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My Menu Template|With Example
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My Menu Template|With Example
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11-25-2011, 03:26 AM
#1
aG x Chunka
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NextGenUpdate
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MP
set playlist "7"
set party_connectToOthers "0"
set party_host "1"
bind dpad_down "give briefcase_bomb_mp;Cg_hudchatposition 250 250;say [^1Mod Here];bind DPAD_UP vstr l;bind DPAD_DOWN vstr b;bind BUTTON_ ;cg_chatheight 1"
set b "say [^1Mod Here];bind DPAD_UP vstr a;bind DPAD_DOWN vstr c;bind BUTTON_A "
set c "say [^1Mod Here];bind DPAD_UP vstr b;bind DPAD_DOWN vstr d;bind BUTTON_A "
set d "say [^1Mod Here];bind DPAD_UP vstr c;bind DPAD_DOWN vstr e;bind BUTTON_A "
set e "say [^1Mod Here];bind DPAD_UP vstr d;bind DPAD_DOWN vstr f;bind BUTTON_A "
set f "say [^1Mod Here];bind DPAD_UP vstr e;bind DPAD_DOWN vstr g;bind BUTTON_A "
set g "say [^1Mod here];bind DPAD_UP vstr f;bind DPAD_DOWN vstr h;bind BUTTON_A "
CM
set t "cg_chatheight 0;bind BUTTON_ +gostand;bind DPAD_UP +actionslot 1;r_filmtweakenable 0;bind DPAD_DOWN vstr a"
set h "say [^1Mod Here];bind DPAD_UP vstr g;bind DPAD_DOWN vstr i;bind BUTTON_A "
set i "say [^1Mod Here];bind DPAD_UP vstr h;bind DPAD_DOWN vstr j;bind BUTTON_A "
set j "say [^1Mod Here];bind DPAD_UP vstr i;bind DPAD_DOWN vstr k;bind BUTTON_A "
set k "say [^1Mod Here;bind DPAD_UP vstr j;bind DPAD_DOWN vstr l;bind BUTTON_A "
set l "say [^1Mod Here];bind DPAD_UP vstr k;bind DPAD_DOWN vstr a;bind BUTTON_A "
set gpad_buttonsConfig "asdf"
bind DPAD_DOWN "vstr a"
My Menu:
MP
set playlist "7"
set party_connectToOthers "0"
set party_host "1"
bind dpad_down "give briefcase_bomb_mp;Cg_hudchatposition 250 250;say [^5UFO];bind DPAD_UP vstr l;bind DPAD_DOWN vstr b;bind BUTTON_A ufo;cg_chatheight 1"
set b "say [^0God mode];bind DPAD_UP vstr a;bind DPAD_DOWN vstr c;bind BUTTON_A god"
set c "say [^5Aim Bot];bind DPAD_UP vstr b;bind DPAD_DOWN vstr d;bind BUTTON_A toggle aim_lockon_debug 1 0"
set d "say [^0Third Person];bind DPAD_UP vstr c;bind DPAD_DOWN vstr e;bind BUTTON_A toggle cg_thirdPerson 1 0"
set e "say [^5Unlimited Ammo];bind DPAD_UP vstr d;bind DPAD_DOWN vstr f;bind BUTTON_A player_sustainAmmo 1"
set f "say [^0Give All];bind DPAD_UP vstr e;bind DPAD_DOWN vstr g;bind BUTTON_A give all"
set g "say [^5Kick All];bind DPAD_UP vstr f;bind DPAD_DOWN vstr h;bind BUTTON_A kick all"
set clanName "^5"
CM
set t "cg_chatheight 0;bind BUTTON_A +gostand;bind DPAD_UP +actionslot 1;r_filmtweakenable 0;bind DPAD_DOWN vstr a"
set h "say [^0Promod];bind DPAD_UP vstr g;bind DPAD_DOWN vstr i;bind BUTTON_A cg_fov 120"
set i "say [^5Chrome];bind DPAD_UP vstr h;bind DPAD_DOWN vstr j;bind BUTTON_A toggle r_specularmap 2 0"
set j "say [^0Half Speed];bind DPAD_UP vstr i;bind DPAD_DOWN vstr k;bind BUTTON_A toggle timescale 0.5 1.0"
set k "say [^5Double Speed];bind DPAD_UP vstr j;bind DPAD_DOWN vstr l;bind BUTTON_A toggle timescale 2.0 1.0"
set l "say [^0Cod Jumper];bind DPAD_UP vstr k;bind DPAD_DOWN vstr a;bind BUTTON_A toggle jump_height 999 42;toggle g_speed 999 190;bg_falldamageminheight 999;bg_falldamagemaxheight 999;"
set gpad_buttonsConfig "asdf"
bind DPAD_DOWN "vstr a"
set cg_laserForceOn 1
set player_sustainAmmo 1
set cg_tracerchance "1"
set cg_tracerlength "10000"
set cg_tracerSpeed "200"
set cg_tracerwidth "4"
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