I created this program through out the week and it is finally ready! It takes a BMP image, converts it into code, then spawns it in the game using the carepackage model. It takes the position of client 0 and spawns it there. You also have the ability to delete the carepackages you spawned. Tools -> Delete Spawned Carepackages.
Here is a picture of the tool: You must login or register to view this content.
Here is a video of it in the game:
How to use the program:
1. Connect your PS3
2. Click "Load BMP" and select your BMP file
3. Select the spawning options you want
4. Click "Spawn!" and that's it!
How to create the BMP:
The program works by finding the difference between white and black pixels so the BMP must be black and white.
Here is how you make the BMP:
1. Start paint
2. Resize it to about 5 x 50 pixels (you *must* be able to draw pixel by pixel)
3. Draw it pixel by pixel
4. Save it as "24-bit BMP"
5. Done! Now just load it into the program.
Current Version:
1.00 - (Initial Release)
Notes:
Does not work in zombie's (might add that later)
No credits cause it did this all myself
Download: You must login or register to view this content.
Virus Scan: You must login or register to view this content.
I created this program through out the week and it is finally ready! It takes a BMP image, converts it into code, then spawns it in the game using the carepackage model. It takes the position of client 0 and spawns it there. You also have the ability to delete the carepackages you spawned. Tools -> Delete Spawned Carepackages.
Here is a picture of the tool: You must login or register to view this content.
Here is a video of it in the game:
How to use the program:
1. Connect your PS3
2. Click "Load BMP" and select your BMP file
3. Select the spawning options you want
4. Click "Spawn!" and that's it!
How to create the BMP:
The program works by finding the difference between white and black pixels so the BMP must be black and white.
Here is how you make the BMP:
1. Start paint
2. Resize it to about 5 x 50 pixels (you *must* be able to draw pixel by pixel)
3. Draw it pixel by pixel
4. Save it as "24-bit BMP"
5. Done! Now just load it into the program.
Current Version:
1.00 - (Initial Release)
Notes:
Does not work in zombie's (might add that later)
No credits cause it did this all myself
Download: You must login or register to view this content.
Virus Scan: You must login or register to view this content.
I created this program through out the week and it is finally ready! It takes a BMP image, converts it into code, then spawns it in the game using the carepackage model. It takes the position of client 0 and spawns it there. You also have the ability to delete the carepackages you spawned. Tools -> Delete Spawned Carepackages.
Here is a picture of the tool: You must login or register to view this content.
Here is a video of it in the game:
How to use the program:
1. Connect your PS3
2. Click "Load BMP" and select your BMP file
3. Select the spawning options you want
4. Click "Spawn!" and that's it!
How to create the BMP:
The program works by finding the difference between white and black pixels so the BMP must be black and white.
Here is how you make the BMP:
1. Start paint
2. Resize it to about 5 x 50 pixels (you *must* be able to draw pixel by pixel)
3. Draw it pixel by pixel
4. Save it as "24-bit BMP"
5. Done! Now just load it into the program.
Current Version:
1.00 - (Initial Release)
Notes:
Does not work in zombie's (might add that later)
No credits cause it did this all myself
Download: You must login or register to view this content.
Virus Scan: You must login or register to view this content.