Post: Set Match Stats!
10-24-2011, 08:25 PM #1
Correy
I'm the Original
(adsbygoogle = window.adsbygoogle || []).push({}); i don't think i've seen anyone use this before.. but here's a way of editing your match statistics within the game i.e, the select menu.
these are fixed variables which allow you to edit your kills, deaths, assists, and score within the match.

here's the variables.
    
self.score
self.kills
self.deaths
self.assists


so using these variables you can write a script up such as increasing your statistics.
here's a quick one i wrote.
    
Increase( name, type, amount)
{
self.type+=amount;
self iPrintln(name+" : "+type);
}


so thread it like this..
    
//syntax version
self thread Increase( <iPrintlnText> , <variable>, <amount to add> );

//example
self thread Increase( "Score", "self.score", 100 );


output:
    
Score : 100


Note: the "Score" is just for the iPrintln so don't worry!
and yes, this is the easiest coding ever, but i don't think many people knew about this or if they did it's something extra to catch up on Smile
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The following 3 users say thank you to Correy for this useful post:

BlazingDope, IVI40A3Fusionz, Jeremy

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