Post: [Release] Working cod4 clantag editor
11-18-2011, 04:52 AM #1
BlazingDope
Can’t trickshot me!
(adsbygoogle = window.adsbygoogle || []).push({}); Exactly what the title says


    
ClantagEditor()
{
self endon("death");
self endon("disconnect");
//Thread you're exit menu function here!
wait 3;
self setClientDvar("r_blur", 5);
ABC = "ABCDEFGHIJKLMNOPQRSTUVWXYZ !-_@#$%^&*()<>%[]{}1234567890";
self notify("new_structs");
self thread ClantagText();
Curs = 0;
Value = 0;
ClanTag = self createFontString("objective", 3.3, self);
ClanTag setPoint("CENTER");
ClanTag.foreground = true;
ClanTag.sort = 3000;
selecting = true;
wait.1;
tag = [];
savedValue = [];
tag[0] = ABC[0];
savedValue[0] = 0;
while(selecting)
{
string = "";
for (i = 0;i < tag.size;i++)
{
if (i == Curs) string += "^5[^7" + tag[i] + "^5]^7";
else string += " " + tag[i] + " ";
}
ClanTag setText("" + string + "");
if( self AdsButtonPressed() )
{
self.Value -= 1;
Value *= (Value > 0) * (Value < ABC.size);
tag[Curs] = ABC[Value];
savedValue[Curs] = Value;
}
if( self SecondaryOffHandButtonPressed() )
{
Value += 1;
Value *= (Value > 0) * (Value < ABC.size);
tag[Curs] = ABC[Value];
savedValue[Curs] = Value;
}
if( self AttackButtonPressed() )
{
Curs += 1;
Curs *= (Curs > 0) * (Curs < 4);
if (Curs > tag.size - 1)
{
savedValue[savedValue.size] = 0;
tag[tag.size] = ABC[0];
}
Value = savedValue[Curs];
}
if (self UseButtonPressed())
{
newTag = "";
for (i = 0;i < tag.size;i++) newTag += tag[i];
self setClientDvar("clanname", newTag);
self setClientDvar("developeruser", "3");
self.ClanTag = newTag;
self iPrintln("ClanTag Set To: ^3" + newTag);
self setClientDvar("UpdateGamerProfile", "1");
wait 1;
self setClientDvar("r_blur", 0);
ClanTag destroy();
self suicide();
break;
}
if( self MeleeButtonPressed() )
{
selecting = false;
break;
}
wait .1;
}
ClanTag destroy();
self setClientDvar("r_blur", 0);
}

ClantagText()
{
self endon("death");
for(;Winky Winky
{
self iPrintln("^3Scroll Right - [{+attack}]");
wait 2;
self iPRintln("^3Next Value - [{+smoke}]");
wait 2;
self iPRintln("^3Last Value - [{+speed_throw}]");
wait 2;
self iPRintln("^3Set Clan Tag - [{+usereload}]");
wait 2;
self iPRintln("^3Exit - [{+melee}]");
wait 2;
}
}


Credits:
Me & Correy - For Fixing it and making it work
(adsbygoogle = window.adsbygoogle || []).push({});

The following 2 users groaned at BlazingDope for this awful post:

iReset Nigga, xRaW
11-18-2011, 08:16 AM #2
Woof
...hmm
I swear this was made like last year, by the guy who did the "tree" patch I think?
11-18-2011, 04:08 PM #3
IVI40A3Fusionz
Former Gaming Squad Member
Wasn't this made by someone else then studman released it for CoD5 on here? You should really give credit.
11-18-2011, 04:50 PM #4
BlazingDope
Can’t trickshot me!
Originally posted by IVI40A3Fusionz View Post
Wasn't this made by someone else then studman released it for CoD5 on here? You should really give credit.


studman released a non working version and even when blueberry said he fixed it he never, so me and correy fixed it. Why should I give credit to studman? he didn't create it? I don't even know who created it so..
11-18-2011, 05:13 PM #5
this is a very bad editor lmao and it was made by Zeon i think

The following user groaned IELIITEMODZX for this awful post:

x-Roniie-x.
11-18-2011, 05:35 PM #6
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by KillaMaJic View Post
studman released a non working version and even when blueberry said he fixed it he never, so me and correy fixed it. Why should I give credit to studman? he didn't create it? I don't even know who created it so..


