Post: How to get a working antiban on bo2 rtm tool
01-25-2015, 04:15 PM #1
Tristan
< ^ > < ^ >
(adsbygoogle = window.adsbygoogle || []).push({}); Yeah so i am making an rtm tool And i am stuck on the antiban

Itz_Jewels Says i need to add 10000 after it but where do i add it do i add it on the offset I am confused?
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01-25-2015, 11:46 PM #2
Originally posted by Mods View Post
Yeah so i am making an rtm tool And i am stuck on the antiban

Itz_Jewels Says i need to add 10000 after it but where do i add it do i add it on the offset I am confused?

Why not just use antiban eboot? o.O
01-26-2015, 12:17 AM #3
Tristan
< ^ > < ^ >
Originally posted by Frosty
Why not just use antiban eboot? o.O


For other people
01-26-2015, 10:17 AM #4
One
At least I can fight
subtract 10000 from the offset with a hex calculator, but here I've already done it Smile .

    
0x50A38F
0x50BA74
0x547DD4
0x548148
0x50B61C
0x50A3BC
0x5300E8
0x5300F4


and I'm guessing your writing this program in C#? heres a method :p

    
uint
Offset1 = 0x50A38F,
Offset2 = 0x50BA74,
Offset3 = 0x547DD4,
Offset4 = 0x548148,
Offset5 = 0x50B61C,
Offset6 = 0x50A3BC,
Offset7 = 0x5300E8,
Offset8 = 0x5300F4;

void Antiban(string Status)
{
if(Status == "Enable")
{
PS3.SetMemory(Offset1, new byte[] { 0x99 });
PS3.SetMemory(Offset2, new byte[] { 0x60, 0x00, 0x00, 0x00 });
PS3.SetMemory(Offset3, new byte[] { 0x60, 0x00, 0x00, 0x00 });
PS3.SetMemory(Offset4, new byte[] { 0x60, 0x00, 0x00, 0x00 });
PS3.SetMemory(Offset5, new byte[] { 0x48, 0x00 });
PS3.SetMemory(Offset6, new byte[] { 0x48, 0x80 });
PS3.SetMemory(Offset7, new byte[] { 0x60, 0x00, 0x00, 0x00 });
PS3.SetMemory(Offset8, new byte[] { 0x60, 0x00, 0x00, 0x00 });
}
}
// Call with Antiban("Enable");

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Tristan

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