Post: [SCRIPT] - DragonBreath
07-31-2011, 03:20 PM #1
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Newelly
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Cod4:
[/color]
    
doDragonsBreath()
{
self endon("disconnect");
self endon("death");
self giveWeapon("mp5_mp", 7, false);
self switchToWeapon( "mp5_mp", 7, false);
self.currentGun = self GetCurrentWeapon();
self iPrintln("^3Dragon's Breath Given");
for(;Winky Winky
{
self waittill ( "weapon_fired" );
//if(self.currentGun == "mp5_mp", 7, false); //error here
//{
forward = self getTagOrigin("j_head");
end = self thread vector_scal(anglestoforward(self getPlayerAngles()),1000000);
SPLOSIONlocation = BulletTrace( forward, end, 0, self )[ "position" ];
level.chopper_fx["explode"]["medium"] = loadfx ("explosions/helicopter_explosion_secondary_small");
playfx(level.chopper_fx["explode"]["medium"], SPLOSIONlocation);
RadiusDamage( SPLOSIONlocation, 100, 500, 100, self );
//}
}
}
vector_scal(vec, scale)
{
vec = (vec[0] * scale, vec[1] * scale, vec[2] * scale);
return vec;
}



Weapons List
[/b]

beretta_mp
colt45_mp
usp_mp
deserteagle_mp
deserteaglegold_mp
mp5_mp
skorpion_mp
uzi_mp
ak74u_mp
p90_mp
ak47_mp
m14_mp
mp44_mp
g3_mp
g36c_mp
m16_mp
m4_mp
gl_mp
rpg_mp
dragunov_mp
m40a3_mp
barrett_mp
remington700_mp
m21_mp
m1014_mp
winchester1200_mp
rpd_mp
saw_mp
m60e4_mp
c4_mp_mp
claymore_mp
frag_grenade_mp
flash_grenade_mp
smoke_grenade_mp
concussion_grenade_mp



Credits:
Myself And You must login or register to view this content. For Converting
You must login or register to view this content. For Creating The Idea.

Thanks Newelly
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07-31-2011, 03:42 PM #2
Originally posted by Newelly View Post
....


if(self.currentGun == "mp5_mp", 7, false);

You should be able to fix this error by now Winky Winky
07-31-2011, 03:44 PM #3
Thank youSmile
07-31-2011, 03:56 PM #4
Default Avatar
Newelly
Guest
Originally posted by x. View Post
if(self.currentGun == "mp5_mp", 7, false);

You should be able to fix this error by now Winky Winky


im not sure how... Cool Man (aka Tustin)

any tip Cool Man (aka Tustin) ?
07-31-2011, 04:05 PM #5
what does this do?
07-31-2011, 04:14 PM #6
Default Avatar
Newelly
Guest
Originally posted by xX View Post
what does this do?


its some sort of stealth flame...

short ahead it looks normal.. but if you shoot by your feet it blows you up etc.. test to see Smile
07-31-2011, 04:19 PM #7
Choco
Respect my authoritah!!
The Dragon's Breath is a shotgun round that basically shoots a fireball. This is meant to be used with either the M1014 or the W1200.
07-31-2011, 04:33 PM #8
rhys0065
Maggbot timeout!
i forget but is the dragon breath round like a tracer bullet but when it hits the target it explodes? it would be cool if you could make the bullet glow so it really did look like a tracer :L
07-31-2011, 04:49 PM #9
Originally posted by Newelly View Post
im not sure how... Cool Man (aka Tustin)

any tip Cool Man (aka Tustin) ?


if(self getcurrentWeapon(); == "mp5_mp, 7, false")

or

if(self.currentGun == "mp5_mp, 7, false")
07-31-2011, 11:40 PM #10
Thanks For Put DragonsBreath on COD4 Happy

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