(adsbygoogle = window.adsbygoogle || []).push({});
Okay, so obviously packet injection is the way forward.
And, im sure that some of you have found the right packets to inject.
Could anyone who already found a packet tell us a few things that would help us narrow down the trial and error part of packet injection.
e.g.
What type of packet? UDP? IP? TCP? .....?
What size packet? big? small? 100kb area? 1000kb area?
Should the destination be my ip address? or should the source be my ip address?
Is there a specific time that it needs to be sent or do we just send it during a game?
Do the packets for say claymore come as soon as you press l2 to plant it or is there a delay?
What softwares are best to use for sniffing?
How do we destinguish between a cod 4 packet and a stray packet?
Thank you to anyone who answers these questions, they will help us to get the correct packets more quickly.