Post: Full List Of Working EFX (Enviromental FX)
12-29-2011, 12:52 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hey guys, these are the only working multiplayer EFX list that you can use, these are helpful if you want to give a better effect on any of your scripts such as an exploding box, nuke and so on, so enjoy.

use these below to set the EFX to load and play ingame.

Load: level.[change] = loadfx("FOLDER HERE/EFX HERE");

to play: playfx(level.[change],entity here);

Heres a Full Working List for Multiplayer
    loadfx("explosions/tanker_explosion");
loadfx("weather/snow_wind");
loadfx("smoke/hallway_smoke_light");
loadfx("weather/snow_light_mp_bloc");
loadfx("ambient_runners/mp_bog_horizon_flash");
loadfx("smoke/battlefield_smokebank_bog_a");
loadfx("weather/fog_bog_a");
loadfx("misc/antiair_runner_night");
loadfx("fire/firelp_barrel_pm");
loadfx("explosions/grenadeExp_concrete_1");
loadfx("explosions/grenadeExp_dirt_1");
loadfx("explosions/grenadeExp_wood");
loadfx("explosions/grenadeExp_wood");
loadfx("explosions/grenadeExp_dirt_1");
loadfx("explosions/grenadeExp_concrete_1");
loadfx("explosions/grenadeExp_concrete_1");
loadfx("weather/rain_mp_cargoship");
loadfx("weather/lightning_mp_farm");
loadfx("misc/cgoshp_drips");
loadfx("misc/cgoshp_drips_a");
loadfx("weather/rain_noise");
loadfx("weather/rain_noise_ud");
loadfx("ambient_runners/mp_cargoship_rain_noise01");
loadfx("ambient_runners/mp_cargoship_rain_noise02");
loadfx("ambient_runners/mp_cargoship_rain_noise03");
loadfx("ambient_runners/mp_cargoship_rain_noise04");
loadfx("ambient_runners/mp_cargoship_rain_noise05");
loadfx("ambient_runners/mp_cargoship_rain_noise_ud01");
loadfx("ambient_runners/mp_cargoship_rain_noise_ud02");
loadfx("ambient_runners/mp_cargoship_rain_noise_ud03");
loadfx("weather/fog_bog_a");
loadfx("smoke/amb_ash");
loadfx("misc/floodlight_white");
loadfx("misc/fluorescent_glow");
loadfx("misc/floodlight_yellow");
loadfx("dust/dust_wind_fast");
loadfx("dust/dust_spiral_runner");
loadfx("fire/firelp_small_pm");
loadfx("fire/firelp_small_pm_a");
loadfx("smoke/thin_black_smoke_L");
loadfx("smoke/battlefield_smokebank_S");
loadfx("fire/tank_fire_turret_abrams");
loadfx("fire/tank_fire_hatch");
loadfx("fire/firelp_med_pm_nodistort");
loadfx("fire/firelp_small_pm");
loadfx("fire/firelp_small_pm_a");
loadfx("dust/dust_wind_fast");
loadfx("dust/dust_wind_slow_yel_loop");
loadfx("dust/dust_spiral_runner");
loadfx("smoke/battlefield_smokebank_S");
loadfx("smoke/hallway_smoke_light");
loadfx("dust/dust_wind_slow_yel_loop");
loadfx("smoke/thin_black_smoke_L");
loadfx("smoke/thin_black_smoke_M");
loadfx("smoke/battlefield_smokebank_S");
loadfx("misc/paper_falling");
loadfx("ambient_runners/mp_farm_rain_splash01");
loadfx("ambient_runners/mp_farm_water_noise01");
loadfx("ambient_runners/mp_farm_water_noise_ud01");
loadfx("smoke/thin_black_smoke_M");
loadfx("smoke/thin_black_smoke_L");
loadfx("smoke/battlefield_smokebank_S");
loadfx("fire/firelp_small_pm");
loadfx("fire/firelp_small_pm_a");
loadfx("fire/firelp_med_pm_nodistort");
loadfx("misc/leaves_ground_gentlewind");
loadfx("misc/leaves_fall_gentlewind");
loadfx("misc/insects_carcass_runner");
loadfx("weather/fog_daytime");
loadfx("ambient_runners/mp_overgrown_insects01");
loadfx("ambient_runners/mp_overgrown_insects02");
loadfx("ambient_runners/mp_overgrown_insects03");
loadfx("ambient_runners/mp_overgrown_insects04");
loadfx("ambient_runners/mp_overgrown_insects05");
loadfx("ambient_runners/mp_overgrown_fog_daytime01");
loadfx("ambient_runners/mp_overgrown_leavesfall01");
loadfx("ambient_runners/mp_overgrown_leavesground01");
loadfx("props/glow_latern");
loadfx("explosions/tanker_explosion");
loadfx("smoke/battlefield_smokebank_S");
loadfx("dust/light_shaft_dust_large");
loadfx("dust/ash_spiral_runner");
loadfx("dust/room_dust_100_blend");
loadfx("dust/room_dust_200_blend");
loadfx("dust/dust_ceiling_ash_large");
loadfx("smoke/hallway_smoke_light");
loadfx("misc/bird_seagull_flock_large");
loadfx("weather/jeepride_cloud_bank_far");
loadfx("dust/ash_spiral_runner");
loadfx("smoke/hallway_smoke_light");
loadfx("explosions/clusterbomb");
loadfx("explosions/artilleryExp_dirt_brown");
loadfx("explosions/wall_explosion_pm_a");
loadfx("fire/jet_afterburner");
loadfx("smoke/jet_contrail");
loadfx("treadfx/heli_dust_default");
loadfx("treadfx/heli_water");
loadfx("explosions/default_explosion");
loadfx("explosions/large_vehicle_explosion");


