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okay so the code ive been using to inject GSC Menus using a rtm tool without RPC is
* * // PS3.SetMemory(21021392U, new byte[4] { (byte)16, (byte)4, (byte)0, (byte)0 });
* * // PS3.SetMemory(268697600U, PassiveModding_RTM.Properties.Resources./_development_dvars);
* * // PS3.SetMemory(268697600U, PassiveModding_RTM.Properties.Resources./_clientids);
* * // PS3.SetMemory(0x30506B20, PassiveModding_RTM.Properties.Resources._rank);
* * // PS3.SetMemory(0x30506B20, PassiveModding_RTM.Properties.Resources._ambientpackage);
However the address ive used for _rank and _ambient package is the same therefore I cannot inject a menu that uses both.
and same for _development_dvars/_clientids
Are there any alternative buffers for each that would allow the injection of more than just one of each pair