Post: Requesting GSC Help (Freezes When Loading Map)
11-22-2015, 02:08 AM #1
MrDylanHax
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); Hi All,

I recently started working on my first GSC menu for Black Ops II, and sadly it has stopped working all of the sudden when I went to test it. I've added about 5 menus or so before testing it so I do realize that is a large gap, but I really just want to find the cause of it without having to re-do everything. My Skype is as follows: mrdylanhax

Any help given will result in rep+ and major credits for the menu on my YouTube channel and also in the menu itself.

Thanks and I hope you will be helping me figure this out.

Thanks again,
MrDylanHax Gandalf the Grey
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11-22-2015, 02:23 AM #2
itsSorrow
In my man cave
Originally posted by MrDylanHax View Post
Hi All,

I recently started working on my first GSC menu for Black Ops II, and sadly it has stopped working all of the sudden when I went to test it. I've added about 5 menus or so before testing it so I do realize that is a large gap, but I really just want to find the cause of it without having to re-do everything. My Skype is as follows: mrdylanhax

Any help given will result in rep+ and major credits for the menu on my YouTube channel and also in the menu itself.

Thanks and I hope you will be helping me figure this out.

Thanks again,
MrDylanHax Gandalf the Grey


What you should do is delete those 5 menus + the functions that you added and add them one by one and you find out what it was I mean its not the fastest way but it works if you don't own bo2 on pc

The following user thanked itsSorrow for this useful post:

MrDylanHax
11-22-2015, 03:01 AM #3
MrDylanHax
Pokemon Trainer
I understand but I feel as if though it is fixable without doing that; I may have forgot to add a model to the init()? I have an option of a drivable car and a pack-a-punch, I'm not sure if those are models or what not.
11-22-2015, 03:03 AM #4
itsSorrow
In my man cave
Originally posted by MrDylanHax View Post
I understand but I feel as if though it is fixable without doing that; I may have forgot to add a model to the init()? I have an option of a drivable car and a pack-a-punch, I'm not sure if those are models or what not.


I'll add you on skype. Send me the menu (not source) and I can tell you whats wrong
11-22-2015, 11:01 AM #5
-Numb
You talkin to me?
Originally posted by MrDylanHax View Post
Hi All,

I recently started working on my first GSC menu for Black Ops II, and sadly it has stopped working all of the sudden when I went to test it. I've added about 5 menus or so before testing it so I do realize that is a large gap, but I really just want to find the cause of it without having to re-do everything. My Skype is as follows: mrdylanhax

Any help given will result in rep+ and major credits for the menu on my YouTube channel and also in the menu itself.

Thanks and I hope you will be helping me figure this out.

Thanks again,
MrDylanHax Gandalf the Grey


You have most likely called a function that is not in the script. They are kinda hard to find but it is possible.
What I mean by that is if you for example do "self thread ThisFunctionDoesNotExist();" or like "::ThisFunctionDoesNotExist);"
it will look for that function and if its not in the script it will make it freeze on the loading screen.

If you post your script in a spoiler I will try to look for you. Smile

The following user thanked -Numb for this useful post:

MrDylanHax
11-22-2015, 02:33 PM #6
MrDylanHax
Pokemon Trainer
Originally posted by Numb View Post
You have most likely called a function that is not in the script. They are kinda hard to find but it is possible.
What I mean by that is if you for example do "self thread ThisFunctionDoesNotExist();" or like "::ThisFunctionDoesNotExist);"
it will look for that function and if its not in the script it will make it freeze on the loading screen.

If you post your script in a spoiler I will try to look for you. Smile


Thank you so much for the feedback my friend! I would post it in a spoiler but the only problem is I have two separate scripts; one for functions and one for the menu itself so posting all of that might take a long time to find. I can send you the whole thing if you'd like on Skype. Feel free to add me: mrdylanhax
11-22-2015, 03:25 PM #7
itsSorrow
In my man cave
Originally posted by Numb View Post
You have most likely called a function that is not in the script. They are kinda hard to find but it is possible.
What I mean by that is if you for example do "self thread ThisFunctionDoesNotExist();" or like "::ThisFunctionDoesNotExist);"
it will look for that function and if its not in the script it will make it freeze on the loading screen.

If you post your script in a spoiler I will try to look for you. Smile

Nope I fixed those errors

Originally posted by MrDylanHax View Post
Thank you so much for the feedback my friend! I would post it in a spoiler but the only problem is I have two separate scripts; one for functions and one for the menu itself so posting all of that might take a long time to find. I can send you the whole thing if you'd like on Skype. Feel free to add me: mrdylanhax

its not that dude

The following user thanked itsSorrow for this useful post:

MrDylanHax
11-22-2015, 03:43 PM #8
MrDylanHax
Pokemon Trainer
Originally posted by GentleSlugger View Post
Nope I fixed those errors


its not that dude


Hey man, I never got the one you sent me because you went offline, but I fixed my own with the same errors and I just tested and still froze. You think you could test it on your PC version to see what is the matter?
11-22-2015, 04:04 PM #9
itsSorrow
In my man cave
Originally posted by MrDylanHax View Post
Hey man, I never got the one you sent me because you went offline, but I fixed my own with the same errors and I just tested and still froze. You think you could test it on your PC version to see what is the matter?


Remember the "minidump crash"? I don't get any error with that so idk

The following user thanked itsSorrow for this useful post:

MrDylanHax
11-22-2015, 04:21 PM #10
MrDylanHax
Pokemon Trainer
Originally posted by GentleSlugger View Post
Remember the "minidump crash"? I don't get any error with that so idk


Hmmmm, does it still freeze while loading?

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