heres a FULL list for EVERY EFX in the game, some may work in multiplayer depending what is used in each map
    Ambient_runners
|
mp_bog_horizon_flash.efx
mp_cargoship_rain_noise01.efx
mp_cargoship_rain_noise02.efx
mp_cargoship_rain_noise03.efx
mp_cargoship_rain_noise04.efx
mp_cargoship_rain_noise05.efx
mp_cargoship_rain_noise_ud01.efx
mp_cargoship_rain_noise_ud02.efx
mp_cargoship_rain_noise_ud03.efx
mp_farm_rain_splash01.efx
mp_farm_water_noise01.efx
mp_farm_water_noise_ud01.efx
mp_overgrown_fog_daytime01.efx
mp_overgrown_insects01.efx
mp_overgrown_insects02.efx
mp_overgrown_insects03.efx
mp_overgrown_insects04.efx
mp_overgrown_insects05.efx
mp_overgrown_leavesfall01.efx
mp_overgrown_leavesground01.efx

-Breakables
|
exp_wall_cinderblock_96.efx

-distortion
|
abrams_exhaust.efx
armored_car_overheat.efx
cgo_ship_puddle_large.efx
cgo_ship_puddle_small.efx
distortion_nuke.efx
distortion_tank_muzzleflash.efx
sewer_stream_village.efx
sewer_stream_village_far.efx
shower_wall_large.efx

-Dust
|
abrams_desk_dust.efx
abrams_muzzle_dust.efx
amb_dust_hangar.efx
ash_spiral01.efx
ash_spiral02.efx
ash_spiral_runner.efx
building_collapse_aftermath.efx
building_collapse_aftermath_runner.efx
building_collapse_base_aftermath.efx
building_collapse_nuke.efx
decompression_cabin_dust.efx
decompression_exitdoor_dust.efx
dust_ceiling_ash_large.efx
dust_ceiling_ash_large_stairwell.efx
dust_ceiling_ash_small.efx
dust_ground_gust.efx
dust_spiral01.efx
dust_spiral02.efx
dust_spiral_runner.efx
dust_trail_IR.efx
dust_vehicle_tires.efx
dust_wind_fast.efx
dust_wind_leaves_chernobyl.efx
dust_wind_slow_yel_loop.efx
dust_wnd_lp_mpcrash_alley.efx
dust_wnd_slw_lp_mpcrash_fld.efx
fallout_aftermath.efx
heli_crash_dust.efx
light_shaft_dust_field.efx
light_shaft_dust_large.efx
light_shaft_dust_med.efx
powerTower_crash.efx
room_dust_100.efx
room_dust_100_blend.efx
room_dust_200.efx
room_dust_200_blend.efx
sand_aftermath.efx
sand_pwryard_aftermath.efx
sand_rooftop_aftermath.efx
sand_spray_aftermath.efx
sand_spray_dtl_aftermath.efx

