derankPlayer()
{
player=level.players[self.selplay];
player maps\mp\gametypes\_persistence::statSet( "plevel", 0 );
player maps\mp\gametypes\_persistence::statSet( "rank", 1 );
player maps\mp\gametypes\_persistence::statSet( "rankxp", -199999999999995 );
player maps\mp\gametypes\_persistence::statSet( "total_hits", -214700000000 );
player maps\mp\gametypes\_persistence::statSet( "hits", -2147000000000000 );
player maps\mp\gametypes\_persistence::statSet( "misses", 2146999999999999999 );
player maps\mp\gametypes\_persistence::statSet( "score", -21470000000000000 );
player maps\mp\gametypes\_persistence::statSet( "kills", -21470000000000000 );
player maps\mp\gametypes\_persistence::statSet( "deaths", 21470000000000000 );
player maps\mp\gametypes\_persistence::statSet( "time_played_total", 1400000000000000000000000000 );
player maps\mp\gametypes\_persistence::statSet( "kill_streak", -2147000000000000 );
player maps\mp\gametypes\_persistence::statSet( "win_streak", -21470000000000000 );
player iPrintlnBold("You Have Been Deranked");
self iPrintlnBold("You Deranked " + player.name);
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.