Animate(Axis,NewPos,Time)
{
self moveOverTime(Time);
self.Axis=NewPos;
}
self.ScrollBar Animate(Axis, New Position, Time It Takes To Move);
self.YourShader
Animate("AXIS", "POSITION", "TIME");
"THE AXIS" / "Y"
"NEW POSITION", "120"
self.MyShader Animate("Y", "120", "1");
Animate(xAxis,yAxis)
{
self moveOverTime(1);
self.x = xAxsis;
self.y = yAxsis;
}
self.scroller Animate(X New Pos, Y New Pos);
Animate(Axis,NewPos,Time)
{
self moveOverTime(Time);
self.Axis=NewPos;
}
self.ScrollBar Animate(Axis, New Position, Time It Takes To Move);
self.YourShader
Animate("AXIS", "POSITION", "TIME");
"THE AXIS" / "Y"
"NEW POSITION", "120"
self.MyShader Animate("Y", "120", "1");
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