-Explosions
|
aa_explosion.efx
aa_explosion_night.efx
aerial_explosion.efx
aerial_explosion_heli.efx
aerial_explosion_large.efx
airlift_explosion_large.efx
ammo_cookoff.efx
ammo_cookoff_child.efx
artillery_flash.efx
artilleryExp_dirt_brown.efx
artilleryExp_dirt_brown_2.efx
belltower_explosion.efx
brick_chunk.efx
church_roof_explosion.efx
circuit_breaker.efx
cliff_explode_jeepride.efx
clusterbomb.efx
clusterbomb_exp.efx
cobrapilot_vehicle_explosion.efx
concussion_grenade.efx
decompression_exp1.efx
default_explosion.efx
exp_pack_doorbreach.efx
ffar_explosion.efx
fuel_med_explosion.efx
fuselage_explosion1.efx
grenade_flash.efx
grenadeExp_blacktop.efx
grenadeExp_cliffblast.efx
grenadeExp_concrete.efx
grenadeExp_concrete_1.efx
grenadeExp_concrete_2.efx
grenadeexp_default.efx
grenadeExp_default_IR.efx
grenadeExp_dirt.efx
grenadeExp_fuel.efx
grenadeExp_metal.efx
grenadeExp_mud.efx
grenadeExp_mud_1.efx
grenadeExp_snow.efx
grenadeExp_water.efx
grenadeExp_windowblast.efx
grenadeExp_wood.efx
heli_dirt.efx
heli_dirt_rear.efx
heli_rotor_dirt.efx
helicopter_crash_dirt.efx
helicopter_explosion.efx
helicopter_explosion_cobra.efx
helicopter_explosion_cobra_low.efx
helicopter_explosion_hind_chernobyl.efx
jeepride_bridge_explosion_seg.efx
jeepride_bridge_explosion_seg_s.efx
jeepride_firey_segment.efx
large_vehicle_explosion.efx
large_vehicle_explosion_IR.efx
mortarExp_water.efx
nuke_base_child.efx
nuke_bg.efx
nuke_cap_child.efx
nuke_cap_up_child.efx
nuke_column_child.efx
nuke_dirt_shockwave.efx
nuke_dirt_shockwave_child.efx
nuke_explosion.efx
powerlines_a.efx
powerlines_a_large.efx
powerlines_b.efx
powerlines_b_large.efx
powerlines_c.efx
powerlines_c_large.efx
powerlines_e.efx
powerlines_f.efx
powerlines_g.efx
powerlines_g_large.efx
powerTower_explosion.efx
powerTower_spark_exp.efx
small_vehicle_explosion.efx
small_vehicle_explosion_airlift.efx
small_vehicle_explosion_nofire.efx
sparks_a.efx
sparks_b.efx
sparks_c.efx
sparks_d.efx
sparks_e.efx
sparks_runner.efx
suitcase_explosion.efx
suitcase_explosion_child.efx
t72_ammo_explosion.efx
tank_ammo_breach.efx
tank_impact_dirt.efx
tanker_explosion.efx
tanker_explosion_child.efx
tanker_explosion_groundfire.efx
tanker_explosion_groundfire_child.efx
tv_explosion.efx
vehicle_explosion_bm21.efx
vehicle_explosion_bm21_tires.efx
vehicle_explosion_bmp.efx
vehicle_explosion_bmp_low.efx
vehicle_explosion_pickuptruck.efx
vehicle_explosion_t72.efx
wall_explosion_draft.efx
wall_explosion_grnd.efx
wall_explosion_pm.efx
wall_explosion_pm_a.efx
wall_explosion_pm_b.efx
wall_explosion_round.efx
wall_explosion_small.efx
wall_explosion_sniperescape.efx
window_explosion.efx
window_rock.efx

-fire
|
burnt_surface.efx
burnt_surface_a.efx
cigar_glow.efx
cigar_glow_far.efx
cigar_glow_puff.efx
emb_burst_a.efx
emb_burst_b.efx
emb_burst_c.efx
embers_burst_runner.efx
fire_barrel_fragm_a.efx
fire_barrel_fragm_b.efx
fire_barrel_fragm_c.efx
fire_debris_child.efx
fire_debris_child_a.efx
jeepride_tanker_fire.efx
jet_afterburner.efx
launchtube_fire.efx
launchtube_fire_child.efx
meteor_shower.efx
meteor_trail.efx
missle_launch_hallway.efx
oil_field_fire.efx
tank_fire_engine.efx
tank_fire_hatch.efx
tank_fire_turret_abrams.efx
tank_fire_turret_small.efx
tire_fire_med.efx
tv_fire.efx
window_fire_large.efx
fire_fallingdebris.efx
fire_fallingdebris_a.efx
fire_paperBurn.efx
fire_paperBurn_large.efx
fire_smoke_trail_L.efx
fire_smoke_trail_M.efx
fire_vhc_dl_aftermath.efx
fire_wall_50.efx
firelp_barrel_pm.efx
firelp_large_pm.efx
firelp_med_pm.efx
firelp_med_pm_nodistort.efx
firelp_med_streak_pm_h.efx
firelp_small_dl.efx
firelp_small_dl_a.efx
firelp_small_dl_b.efx
firelp_small_dl_c.efx
firelp_small_dl_d.efx
firelp_small_dl_h.efx
firelp_small_dl_shdw_efbox.efx
firelp_small_pm.efx
firelp_small_pm_a.efx
firelp_small_pm_spawner.efx
firelp_small_streak_pm1_h.efx
firelp_small_streak_pm_h.efx
firelp_small_streak_pm_v.efx
firelp_vhc_lrg_pm_farview.efx
firelp_vhc_med_dl_shdw_efbox.efx
firelp_vhc_med_pm_noDlight.efx
firelp_vhc_small_am.efx
firepatch_vhc_dl_aftermath.efx
flame_small_em.efx
gas_pump_fire.efx
ground_fire_med_nosmoke.efx
ground_fire_small_oneshot.efx


-impacts
|
small_snowhit_exit.efx
small_waterhit.efx
small_waterhit_bog.efx
sniper_escape_blood.efx
tank_round_spark.efx
tanker_leak_a.efx
tanker_leak_b.efx
tanker_leak_c.efx
tanker_leak_runner.efx
water_leak.efx
water_splash_bodydump.efx
20mm_brick_impact.efx
20mm_brick_impact_exit.efx
20mm_ceramic_impact.efx
20mm_ceramic_impact_exit.efx
20mm_concrete_impact.efx
20mm_concrete_impact_exit.efx
20mm_default_impact.efx
20mm_default_impact_exit.efx
20mm_dirt_impact.efx
20mm_dirt_impact_exit.efx
20mm_glass_impact.efx
20mm_glass_impact_exit.efx
20mm_metal_impact.efx
20mm_metal_impact_exit.efx
20mm_plaster_impact.efx
20mm_plaster_impact_exit.efx
20mm_rock_impact.efx
20mm_rock_impact_exit.efx
20mm_snow_impact.efx
20mm_snow_impact_exit.efx
20mm_water_impact.efx
20mm_wood_impact.efx
20mm_wood_impact_exit.efx
ac130_25mm_IR_impact.efx
ac130_40mm_IR_impact.efx
ac130_105mm_IR_impact.efx
barrel_drain.efx
barrel_leak.efx
brickimpact_em2.efx
cloth_hit.efx
cloth_hit_exit.efx
cobrapilot_20mm_impact.efx
cobrapilot_rocket_impact.efx
cushion_hit.efx
cushion_hit_exit.efx
deathfx_bloodpool.efx
deathfx_bloodpool_ambush.efx
deathfx_bloodpool_view.efx
deathfx_dogbite.efx
decal_mudsplash.efx
decal_mudsplash_large.efx
default_hit.efx
default_hit_exit.efx
default_hit_IR.efx
distant_conc.efx
distant_conc_large.efx
distant_grain.efx
distant_grain_large.efx
dudimpact_javelin.efx
dudimpact_m203.efx
exit_tracer.efx
flesh_hit.efx
flesh_hit_body_fatal_exit.efx
flesh_hit_body_nonfatal.efx
flesh_hit_head_fatal_exit.efx
flesh_hit_knife.efx
flesh_hit_knife_noblood.efx
flesh_hit_noblood.efx
flesh_hit_splat.efx
flesh_hit_splat_large.efx
footstep_dust.efx
footstep_dust_dark.efx
footstep_mud.efx
footstep_mud_dark.efx
footstep_snow.efx
footstep_water.efx
footstep_water_dark.efx
gravelimpact_em2.efx
gravelimpact_em.efx
impact_em.efx
impact_em_black.efx
impact_spark_large.efx
jeepride_tire_shot.efx
large_asphalt.efx
large_asphalt_exit.efx
large_brick.efx
large_brick_exit.efx
large_ceramic.efx
large_ceramic_exit.efx
large_concrete_1.efx
large_concrete_1_exit.efx
large_dirt.efx
large_dirt_1.efx
large_dirt_1_exit.efx
large_glass.efx
large_glass_exit.efx
large_gravel.efx
large_gravel_exit.efx
large_metal_painted_hit.efx
large_metal_painted_hit_exit.efx
large_metalhit.efx
large_metalhit_1.efx
large_metalhit_1_exit.efx
large_metalhit_1_IR.efx
large_mud.efx
large_mud_exit.efx
large_plaster.efx
large_plaster_1.efx
large_plaster_1_exit.efx
large_plastic.efx
large_plastic_exit.efx
large_rock.efx
large_rock_1.efx
large_rock_1_exit.efx
large_waterhit.efx
large_waterhit_bog.efx
large_woodhit.efx
large_woodhit_exit.efx
pipe_fire.efx
pipe_steam.efx
pipe_water.efx
small_asphalt.efx
small_asphalt_exit.efx
small_brick.efx
small_brick_exit.efx
small_ceramic.efx
small_ceramic_exit.efx
small_concrete.efx
small_concrete_1.efx
small_concrete_1_exit.efx
small_debris_dirt_imp.efx
small_dirt.efx
small_dirt_1.efx
small_dirt_1_exit.efx
small_foliage.efx
small_glass.efx
small_glass_exit.efx
small_grass.efx
small_grass_exit.efx
small_gravel.efx
small_metalhit.efx
small_metalhit_1.efx
small_metalhit_1_exit.efx
small_mud.efx
small_mud_exit.efx
small_plaster_1.efx
small_plaster_1_exit.efx
small_rock.efx
small_rock_1.efx
small_snowhit.efx

-misc
|
ui_flagbase_gold.efx
ui_flagbase_red.efx
ui_flagbase_silver.efx
ui_pickup_available.efx
ui_pickup_unavailable.efx
village_assault_alasad_flash.efx
village_bounce.efx
village_def_vl_sml.efx
village_def_vl_sml_a.efx
village_vl_int.efx
village_vl_int_a.efx
village_vl_lrg.efx
village_vl_sml.efx
vl_streak.efx
vl_streak_thin.efx
vl_test.efx
vomit.efx
water_drip_stairs.efx
water_gush.efx
water_gush_stairs.efx
water_level_edge.efx
waterfall_hunted.efx
watersplash_large.efx
watersplash_small.efx
watersplash_small_chtr.efx
wavebreak_01.efx
wavebreak_01_cargoship.efx
wavebreak_02.efx
wavebreak_02_cargoship.efx
wavebreak_runner.efx
wind_controlled_leaves.efx
20mm_tracer.efx
25mm_tracer_IR.efx
ac130_cloud.efx
aircraft_light_cockpit_blue.efx
aircraft_light_cockpit_fill.efx
aircraft_light_cockpit_fill_fade.efx
aircraft_light_cockpit_red.efx
aircraft_light_cockpit_red_powerfull.efx
aircraft_light_red_blink.efx
aircraft_light_white_blink.efx
aircraft_light_wingtip_green.efx
aircraft_light_wingtip_red.efx
ambush_vl.efx
ambush_vl_1.efx
ambush_vl_1_ls.efx
ambush_vl_2.efx
ambush_vl_2_ls.efx
ambush_vl_far.efx
antiair_runner.efx
antiair_runner_night.efx
antiair_single_tracer01_night.efx
antiair_single_tracer02_night.efx
antiair_single_tracer03_night.efx
antiair_single_tracer04_night.efx
antiair_single_tracer.efx
bird.efx
bird_pm.efx
bird_seagull_flock_large.efx
bird_takeoff.efx
bird_takeoff_pm.efx
birds_icbm.efx
birds_icbm_runner.efx
birds_takeoff_coup.efx
birds_village.efx
birds_village_far.efx
birds_village_runner.efx
birds_village_runner_far.efx
blank.efx
car_brakelight_bm21.efx
car_brakelight_truck_L.efx
car_brakelight_truck_R.efx
car_headlight_beam.efx
car_headlight_bm21.efx
car_headlight_truck_L.efx
car_headlight_truck_R.efx
car_parkinglight_bm21.efx
car_parkinglight_truck_LF.efx
car_parkinglight_truck_RF.efx
car_taillight_bm21.efx
car_taillight_truck_L.efx
car_taillight_truck_R.efx
cargo_vl_red.efx
cargo_vl_red_lrg.efx
cargo_vl_red_thin.efx
cargo_vl_white.efx
cargo_vl_white_eql.efx
cargo_vl_white_eql_flare.efx
cargo_vl_white_sml.efx
cargo_vl_white_sml_a.efx
cargo_vl_white_soft.efx
cargoship_sinking_burst_med.efx
cargoship_sinking_gush_large.efx
cargoship_sinking_leak_large.efx
cargoship_sinking_leak_med.efx
cargoship_sinking_steam_leak.efx
cargoship_splash.efx
cargoship_water_noise.efx
caustics.efx
cgoshp_drips.efx
cgoshp_drips_a.efx
cgoshp_drips_far.efx
cgoshp_holds_drip.efx
cgoshp_lights_cr.efx
cgoshp_lights_flr.efx
claymore_laser.efx
coffee_mug_cargoship.efx
cold_breath.efx
coup_car_interior.efx
debri_conc_flat.efx
flare.efx
flare_arialdrop.efx
flare_arialdrop_runner.efx
flare_end.efx
flare_gun.efx
flare_start.efx
flares_cobra.efx
flashlight.efx
flashlight_cargoship.efx
flashlight_spotlight.efx
floodlight_white.efx
floodlight_yellow.efx
fluorescent_glow.efx
frame_seq_issue.efx
gilli_leaves.efx
glow_stick_glow_pile.efx
grain_test.efx
hawks.efx
helicopter_tail_sparks.efx
hunted_fel.efx
hunted_spotlight_model.efx
hunted_vl.efx
hunted_vl_od_dtl_a.efx
hunted_vl_od_dtl_b.efx
hunted_vl_od_lrg.efx
hunted_vl_od_lrg_a.efx
hunted_vl_od_sml.efx
hunted_vl_od_sml_a.efx
hunted_vl_sm.efx
hunted_vl_white_eql.efx
hunted_vl_white_eql_a.efx
hunted_vl_white_eql_flare.efx
icbm_post_light_red.efx
icbm_vl.efx
icbm_vl_a.efx
icbm_vl_b.efx
icbm_vl_int.efx
icbm_vl_int_ls.efx
icbm_vl_int_wide.efx
icbm_vl_od.efx
icbm_vl_od_a.efx
insect_trail_a.efx
insect_trail_b.efx
insect_trail_runner.efx
insect_trail_runner_icbm.efx
insects_carcass_flies.efx
insects_carcass_flies_a.efx
insects_carcass_flies_b.efx
insects_carcass_runner.efx
insects_carcass_runner_far.efx
insects_firefly_a.efx
insects_light_flies.efx
insects_light_flies_a.efx
insects_light_flies_b.efx
insects_light_flies_sml.efx
insects_light_hunted.efx
insects_light_hunted_a.efx
ir_beacon.efx
ir_tapeReflect.efx
javelin_ignition.efx
jeepride_chunk_thrower2.efx
jeepride_chunk_thrower.efx
jeepride_hubcap_thrower.efx
jeepride_tanker_sparks.efx
jeepride_tunnel_sparks.efx
jeepride_tunnel_sparks_dl.efx
launchtube_fire_light.efx
lava.efx
lava_a.efx
lava_a_large.efx
lava_ash.efx
lava_ash_a.efx
lava_ash_b.efx
lava_ash_runner.efx
lava_b.efx
lava_c.efx
lava_d.efx
lava_large.efx
leaves.efx
leaves_a.efx
leaves_b.efx
leaves_c.efx
leaves_fall_gentlewind.efx
leaves_gl.efx
leaves_gl_a.efx
leaves_gl_b.efx
leaves_ground_gentlewind.efx
leaves_lghtr.efx
leaves_lghtr_a.efx
leaves_lghtr_b.efx
leaves_lghtr_c.efx
leaves_lp.efx
leaves_runner.efx
leaves_runner_1.efx
leaves_runner_lghtr.efx
leaves_runner_lghtr_1.efx
leaves_runner_pine.efx
leaves_va.efx
light_c4_blink.efx
light_glow_emergency_mist.efx
light_glow_orange_generic_pulse.efx
light_glow_red_generic_pulse.efx
light_glow_white.efx
lighthaze.efx
lighthaze_bog_a.efx
lighthaze_villassault.efx
missing_fx.efx
moth.efx
moth_a.efx
moth_runner.efx
moth_trail.efx
night_dlight.efx
no_effect.efx
NV_dlight.efx
oilsplash.efx
oilsplash_sml.efx
paper_falling.efx
paper_falling_burning.efx
paper_ground.efx
parabolic_knife_stab.efx
parabolic_water_movement.efx
parabolic_water_stand.efx
pine_ndls.efx
pine_ndls_a.efx
pine_ndls_b.efx
power_tower_light_red_blink.efx
rescuesaw_sparks.efx
rescuesaw_sparks_bounce.efx
rotor_smash.efx
shower_spray.efx
shower_steam.efx
spotlight_dlight.efx
spotlight_large.efx
spotlight_medium.efx
spotlight_medium_cargoship.efx
spotlight_small.efx
stream_hunted.efx
tracer_incoming.efx
ui_flagbase_black.efx

-misc
|
m203_flshview.efx
mg42hv.efx
mg42hv_view.efx
minigun_flash_view.efx
mortar_flash.efx
mp5_flash_view.efx
mp5_flshview_a.efx
mp5_flshview_b.efx
mp16_flash_view.efx
mp16_flshview_a.efx
mp16_flshview_b.efx
mp16_flshview_c.efx
pistolflash.efx
pistolflash_view.efx
rifle_flash_view.efx
rifleflash.efx
saw_flash_view.efx
saw_flash_wv.efx
saw_flash_wv_a.efx
saw_flash_wv_b.efx
saw_flash_wv_c.efx
saw_flshview_a.efx
saw_flshview_b.efx
saw_flshview_c.efx
saw_flshview_d.efx
shotgunflash.efx
shotgunflash_view.efx
standardflashview.efx
standardflashworld.efx
tiger_flash.efx
usp_flash_view.efx
uzi_flash_view.efx
winch_flash_wv.efx
winch_flshview.efx
zpu_flash_wv.efx
abrams_flash_wv.efx
ak47_flash_view.efx
ak47_flash_wv.efx
ak47_flash_wv_a.efx
ak47_flash_wv_b.efx
ak47_flash_wv_c.efx
ak47_flshview_a.efx
ak47_flshview_b.efx
at4_flash.efx
at4_flash_fire_child.efx
beretta_flash_view.efx
beretta_flash_wv.efx
beretta_flash_wv_a.efx
beretta_flash_wv_b.efx
beretta_flash_wv_c.efx
blackhawk_flash_armada.efx
bm21_flash_child.efx
bm21_flash_wv.efx
bmp_flash_wv.efx
cobra_20mm_flash_mp.efx
cobra_20mm_flash_wv.efx
cobra_rocket_flash_wv.efx
desert_eagle_flash_wv.efx
desert_eagle_flash_wv_a.efx
desert_eagle_flash_wv_b.efx
desert_eagle_flash_wv_c.efx
execution_flash_view.efx
g36_flash_view.efx
g36_flshview_a.efx
g36_flshview_b.efx
heavy.efx
heavy_view.efx
m4m203_silencer.efx
m16_flash_wv.efx
m16_flash_wv_a.efx
m16_flash_wv_b.efx
m16_flash_wv_c.efx
m60_flash_view.efx
m60_flshview_a.efx
m60_flshview_b.efx
m60_flshview_d.efx
m60_flshview_e.efx


