Post: Help?
04-21-2017, 03:48 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I need help with a code that resets ffa and tdm score for another player/team. basically so you can set the scores to 0

Im using this code right now to set myself to 29 and 74 in tdm
lastKill()
    {
if(getDvar("g_gametype") == "tdm")
{
[[level._setteamscore]]( self.pers["team"], level.scorelimit - 1 );
foreach(player in level.players)
{
if(player.pers["team"] == self.pers["team"])
{
player.kills = randomIntRange(0,11);
player.assists = randomIntRange(0, player.kills);
player.score = (player.kills * 100) + (player.assists * 15);
player.headshots = (randomIntRange(0, player.kills / 6));
player.deaths = player.kills / 2;
}
}
}
else if(getDvar("g_gametype") == "dm")
{
self.pointstowin = level.scorelimit - 1;
self.pers["pointstowin"] = level.scorelimit - 1;
variantScore = randomInt(130);
self.score = ((level.scorelimit - 1) * 100) + variantScore * 10;
self.pers["score"] = self.score;
self.kills = level.scorelimit - 1;
self.deaths = randomIntRange(0,35);
self.headshots = randomInt(Cool Man (aka Tustin);
self.pers["kills"] = level.scorelimit - 1;
self.pers["deaths"] = self.deaths;
self.pers["headshots"] = self.headshots;
}
}


How can i use this on another player for resetting the score?
Also i need a Kick player function
Last edited by Luckeyy ; 04-21-2017 at 04:09 PM. Reason: Staff Note: Put code in proper format
04-21-2017, 03:56 PM #2
I also wanted to add this to the menu so i can set it with a button in the menu

level.timeLimitOverride = true;
setgameendtime( int( GetTime() + <TIME> * 1000 ) );
04-21-2017, 07:29 PM #3
MrXcell1
Pokemon Trainer
AddPoint(points)
{

self maps/mp/gametypes/_globallogic_score::givepointstowin( points );

}

Call it as self addOpt("Add 1 point", "Adds One Point", ::AddPoint, 1);

Copyright © 2025, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo