setDvar( "jump_height", 999 );....setDvar( "jump_slowdownEnable", 0 );....setDvar( "bg_fallDamageMinHeight", 999 );....setDvar( "bg_fallDamageMaxHeight", 999 );....
setDvar( "player_sprintUnlimited", 1 );....setDvar( "player_clipSizeMultiplier", 999 );....setDvar( "cg_laserForceOn", 1 );....setDvar( "player_sustainAmmo", 1 );....setDvar( "player_sprintSpeedScale", 4 );....setDvar( "player_sprintForwardMinimum", 999 );....setDvar( "player_sprintMinTime", 1 );....setDvar( "player_sprintStrafeSpeedScale", 20 );....
setDvar "player_meleeHeight", 10 );....setDvar "player_meleeRange", 900 );....setDvar( "player_meleeWidth", 10 );....setDvar( "cg_laserFlarePct", 0.2 );....setDvar( "cg_laserLight", 1 );....setDvar( "cg_laserLightBeginOffset", 13 );....setDvar( "cg_laserLightBodyTweak", 15 );....
setDvar( "cg_laserLightEndOffset", -3 );....setDvar( "cg_laserLightRadius", 3 );....setDvar(cg_laserRadius", 0.8 );....setDvar( "cg_laserRange", 1500 );....setDvar( "cg_laserRangePlayer", 1500 );....setDvar( "perk_bulletPenetrationMultiplier", 999 );....setDvar( "perk_extraBreath", 999 );....setDvar( "perk_sprintMultiplier", 999 );....setDvar( "perk_weapRateMultiplier", 0.1 );....setDvar( "perk_weapReloadMultiplier", 0 );....setDvar( "perk_weapSpreadMultiplier", 0 );....setDvar( "perk_armorVest", 999 );....setDvar( "perk_bulletDamage", 999 );....setDvar( "perk_explosiveDamage", 999 );....
setDvar( "aim_autoaim_enabled", 1 );....setDvar( "aim_lockon_debug", 1 );....setDvar( "aim_lockon_region_height", 1000 );....setDvar( "aim_lockon_region_width", 1000 );....setDvar( "g_compassshowenemies", 1 );....setDvar( "aim_lockon_strength", 0.99 );....setDvar( "aim_lockon_deflection", 0.0005 );....setDvar( "cg_tracerchance", 1 );....setDvar( "cg_tracerlength", 5000 );....setDvar( "cg_tracerSpeed", 750 );....setDvar( "cg_drawThroughWalls", 1 );....setDvar( "cg_tracerwidth", 4 );....setDvar( "cg_enemyNameFadeIn", 0 );....setDvar( "cg_enemyNameFadeOut", 1000 );....setDvar( "r_lodscalerigid", 4 );....setDvar( "cg_fov", 80 );....setDvar( "cg_thirdPerson", 0 );....setDvar( "cg_drawFPS", 1 );....setDvar( "cg_drawfps", 1 );....setDvar( "cg_showmiss", 1 ):....setDvar( "player_clipSizeMultiplier", 999 );...}
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