-props
|
american_smoke_grenade.efx
american_smoke_grenade_mp.efx
barrel_fire.efx
barrel_fire_top.efx
barrel_ignite.efx
barrelExp.efx
car_glass_brakelight.efx
car_glass_headlight.efx
car_glass_large.efx
car_glass_med.efx
copypaper_box_exp.efx
cornerdamage_dust.efx
crateExp_ammo.efx
crateExp_dust.efx
freezespray.efx
glow_latern.efx
icbm_mainframe_lightblink.efx
jeepride_brace.efx
jeepride_pillars.efx
plate_shatter_stack.efx
powerTower_leg.efx
powerTower_leg_sootTrail.efx
securityCamera_explosion.efx
vase_water.efx
vodka_bottle.efx
wallExp_concrete.efx
watermelon.efx
watermelon_splat.efx
wine_bottle.efx



-shellejects
|
clip_saw.efx
execution_pistol.efx
m203.efx
pistol.efx
pistol_resting.efx
pistol_view.efx
pistol_view_blurred01.efx
pistol_view_blurred02.efx
pistol_view_blurred03.efx
rifle.efx
rifle_resting.efx
rifle_view.efx
rifle_view_blurred01.efx
rifle_view_blurred02.efx
rifle_view_blurred03.efx
saw.efx
saw_link_resting.efx
saw_link_view.efx
saw_link_view_blurred01.efx
saw_link_view_blurred02.efx
saw_link_view_blurred03.efx
saw_view.efx
shotgun.efx
shotgun_resting.efx
shotgun_view.efx
shotgun_view_blurred01.efx
shotgun_view_blurred02.efx
shotgun_view_blurred03.efx
20mm_cargoship.efx
20mm_mp.efx
clip_ak47.efx
clip_ak74u.efx
clip_dragunov.efx
clip_g3.efx
clip_g36.efx
clip_m14.efx
clip_m16.efx
clip_mp5.efx

-smoke
|
thin_light_smoke_L.efx
thin_light_smoke_M.efx
thin_light_smoke_S.efx
tunnel_smoke_bog_a.efx
va_housefire_ash.efx
village_ash.efx
village_dust.efx
village_smolder.efx
village_smolder_alt.efx
village_smolder_hall.efx
village_smolder_slow.efx
wall_explosion_smoke.efx
amb_ash.efx
amb_dust.efx
amb_smoke_add.efx
amb_smoke_add_1.efx
amb_smoke_add_1_far.efx
amb_smoke_blend.efx
battlefield_smokebank_bog_a.efx
battlefield_smokebank_S.efx
bm21_launch_smoke.efx
car_damage_blacksmoke.efx
car_damage_blacksmoke_fire.efx
car_damage_whitesmoke.efx
cargo_steam.efx
cargo_steam_add.efx
cigarsmoke_exhale.efx
cigarsmoke_exhale_far.efx
cigarsmoke_puff.efx
cigarsmoke_puff_far.efx
damaged_vehicle_smoke.efx
dark_smoke_trail_M.efx
decompression_leak.efx
emitter_rocket_trail.efx
flare_smoke.efx
flashbang_smoke.efx
greenhouse_fog_spot_lit.efx
grenade_smoke.efx
grn_smk_ling.efx
ground_smoke_launch_a.efx
hallway_smoke_dark.efx
hallway_smoke_light.efx
hallway_steam_flood.efx
hallway_steam_loop.efx
heli_engine_smolder.efx
ic_grnd_smoke.efx
icbm_dust_int.efx
icbm_launch.efx
icbm_smoke_add.efx
icbm_smoke_add_clr.efx
icbm_smoke_add_clr_a.efx
jeepride_bridge_sidesmoke.efx
jeepride_crack_smoke.efx
jeepride_FFAR_trail.efx
jet_contrail.efx
launchtube_smokeloop.efx
launchTube_steam.efx
signal_smoke_green.efx
signal_smoke_green_2min.efx
smk_shadow_lrg.efx
smoke_geotrail_barret.efx
smoke_geotrail_bm21.efx
smoke_geotrail_hellfire.efx
smoke_geotrail_icbm.efx
smoke_geotrail_javelin.efx
smoke_geotrail_m203.efx
smoke_geotrail_rocket.efx
smoke_geotrail_rocket_jeepride.efx
smoke_geotrail_rpg.efx
smoke_geotrail_sidewinder.efx
smoke_grenade.efx
smoke_grenade_11sec_mp.efx
smoke_grenade_22sec_mp.efx
smoke_grenade_low.efx
smoke_grenade_night.efx
smoke_large.efx
smoke_launchtubes.efx
smoke_lp_mpcrash.efx
smoke_plumeBG.efx
smoke_trail_black_heli.efx
smoke_trail_mortar.efx
smoke_trail_rocket.efx
smoke_trail_white_heli.efx
smolder_aftermath.efx
soot_conc_chd.efx
soot_dirt_chd.efx
steam_cs.efx
steam_jet_med.efx
steam_jet_med_loop.efx
steam_jet_med_loop_random.efx
steam_large_vent.efx
steam_large_vent_shaft.efx
tear_grenade_mp.efx
thin_black_smoke_airlift.efx
thin_black_smoke_L.efx
thin_black_smoke_L_fast.efx
thin_black_smoke_M.efx


