Originally posted by 00
Here is the offset if you would like to put it in a tool i guess but I'm not sure if it will work or not cause i have not tested. Anyways, obviously just set to 1
xblive_rankedMatch - 0x01cb7718
its not working for me :C but can you help me add Magic Bullets to an RTM tool
this is shark's code:
public static Int32 MagicBullet(UInt32 entityIndex, String weaponName, Single[] startPosition, Single[] Direction, UInt32 targetEnt)
{
Int32 weaponIndex = G_GetWeaponIndexForName(weaponName);
if (weaponIndex == 0)
Console.Write("MagicBullet() called with unknown weapon name: " + weaponName + "\n");
else if (Lib.ReadInt32((UInt32)(RPC.Call(Offsets.BG_GetWeaponDef, weaponIndex) + 0x1C)) == 1)
Console.Write("MagicBullet() does not work with grenade-type weapons\n");
else
return RPC.Call(0x2A5C28, entityIndex, weaponIndex, 0, Direction, Direction, targetEnt, Direction, startPosition);
return 0;
}
but in visual studio it comes up with a few errors :L