Post: [1.04] Offset Zm/Mp
12-15-2015, 03:24 AM #1
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Here are the stats for offset 1.04

Multiplayer:

public struct Stats
{
public static UInt32
Entry_Stats = 0x37EFB1C3,
Prestige = Entry_Stats + 0xCC7E,
Score = Entry_Stats + 0xCCC0,
Level = Entry_Stats + 0xCC9B,
Wins = Entry_Stats + 0xCDEC,
Losses = Entry_Stats + 0xC5E8,
Kills = Entry_Stats + 0xC50A,
Deaths = Entry_Stats + 0xC0C6,
Tokens = Entry_Stats + 0xBF30,
TimePlayed = Entry_Stats + 0xCD9E,
Class1 = 0x37F1F7B1,
Class2 = Class1 + 0x10,
Class3 = Class2 + 0x10,
Class4 = Class3 + 0x10,
Class5 = Class4 + 0x10,
Class6 = Class5 + 0x10,
Class7 = Class6 + 0x10,
Class8 = Class7 + 0x10,
Class9 = Class8 + 0x10,
Class10 = Class9 + 0x10,
ClanTag = 0x37F07FD5,
NameChanger = 0x21C5970;
}


UnlockAll:
Code:
// Weapons and challenges
PS3.SetMemory(0x37F00700, Enumerable.Repeat((byte)0x01, 0x8000).ToArray());
// Challenges
PS3.SetMemory(0x37F00700, Enumerable.Repeat((byte)0x02, 0x300).ToArray());
// Killstreaks
PS3.SetMemory(0x37F03000, Enumerable.Repeat((byte)0x10, 0x4000).ToArray());
// Challenges
PS3.SetMemory(0x37F07000, Enumerable.Repeat((byte)0x32, 0x690).ToArray());
// Others Challenges
PS3.SetMemory(0x37F079D1, Enumerable.Repeat((byte)0x02, 0x460).ToArray());
// Others Challenges
PS3.SetMemory(0x37F07F70, Enumerable.Repeat((byte)0x32, 0x30).ToArray());
// Others Challenges
PS3.SetMemory(0x37F07FB3, Enumerable.Repeat((byte)0x32, 0x2000).ToArray());
// Others Challenges
PS3.SetMemory(0x37F076D1, Enumerable.Repeat((byte)0x64, 0xA0).ToArray());
//8classe
PS3.SetMemory(0x37EFBA02, new byte[] {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff });



Zombie

Prestige = 0x37E0A54F
Xp = 0x37E0A54F, // ( 4 Bytes )
Level 35 = 0x37E0A54F, (0xff, 0xff, 0xff, 0x23)
Kills = 0x37E0A65C, // ( 4 Bytes )
Head_shots = 0x37E0A561, // ( 4 Bytes )
Rounds_Survived = 0x37E0A57F, // ( 4 Bytes )
Rounds_Game = 0x37E0A57F, // ( 4 Bytes )
Game_Score = 0x37E0A555, // ( 4 Bytes )
Score_Per_Minute = 0x37E0A555, // ( 4 Bytes )
Time_played = 0x37E0A5AB; // ( 4 Bytes )
divinuim = 0x37E0A64B;


Calling card Zombie

0X37E0A835
0x37E0a83b
0x37E0A841
0x37E0A847
0x37E0A84D
0x37E0A853
0x37E0A85A
0x37E0A860
0x37E0A865
0x37E0A86B
0x37E0A871
0x37E0A877
0x37E0A883
0x37E0A889
0x37E0A88F
0x37E0A895
0x37E0A89B
0x37E0A8A1
0x37E0A8A7
0x37E0A8AD
0x37E0A8B3
0x37E0A8BF
0x37E0A8C5
0x37E0A8CB
0x37E0A8D1
0x37E0A8D7
0x37E0A8DD
0x37E0A8E3
0x37E0A8E9
0x37E0A8EF
0x37E0A8FB

Credits: GMoDz and jazarawi_ae
unlock all joniix
Last edited by aaron02 ; 12-15-2015 at 03:29 PM.

The following user groaned aaron02 for this awful post:

jazrawi_ae
12-15-2015, 12:29 PM #2
Waren
Banned
unlock all credit = joniix
you have just update offsets ... (y)

The following user thanked Waren for this useful post:

aaron02
12-16-2015, 01:23 AM #3
probehead
Do a barrel roll!
Zombie prestige is wrong
12-16-2015, 04:02 PM #4
its dont wrong its working PS3.SetMemory(0x37E0A5AF, prestige);
12-16-2015, 08:15 PM #5
Can you tell me the code for making prestige. I dont no what to do with Entry_Stats

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