Post: Infinite Ammo Help [SPRX]
08-20-2014, 02:30 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello NGU,
I'm trying to make my first SPRX menu. Im using the Requiem Menu Base from OLDSCHOOLMODZ.
Managed to edit the style and add some toggle functions like Godmode & Third Person but I'm really struggling with how to put in Infinite Ammo as an option (Zombies). I don't know where to go from PS3::WriteBytes(0x01781361... or if I'm even using the right function; I'm completely lost.
Could anyone help out? Thanks in advance...

Update: Tried *(float*)0x01781361 = 0xFFFFFF; & PS3 Froze :|
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08-20-2014, 08:55 AM #2
Originally posted by Venorai View Post
Hello NGU,
I'm trying to make my first SPRX menu. Im using the Requiem Menu Base from OLDSCHOOLMODZ.
Managed to edit the style and add some toggle functions like Godmode & Third Person but I'm really struggling with how to put in Infinite Ammo as an option (Zombies). I don't know where to go from PS3::WriteBytes(0x01781361... or if I'm even using the right function; I'm completely lost.
Could anyone help out? Thanks in advance...


I Would help if I Had PS3SDK. I Would send you a source with it to learn from.

But I Don't, and I need it.
08-20-2014, 08:58 AM #3
Originally posted by CrypticHades View Post
I Would help if I Had PS3SDK. I Would send you a source with it to learn from.

But I Don't, and I need it.


If 0x01781361 is the right offset for primary/secondary ammo then I THINK you need to write: 0xFF 0xFF 0xFF
08-20-2014, 09:46 AM #4
Originally posted by CrypticHades View Post
I Would help if I Had PS3SDK. I Would send you a source with it to learn from.

But I Don't, and I need it.


I would link you to one but the link is now down, and I don't think the forum rules allow such links to be posted.

Originally posted by CrypticHades View Post
If 0x01781361 is the right offset for primary/secondary ammo then I THINK you need to write: 0xFF 0xFF 0xFF


Thanks, 0xFF 0xFF 0xFF is indeed what I found I had to write with research but I don't know how to write the function to tell the PS3 to write the bytes and how to thread it to the menu & stuff...
08-20-2014, 10:18 AM #5
Originally posted by Venorai View Post
Hello NGU,
I'm trying to make my first SPRX menu. Im using the Requiem Menu Base from OLDSCHOOLMODZ.
Managed to edit the style and add some toggle functions like Godmode & Third Person but I'm really struggling with how to put in Infinite Ammo as an option (Zombies). I don't know where to go from PS3::WriteBytes(0x01781361... or if I'm even using the right function; I'm completely lost.
Could anyone help out? Thanks in advance...


Update: Tried "*(float*)0x01781361 = 0xFFFFFF;"... PS3 Froze :|
08-20-2014, 02:03 PM #6
Originally posted by Venorai View Post
Update: Tried "*(float*)0x01781361 = 0xFFFFFF;"... PS3 Froze :|


You sure you're using the right offset for primary /secondary ammo ?
08-20-2014, 02:46 PM #7
Originally posted by CrypticHades View Post
You sure you're using the right offset for primary /secondary ammo ?


Yeah, using Mango_Knife's Offset Collection for Black Ops 2; says Primary Ammo Clip offset is 0x01781361...
08-20-2014, 05:55 PM #8
Originally posted by Venorai View Post
Yeah, using Mango_Knife's Offset Collection for Black Ops 2; says Primary Ammo Clip offset is 0x01781361...


PS3::WriteByte(0x01781361, 0xFFFFFF) ?
08-20-2014, 05:56 PM #9
Originally posted by Venorai View Post
Yeah, using Mango_Knife's Offset Collection for Black Ops 2; says Primary Ammo Clip offset is 0x01781361...


I Mean PS3::WriteBytes(0x01781361, 0xFFFFFF)
08-20-2014, 08:03 PM #10
hey, me I search how can I make my sprx, somebody can help me please?
I have some base, but IDK how to make a sprx and how to put it on my eboot.
Thanks a lot.

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