Post: DLC1 Awakening Coming to PS3 April 5th
03-29-2016, 08:07 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); So, today Activision dropped a bomb today, but not the one we all expected (DLC2), BUT rather that PlayStation3 is getting DLC1: Awakening...with Der Eisendrache included!


Any thoughts?

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The following user thanked Frosty for this useful post:

goebbels
03-30-2016, 06:04 AM #2
tim1292
Little One
It will be ugly just like all of the maps on old gen consoles
03-30-2016, 06:10 AM #3
VERY interesting. I wonder if they'll do this with all the map packs eventually.
04-04-2016, 02:31 PM #4
goebbels
Pokemon Trainer
Cool,thanks for share. Treyarch Zombie mode with mods is my favourite game ever! and this is on PS4 not possible.
04-08-2016, 07:28 AM #5
Originally posted by goebbels View Post
Cool,thanks for share. Treyarch Zombie mode with mods is my favourite game ever! and this is on PS4 not possible.


Yeah, but BO3 is VERY limited in modding respects, so don't expect to see insane things like on BO2. That being said, it'd be hella cool to explore SoE and Der Eisen with noclip/ufo Happy
04-08-2016, 11:15 AM #6
goebbels
Pokemon Trainer
Originally posted by Frosty View Post
Yeah, but BO3 is VERY limited in modding respects, so don't expect to see insane things like on BO2. That being said, it'd be hella cool to explore SoE and Der Eisen with noclip/ufo Happy


why you mean it is limited in modding respects? the first good mod menus for bo2 are released 2 years after game release. and bo3 is 6 months old. i think good about bo3 modding on Zombies ; )
04-08-2016, 11:17 AM #7
Originally posted by goebbels View Post
why you mean it is limited in modding respects? the first good mod menus for bo2 are released 2 years after game release. and bo3 is 6 months old. i think good about bo3 modding on Zombies ; )


It's the way 3arc structured the game's coding. It has many limitations on what can be done, and makes processes like noclip nearly impossible to create.
04-08-2016, 11:22 AM #8
goebbels
Pokemon Trainer
Originally posted by Frosty View Post
It's the way 3arc structured the game's coding. It has many limitations on what can be done, and makes processes like noclip nearly impossible to create.


that was for me important is on Zombie modding is god mode,unlimmited ammo,Max Points(not a must) and >THE MAP SPECIAL WONDER WEAPHONES MODS<
04-08-2016, 11:25 AM #9
Originally posted by goebbels View Post
that was for me important is on Zombie modding is god mode,unlimmited ammo,Max Points(not a must) and >THE MAP SPECIAL WONDER WEAPHONES MODS<


As far as I know, there is an elite-only BO3 Zombies menu in the works.
04-08-2016, 11:36 AM #10
goebbels
Pokemon Trainer
Originally posted by Frosty View Post
As far as I know, there is an elite-only BO3 Zombies menu in the works.


oh cool, but i think i will never see it : (
Why must i a Noob : (
i have many time and Play much,and would really like to have a teacher to learn modding to make self a mod menu.

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