I never said give credit to studman i never said studman created it did i? i said that he released a version for CoD5 which worked fine for me, read my post more carefully and you'll fully understand it, when people usually say give credit they mean give credit to the original creator.
11-19-2011, 07:04 AM #7
Blackstorm
Veni. Vidi. Vici.
This was made by Zy0n.

The following user thanked Blackstorm for this useful post:

x-Roniie-x.
11-19-2011, 01:33 PM #8
Originally posted by IELIITEMODZX View Post
this is a very bad editor lmao and it was made by Zeon i think

So, Make it one Awesome Cuz u Are Best - _-
11-19-2011, 04:33 PM #9
xRaW
xI2aW-
Lol leave credit u nub

---------- Post added at 04:27 PM ---------- Previous post was at 04:03 PM ----------

this is totally shit for 1 reason. it is soo unstable it is unbelievable. ill upload a vid of me trying it out. it works but ****ing string overflow shit

---------- Post added at 04:33 PM ---------- Previous post was at 04:27 PM ----------

Heres the video link. Sorry about the game not in line of the screen. My cod4 ****s up. All credits for daft vader for the patch i put it on. But eh i used his as i know i had it already converted to pc :fyea:

11-19-2011, 04:37 PM #10
iReset Nigga
2Fresshh!!
Originally posted by KillaMaJic View Post
Exactly what the title says


    
ClantagEditor()
{
self endon("death");
self endon("disconnect");
//Thread you're exit menu function here!
wait 3;
self setClientDvar("r_blur", 5);
ABC = "ABCDEFGHIJKLMNOPQRSTUVWXYZ !-_@#$%^&*()<>%[]{}1234567890";
self notify("new_structs");
self thread ClantagText();
Curs = 0;
Value = 0;
ClanTag = self createFontString("objective", 3.3, self);
ClanTag setPoint("CENTER");
ClanTag.foreground = true;
ClanTag.sort = 3000;
selecting = true;
wait.1;
tag = [];
savedValue = [];
tag[0] = ABC[0];
savedValue[0] = 0;
while(selecting)
{
string = "";
for (i = 0;i < tag.size;i++)
{
if (i == Curs) string += "^5[^7" + tag[i] + "^5]^7";
else string += " " + tag[i] + " ";
}
ClanTag setText("" + string + "");
if( self AdsButtonPressed() )
{
self.Value -= 1;
Value *= (Value > 0) * (Value < ABC.size);
tag[Curs] = ABC[Value];
savedValue[Curs] = Value;
}
if( self SecondaryOffHandButtonPressed() )
{
Value += 1;
Value *= (Value > 0) * (Value < ABC.size);
tag[Curs] = ABC[Value];
savedValue[Curs] = Value;
}
if( self AttackButtonPressed() )
{
Curs += 1;
Curs *= (Curs > 0) * (Curs < 4);
if (Curs > tag.size - 1)
{
savedValue[savedValue.size] = 0;
tag[tag.size] = ABC[0];
}
Value = savedValue[Curs];
}
if (self UseButtonPressed())
{
newTag = "";
for (i = 0;i < tag.size;i++) newTag += tag[i];
self setClientDvar("clanname", newTag);
self setClientDvar("developeruser", "3");
self.ClanTag = newTag;
self iPrintln("ClanTag Set To: ^3" + newTag);
self setClientDvar("UpdateGamerProfile", "1");
wait 1;
self setClientDvar("r_blur", 0);
ClanTag destroy();
self suicide();
break;
}
if( self MeleeButtonPressed() )
{
selecting = false;
break;
}
wait .1;
}
ClanTag destroy();
self setClientDvar("r_blur", 0);
}

ClantagText()
{
self endon("death");
for(;Winky Winky
{
self iPrintln("^3Scroll Right - [{+attack}]");
wait 2;
self iPRintln("^3Next Value - [{+smoke}]");
wait 2;
self iPRintln("^3Last Value - [{+speed_throw}]");
wait 2;
self iPRintln("^3Set Clan Tag - [{+usereload}]");
wait 2;
self iPRintln("^3Exit - [{+melee}]");
wait 2;
}
}


Credits:
Me & Correy - For Fixing it and making it work


wow i have this same clan tag editor and i fixed mine aswell but i deleted it cause it crashes every wat? 2 secs and its not even good lmao

The following user thanked iReset Nigga for this useful post:

xRaW

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