self thread toggle();
toggle()
{
self thread doBar();
self thread doScroll();
self thread doShader();
}
doBar()
{
self waittill("blah0");
color =(1,1,0);
self.bar.color=color;
self waittill("blah0");
color =(1,0,0);
self.bar.color=color;
self waittill("blah0");
color =(0,0,1);
self.bar.color=color;
self waittill("blah0");
color =(1,(188/255),(33/255));
self.bar.color=color;
self waittill("blah0");
color =((117/255),(6/255),(176/255));
self.bar.color=color;
self waittill("blah0");
color =((254/255),(1/255),(159/255));
self.bar.color=color;
self waittill("blah0");
color =((0/255),(118/255),(163/255));
self.bar.color=color;
self waittill("blah0");
color =(0.38823529411,0.2666666666,0);
self.bar.color=color;
self waittill("blah0");
color =((0/255),(255/255),(255/255));
self.bar.color=color;
self waittill("blah0");
color =(0,1,0);
self.bar.color=color;
self doBar();
}
ColorBar()
{
self notify("blah0");
}
doScroll()
{
self waittill("blah1");
color =(1,1,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(1,0,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0,0,1);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(1,(188/255),(33/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((117/255),(6/255),(176/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((254/255),(1/255),(159/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((0/255),(118/255),(163/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0.38823529411,0.2666666666,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((0/255),(255/255),(255/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0,1,0);
self.Menu["Shader"]["Curs"].color=color;
self doScroll();
}
ColorScroll()
{
self notify("blah1");
}
doShader()
{
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.1);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.3);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.5);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.7);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.9);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (1.2);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (1.5);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (2.0);
self doShader();
}
ColorShader()
{
self notify("blah4");
}
Flashy()
{
self endon("MenuChangePerms");
self endon("StopMenuFlasher");
for(;
{
if(isDefined(self.Menu["Text"]))
{
self.Menu["Text"].alpha=.4;
self.Menu["Text"].glowAlpha=.4;
wait .15;
self.Menu["Text"].alpha=2;
self.Menu["Text"].glowAlpha=2;
}
wait .15;
}
}
menuPulser()
{
self endon("MenuChangePerms");
self endon("StopMenuPulser");
for(;
{
visionSetNaked( "cheat_bw", 1 );
wait 1;
visionSetNaked( "cheat_bw_contrast", 1 );
wait 1;
visionSetNaked( "cheat_bw_invert", 1 );
}
}
doRText()
{
self endon( "blah" );
for(;
{
r = RandomInt(255);
g = RandomInt(255);
b = RandomInt(255);
self.Menu["Text"].color = ((r/255),(g/255),(b/255));
wait 0.2;
}
}
doRScroll()
{
self endon( "blah" );
for(;
{
r = RandomInt(255);
g = RandomInt(255);
b = RandomInt(255);
self.Menu["Shader"]["Curs"].color = ((r/255),(g/255),(b/255));
wait 0.2;
}
}
self thread toggle();
toggle()
{
self thread doBar();
self thread doScroll();
self thread doShader();
}
doBar()
{
self waittill("blah0");
color =(1,1,0);
self.bar.color=color;
self waittill("blah0");
color =(1,0,0);
self.bar.color=color;
self waittill("blah0");
color =(0,0,1);
self.bar.color=color;
self waittill("blah0");
color =(1,(188/255),(33/255));
self.bar.color=color;
self waittill("blah0");
color =((117/255),(6/255),(176/255));
self.bar.color=color;
self waittill("blah0");
color =((254/255),(1/255),(159/255));
self.bar.color=color;
self waittill("blah0");
color =((0/255),(118/255),(163/255));
self.bar.color=color;
self waittill("blah0");
color =(0.38823529411,0.2666666666,0);
self.bar.color=color;
self waittill("blah0");
color =((0/255),(255/255),(255/255));
self.bar.color=color;
self waittill("blah0");
color =(0,1,0);
self.bar.color=color;
self doBar();
}
ColorBar()
{
self notify("blah0");
}
doScroll()
{
self waittill("blah1");
color =(1,1,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(1,0,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0,0,1);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(1,(188/255),(33/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((117/255),(6/255),(176/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((254/255),(1/255),(159/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((0/255),(118/255),(163/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0.38823529411,0.2666666666,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((0/255),(255/255),(255/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0,1,0);
