Post: [RELEASE][C++]In Game Keyboard
07-09-2015, 02:49 PM #1
-JM-
Space Ninja
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys I'm leaving for a while thought of releasing this even if I'm not 100% finish maybe someone can fix it while I'm outty

    
opd_s key1 = { 0x56A118, TOC };
void(*Keyboard)(int value,char* Title,char* Text,int size, char* pointer) = (void(*)(int,char*,char*,int,char*))&key1;//arguments maybe wrong but it works just the same

void PS3_Keyboard(char* Title,char* Text,int size,char* buffer)
{
Keyboard(0,Title,Text,size,buffer);
while(*(char*)0x1B2942F != 0){ }//waits t'ill the keyboard close
}


exemple to change clan tag
    
PS3_Keyboard("Clan Tag","",4,0xB4AE20);//this will change the clan tag with keyboard input


known bugs
-it's Chinese
Solution by SC58
-Make the string a t_wchar
so arguments not char* for Tittle and Text

sorry didn't have time to fix it
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The following 4 users say thank you to -JM- for this useful post:

Geo, iiiCenTurY, milky4444, shakos
08-04-2015, 12:56 AM #2
shakos
Banned
*wchar_t

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