I'm currently working on one, however you can use an everyday name changer tool just;
Originally posted by another user
Button.Add("x", "[{ gostand}]");
Button.Add("[]", "[{ userreload}]");
Button.Add("o", "[{ stance}]");
Button.Add(@"/\", "[{ weapnext}]");
Button.Add("L2", "[{ smoke}]");
Button.Add("L3", "[{ breathe_sprint}]");
Button.Add("R2", "[{ frag}]");
Button.Add("R3", "[{ melee}]");
Button.Add("up", "[{ actionslot1}]");
Button.Add("right", "[{ actionslot2}]");
Button.Add("down", "[{ actionslot3}]");
Button.Add("left", "[{ actionslot4}]");