toggleWaterFountain()
{
self.waterFountain = invertAndPrint("Water Fountain", self.waterFountain); // Custom function for inverting the boolean and printing the state
if(self.waterFountain)
{
self thread waterFountain();
}
else
{
self notify("stopFountain");
}
}
waterFountain()
{
self endon("disconnect");
self endon("stopFountain");
while(true)
{
waterEffect = loadfx("impacts/fx_xtreme_water_hit_mp");
playFx(waterEffect, self getTagOrigin("j_spine4"));
wait 0.05;
}
}
toggleWaterFountain()
{
self.waterFountain = invertAndPrint("Water Fountain", self.waterFountain); // Custom function for inverting the boolean and printing the state
if(self.waterFountain)
{
self thread waterFountain();
}
else
{
self notify("stopFountain");
}
}
waterFountain()
{
self endon("disconnect");
self endon("stopFountain");
while(true)
{
waterEffect = loadfx("impacts/fx_xtreme_water_hit_mp");
playFx(waterEffect, self getTagOrigin("j_spine4"));
wait 0.05;
}
}
level.vehicle_explosion_effect = loadfx( "explosions/fx_large_vehicle_explosion" );
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