Post: RTM Client Help
06-24-2015, 11:37 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Help me plzzzz

so im makeing a rtm tool for Black Ops 2 and i want to be able to give other client mods like god mode, inf ammo etc. so im useing a Content menu strp
Here is My Code
byte[] buffer = new byte[] { 0x05 };
this.PS3.SetMemory((uint)(0x1780F43 + this.dataGridView1.CurrentRow.Index * 0x580Cool Man (aka Tustin), buffer);
this.PS31.SetMemory((uint)(0x1780F43 + this.dataGridView1.CurrentRow.Index * 0x580Cool Man (aka Tustin), buffer);
RPC.iPrintln(this.dataGridView1.CurrentRow.Index, "^7God Mode: ^2On");
and when i give for example client 7 godmode Client 0 gets it, i can only give mods to client 0. please help me and i will put you in credits
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06-25-2015, 05:12 AM #2
Adrian
Adrian is back!
Originally posted by VadRe View Post
Help me plzzzz

so im makeing a rtm tool for Black Ops 2 and i want to be able to give other client mods like god mode, inf ammo etc. so im useing a Content menu strp
Here is My Code
byte[] buffer = new byte[] { 0x05 };
this.PS3.SetMemory((uint)(0x1780F43 + this.dataGridView1.CurrentRow.Index * 0x580Cool Man (aka Tustin), buffer);
this.PS31.SetMemory((uint)(0x1780F43 + this.dataGridView1.CurrentRow.Index * 0x580Cool Man (aka Tustin), buffer);
RPC.iPrintln(this.dataGridView1.CurrentRow.Index, "^7God Mode: ^2On");
and when i give for example client 7 godmode Client 0 gets it, i can only give mods to client 0. please help me and i will put you in credits


this seems to be a decompiled code i can tell by how you have (this.) first off all you should take out them to make a cleaner code and easier to read. (0x1780F43) is the correct offset to use but you have written it wrong by the looks. It should be
    byte[] buffer = new byte[] { 0x05 }; 
PS3.SetMemory((uint)(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.index, buffer);
PS31.SetMemory((uint)(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.index, buffer);


the 0x5808 is the client interval. the 0x1780F43 is the offset for god mode if you do not know. The * mark is timising it so what ever dataGridView index it is is the that client Smile to get just like client 0 all u need is the
    byte[] buffer = new byte[] { 0x05 }; 
PS3.SetMemory((uint)(0x1780F43, buffer);
PS31.SetMemory((uint)(0x1780F43, buffer);

becz the offset is for client 0 to get number 1 all you do is out the + 0x5808

0x03 is the off byte so you need to change the byte 0x05 to that to turn god mode off... easy

that is exactly how you do it Smile hopefully this helps perfect Smile
06-25-2015, 11:11 AM #3
thx ill try it
06-25-2015, 11:48 AM #4
Adrian
Adrian is back!
Originally posted by VadRe View Post
thx ill try it


all good Smile
06-25-2015, 09:48 PM #5
Originally posted by .Adrian View Post
this seems to be a decompiled code i can tell by how you have (this.) first off all you should take out them to make a cleaner code and easier to read. (0x1780F43) is the correct offset to use but you have written it wrong by the looks. It should be
    byte[] buffer = new byte[] { 0x05 }; 
PS3.SetMemory((uint)(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.index, buffer);
PS31.SetMemory((uint)(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.index, buffer);


the 0x5808 is the client interval. the 0x1780F43 is the offset for god mode if you do not know. The * mark is timising it so what ever dataGridView index it is is the that client Smile to get just like client 0 all u need is the
    byte[] buffer = new byte[] { 0x05 }; 
PS3.SetMemory((uint)(0x1780F43, buffer);
PS31.SetMemory((uint)(0x1780F43, buffer);

becz the offset is for client 0 to get number 1 all you do is out the + 0x5808

0x03 is the off byte so you need to change the byte 0x05 to that to turn god mode off... easy

that is exactly how you do it Smile hopefully this helps perfect Smile


it did not work ):
06-26-2015, 04:26 PM #6
Adrian
Adrian is back!
Originally posted by VadRe View Post
it did not work ):


it should of can u show me what you put??
06-26-2015, 05:08 PM #7
Originally posted by .Adrian View Post
it should of can u show me what you put??


byte[] buffer = new byte[] { 0x05 };
PS3.SetMemory((uint)(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.Index), buffer);
PS31.SetMemory((uint)(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.Index), buffer);
RPC.iPrintln(this.dataGridView1.CurrentRow.Index, "^7God Mode: ^2On");
06-26-2015, 05:17 PM #8
Adrian
Adrian is back!
Originally posted by VadRe View Post
byte[] buffer = new byte[] { 0x05 };
PS3.SetMemory((uint)(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.Index), buffer);
PS31.SetMemory((uint)(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.Index), buffer);
RPC.iPrintln(this.dataGridView1.CurrentRow.Index, "^7God Mode: ^2On");


try put this
    byte[] buffer = new byte[] { 0x05 }; 
PS3.SetMemory(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.Index, buffer);
PS31.SetMemory(0x1780F43 + 0x5808 * dataGridView1.CurrentRow.Index, buffer);
RPC.iPrintln(dataGridView1.CurrentRow.Index, "^7God Mode: ^2On");


btw i have never used datagridview i do they way with the textBox's and it is much easier.

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