(1);
}

Not bad for a start Winky Winky
10-24-2015, 02:56 PM #4
itsSorrow
In my man cave
Originally posted by BullyWiiPlaza View Post
Not bad for a start Winky Winky


not like its the hardest thing in the world..
10-24-2015, 03:22 PM #5
BullyWiiPlaza
Climbing up the ladder
Originally posted by GentleSlugger View Post
not like its the hardest thing in the world..

I know but still takes time to do "properly".
10-24-2015, 03:23 PM #6
itsSorrow
In my man cave
Originally posted by BullyWiiPlaza View Post
I know but still takes time to do "properly".


or looking at other codes 2 see how you move fast lol
10-24-2015, 03:24 PM #7
BullyWiiPlaza
Climbing up the ladder
Originally posted by GentleSlugger View Post
or looking at other codes 2 see how you move fast lol

I was also asking for the melee thing so don't act like it's nothing. It hasn't been posted. I didn't expect the movement speed to do such a great job at dashing though
10-24-2015, 03:47 PM #8
itsSorrow
In my man cave
Originally posted by BullyWiiPlaza View Post
I was also asking for the melee thing so don't act like it's nothing. It hasn't been posted. I didn't expect the movement speed to do such a great job at dashing though


the melee thing like knife lounge? if so I got that idc about it xD
10-24-2015, 04:23 PM #9
BullyWiiPlaza
Climbing up the ladder
Originally posted by GentleSlugger View Post
the melee thing like knife lounge? if so I got that idc about it xD

If you're in the air
    !self isOnGround()

and D-Pad Down is pressed
    actionslottwobuttonpressed() // Not sure which one of the four it is

when you land, cause explosion damage to enemies at this location:
    playFx(level.chopper_fx["explode"]["large"], self.origin);
RadiusDamage(self.origin,600,600,600,self);

This is pretty much how I imagine it
10-24-2015, 04:30 PM #10
itsSorrow
In my man cave
Originally posted by BullyWiiPlaza View Post
If you're in the air
    !self isOnGround()

and D-Pad Down is pressed
    actionslottwobuttonpressed() // Not sure which one of the four it is

when you land, cause explosion damage to enemies at this location:
    playFx(level.chopper_fx["explode"]["large"], self.origin);
RadiusDamage(self.origin,600,600,600,self);

This is pretty much how I imagine it


oh! Yeah that you would need 2 redirect yourself to where the player is 2 make it look legit but other than that its fine xD

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