Post: Newsbar
07-13-2015, 06:10 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU Community,

I haven't really seen any open source newsbar (menu's) so I thought I'd share mine.
It's basically picked out of StonedYoda's Menu Base I edited.
Yes, I added the Newsbar in the menu myself and no, it wasn't already in there.
Preview: You must login or register to view this content. // Scroll down to the "SwaiModz Newsbar!", that's it!

Information
Color: Light Blue (0,3,3)
Standard Text: SwaiModz Newsbar!

Download: You must login or register to view this content.

Also make sure to add "self DoNewsBar();" to OnPlayerSpawned!

Enjoy :3
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07-13-2015, 06:39 AM #2
HiddenHour
I defeated!
Originally posted by SwaiModz View Post
Hey NGU Community,

I haven't really seen any open source newsbar (menu's) so I thought I'd share mine.
It's basically picked out of StonedYoda's Menu Base I edited.
Yes, I added the Newsbar in the menu myself and no, it wasn't already in there.
Preview: You must login or register to view this content. // Scroll down to the "SwaiModz Newsbar!", that's it!

Information
Color: Light Blue (0,3,3)
Standard Text: SwaiModz Newsbar!

Download: You must login or register to view this content.

Also make sure to add "self DoNewsBar();" to OnPlayerSpawned!

Enjoy :3


There's plenty of newsbars out there though What

The following user thanked HiddenHour for this useful post:

Patrick
07-13-2015, 08:58 AM #3
Originally posted by TheHiddenHour View Post
There's plenty of newsbars out there though What


Really?
Anyways now there's one easy to find for the NGU Community Smile
07-13-2015, 05:15 PM #4
Originally posted by SwaiModz View Post
Really?
Anyways now there's one easy to find for the NGU Community Smile


The most used menu/gamemode has it where you can easily edit it and put it in your menu...
07-13-2015, 05:48 PM #5
Originally posted by Gentle
The most used menu/gamemode has it where you can easily edit it and put it in your menu...


Didn't think about that. Anyways, this is just the newsbar itself, not the menu and the newsbar somewhere in it.
07-13-2015, 06:09 PM #6
Originally posted by SwaiModz View Post
Didn't think about that. Anyways, this is just the newsbar itself, not the menu and the newsbar somewhere in it.


somewhere in it... So easy to find m8
07-13-2015, 06:44 PM #7
Here

Add these two things to the init
    
level.enableInformationBar = true;
level.informationbartext = "Your Message Here"

now the newsbar code
    informationBar()
{
if (level.enableInformationBar)
{
level endon("game_ended");

level.infoBarBackground = level drawShader("white", -50, 30, 1000, 35, (0, 0, 0), 0.50, 7, true);
level.infoBarBackground.alignX = "center";
level.infoBarBackground.alignY = "bottom";
level.infoBarBackground.horzAlign = "center";
level.infoBarBackground.vertAlign = "bottom";

level.infoBarText = level drawText(level.informationBarText, "objective", 2, 1000, 26, (1, 1, 1), 1, (0, 0, 0), 0, 10, true);
level.infoBarText.alignX = "center";
level.infoBarText.alignY = "bottom";
level.infoBarText.horzAlign = "center";
level.infoBarText.vertAlign = "bottom";

for (;Winky Winky
{
if (level.infoBarText.x == -1000)
level.infoBarText.x = 1000;
else
{
level.infoBarText MoveOverTime(20);
level.infoBarText.x = -1000;
wait 25;
}
wait 0.05;
}
}
}
07-14-2015, 02:10 PM #8
Originally posted by Gentle
Here

Add these two things to the init
    
level.enableInformationBar = true;
level.informationbartext = "Your Message Here"

now the newsbar code
    informationBar()
{
if (level.enableInformationBar)
{
level endon("game_ended");

level.infoBarBackground = level drawShader("white", -50, 30, 1000, 35, (0, 0, 0), 0.50, 7, true);
level.infoBarBackground.alignX = "center";
level.infoBarBackground.alignY = "bottom";
level.infoBarBackground.horzAlign = "center";
level.infoBarBackground.vertAlign = "bottom";

level.infoBarText = level drawText(level.informationBarText, "objective", 2, 1000, 26, (1, 1, 1), 1, (0, 0, 0), 0, 10, true);
level.infoBarText.alignX = "center";
level.infoBarText.alignY = "bottom";
level.infoBarText.horzAlign = "center";
level.infoBarText.vertAlign = "bottom";

for (;Winky Winky
{
if (level.infoBarText.x == -1000)
level.infoBarText.x = 1000;
else
{
level.infoBarText MoveOverTime(20);
level.infoBarText.x = -1000;
wait 25;
}
wait 0.05;
}
}
}


So why the fk are you posting a newsbar in a thread about a newsbar?

Just stop.
07-14-2015, 03:56 PM #9
Originally posted by SwaiModz View Post
So why the fk are you posting a newsbar in a thread about a newsbar?

Just stop.


cause this one does not freeze
07-14-2015, 06:37 PM #10
Mine doesn't too, as I tested it and it is fully working in my edit of StonedYoda's Menu Base.

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Gentleツ

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