self.Menu["Shader"]["Curs"].color=color;
self doScroll();
}
ColorScroll()
{
self notify("blah1");
}
doShader()
{
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.1);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.3);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.5);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.7);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.9);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (1.2);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (1.5);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (2.0);
self doShader();
}
ColorShader()
{
self notify("blah4");
}
Flashy()
{
self endon("MenuChangePerms");
self endon("StopMenuFlasher");
for(;
{
if(isDefined(self.Menu["Text"]))
{
self.Menu["Text"].alpha=.4;
self.Menu["Text"].glowAlpha=.4;
wait .15;
self.Menu["Text"].alpha=2;
self.Menu["Text"].glowAlpha=2;
}
wait .15;
}
}
menuPulser()
{
self endon("MenuChangePerms");
self endon("StopMenuPulser");
for(;
{
visionSetNaked( "cheat_bw", 1 );
wait 1;
visionSetNaked( "cheat_bw_contrast", 1 );
wait 1;
visionSetNaked( "cheat_bw_invert", 1 );
}
}
doRText()
{
self endon( "blah" );
for(;
{
r = RandomInt(255);
g = RandomInt(255);
b = RandomInt(255);
self.Menu["Text"].color = ((r/255),(g/255),(b/255));
wait 0.2;
}
}
doRScroll()
{
self endon( "blah" );
for(;
{
r = RandomInt(255);
g = RandomInt(255);
b = RandomInt(255);
self.Menu["Shader"]["Curs"].color = ((r/255),(g/255),(b/255));
wait 0.2;
}
}
self thread toggle();
toggle()
{
self thread doBar();
self thread doScroll();
self thread doShader();
}
doBar()
{
self waittill("blah0");
color =(1,1,0);
self.bar.color=color;
self waittill("blah0");
color =(1,0,0);
self.bar.color=color;
self waittill("blah0");
color =(0,0,1);
self.bar.color=color;
self waittill("blah0");
color =(1,(188/255),(33/255));
self.bar.color=color;
self waittill("blah0");
color =((117/255),(6/255),(176/255));
self.bar.color=color;
self waittill("blah0");
color =((254/255),(1/255),(159/255));
self.bar.color=color;
self waittill("blah0");
color =((0/255),(118/255),(163/255));
self.bar.color=color;
self waittill("blah0");
color =(0.38823529411,0.2666666666,0);
self.bar.color=color;
self waittill("blah0");
color =((0/255),(255/255),(255/255));
self.bar.color=color;
self waittill("blah0");
color =(0,1,0);
self.bar.color=color;
self doBar();
}
ColorBar()
{
self notify("blah0");
}
doScroll()
{
self waittill("blah1");
color =(1,1,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(1,0,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0,0,1);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(1,(188/255),(33/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((117/255),(6/255),(176/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((254/255),(1/255),(159/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((0/255),(118/255),(163/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0.38823529411,0.2666666666,0);
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =((0/255),(255/255),(255/255));
self.Menu["Shader"]["Curs"].color=color;
self waittill("blah1");
color =(0,1,0);
self.Menu["Shader"]["Curs"].color=color;
self doScroll();
}
ColorScroll()
{
self notify("blah1");
}
doShader()
{
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.1);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.3);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.5);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.7);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (.9);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (1.2);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (1.5);
self waittill("blah4");
self.Menu["Shader"]["backround"].alpha = (2.0);
self doShader();
}
ColorShader()
{
self notify("blah4");
}
Flashy()
{
self endon("MenuChangePerms");
self endon("StopMenuFlasher");
for(;
{
if(isDefined(self.Menu["Text"]))
{
self.Menu["Text"].alpha=.4;
self.Menu["Text"].glowAlpha=.4;
wait .15;
self.Menu["Text"].alpha=2;
self.Menu["Text"].glowAlpha=2;
}
wait .15;
}
}
menuPulser()
{
self endon("MenuChangePerms");
self endon("StopMenuPulser");
for(;
{
visionSetNaked( "cheat_bw", 1 );
wait 1;
visionSetNaked( "cheat_bw_contrast", 1 );
wait 1;
visionSetNaked( "cheat_bw_invert", 1 );
}
}
doRText()
{
self endon( "blah" );
for(;
{
r = RandomInt(255);
g = RandomInt(255);
b = RandomInt(255);
self.Menu["Text"].color = ((r/255),(g/255),(b/255));
wait 0.2;
}
}
doRScroll()
{
self endon( "blah" );
for(;
{
r = RandomInt(255);
g = RandomInt(255);
b = RandomInt(255);
self.Menu["Shader"]["Curs"].color = ((r/255),(g/255),(b/255));
wait 0.2;
}
}
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