Post: Black ops zombies cfg mod menu coding?
05-10-2013, 01:09 AM #1
GE90
< ^ > < ^ >
(adsbygoogle = window.adsbygoogle || []).push({}); I was thinking if you can make a small mod menu with binds similar to MW2. Is this possible?
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05-10-2013, 07:48 PM #2
Savage_847
Vault dweller
Originally posted by GE90 View Post
I was thinking if you can make a small mod menu with binds similar to MW2. Is this possible?


mod menu binds yes, mod menu with text no
05-11-2013, 03:41 AM #3
GE90
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Originally posted by 847 View Post
mod menu binds yes, mod menu with text no
i couldve swore teh1337 released the dvar for text, thatll be something I can research
05-11-2013, 03:44 AM #4
iMarlton
Bounty hunter
Originally posted by GE90 View Post
I was thinking if you can make a small mod menu with binds similar to MW2. Is this possible?


nope not that i know of
05-11-2013, 03:45 AM #5
GE90
< ^ > < ^ >
Originally posted by iMarlton View Post
nope not that i know of

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05-11-2013, 04:49 AM #6
Savage_847
Vault dweller
Originally posted by GE90 View Post
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:blank: i never seen that that looks cool, but i tryed the "cg_drawVersion 1" and it only displays the version on the top right corner, i also tryed "version BlahBlah" but it didnt do anything so i dont think it'll work, i have a bind mod menu it has self menu lobby menu zombie menu gun menu and teleport menu but their all binds not text

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