decimal num = 2764800M;
decimal num2 = 28800M;
decimal num3 = 1380M;
decimal num4 = (num + num2) + num3;
byte[] bytes = BitConverter.GetBytes(Convert.ToUInt32(num4.ToString()));
PS3.SetMemory(0x26fd10a, bytes);
PS3.SetMemory((uint)0x26fd10a, bytes);
int num5 = 0x22c0a;
byte[] buffer = BitConverter.GetBytes(Convert.ToInt32(num5.ToString()));
PS3.SetMemory(0x26fc942, buffer);
PS3.SetMemory((uint)0x26fc942, buffer);
num5 = 0x53e10;
byte[] buffer3 = BitConverter.GetBytes(Convert.ToInt32(num5.ToString()));
PS3.SetMemory(0x26fcb70, buffer3);
PS3.SetMemory((uint)0x26fcb70, buffer3);
num5 = 0x1199ed0;
byte[] buffer4 = BitConverter.GetBytes(Convert.ToInt32(num5.ToString()));
PS3.SetMemory(0x26fd050, buffer4);
PS3.SetMemory((uint)0x26fd050, buffer4);
num5 = 0x70c7;
byte[] buffer5 = BitConverter.GetBytes(Convert.ToInt32(num5.ToString()));
PS3.SetMemory(0x26fd152, buffer5);
PS3.SetMemory((uint)0x26fd152, buffer5);
num5 = 0x2d97;
byte[] buffer6 = BitConverter.GetBytes(Convert.ToInt32(num5.ToString()));
PS3.SetMemory(0x26fcbe2, buffer6);
PS3.SetMemory((uint)0x26fcbe2, buffer6);
byte[] buffer7 = new byte[] {
0, 0, 15, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0,
0x36, 0, 0, 0, 0, 0, 0x4c, 15, 0x13
};
PS3.SetMemory(0x26fd016, buffer7);
PS3.SetMemory((uint)0x26fd016, buffer7);
Copyright © 2026, NextGenUpdate.
All Rights Reserved.