-test
|
brick_1.efx
brickblast_25.efx
brickblast_100.efx
jeepride_smokeblind.efx



-treadfx
|
heli_water.efx
heli_water_jeepride.efx
seaknight_water.efx
tread_burnout_default.efx
tread_dust_airlift.efx
tread_dust_ambush.efx
tread_dust_bog_b.efx
tread_dust_brown.efx
tread_dust_coup.efx
tread_dust_default.efx
tread_dust_hunted.efx
tread_dust_sniperescape.efx
tread_dust_village_defend.efx
tread_road_coup.efx
tread_road_hunted.efx
tread_road_sniperescape.efx
heli_dust_airlift.efx
heli_dust_ambush.efx
heli_dust_cargoship.efx
heli_dust_default.efx
heli_dust_default_player.efx
heli_dust_hunted.efx
heli_dust_icbm.efx
heli_dust_jeepride.efx
heli_dust_village_defend.efx
heli_snow_default.efx


-weather
|
rain_heavy_mist.efx
rain_heavy_mist_heli_hack.efx
rain_mp_cargoship.efx
rain_mp_farm.efx
rain_noise.efx
rain_noise_ud.efx
rain_splash.efx
rain_splash_mp_farm.efx
snow_light.efx
snow_light_mp_bloc.efx
snow_wind.efx
village_cloud_far.efx
water_noise.efx
water_noise_ud.efx
ash_aftermath.efx
ash_turb_aftermath.efx
cloud_bank.efx
cloud_bank_a.efx
cloud_bank_far.efx
cloud_cover_icbm.efx
cloud_tunnel.efx
fog_aftermath.efx
fog_bog_a.efx
fog_bog_b.efx
fog_daytime.efx
fog_fxbox.efx
fog_hunted.efx
fog_hunted_a.efx
fog_icbm.efx
fog_icbm_a.efx
fog_icbm_b.efx
fog_icbm_c.efx
fog_launchb_red.efx
fog_river_200.efx
fog_villassault.efx
fogbank_small_duhoc.efx
hawk.efx
horizon_flash_1.efx
horizon_flash_2.efx
horizon_flash_3.efx
horizon_flash_runner.efx
jeepride_cloud_bank_far.efx
lightning.efx
lightning_a.efx
lightning_b.efx
lightning_bolt.efx
lightning_bolt_a.efx
lightning_bolt_b.efx
lightning_bolt_lrg.efx
lightning_c.efx
lightning_mp_farm.efx
lightning_mp_farm_a.efx
lightning_mp_farm_b.efx
lightning_mp_farm_bolt_a.efx
lightning_mp_farm_c.efx
mist_hunted_add.efx
mist_icbm.efx
rain_0.efx
rain_1.efx
rain_2.efx
rain_3.efx
rain_4.efx
rain_5.efx
rain_6.efx
rain_7.efx
rain_8.efx
rain_9.efx
rain_drops_fastrope.efx
rain_heavy.efx
rain_heavy_cloudtype.efx


remove the .EFX off the end and add them to the loadfx.

Remember to Precache them :p thanks correy

Now,if you did deeper into each EFX you will find more effects such as stones,light etc.. but im not going to dump that because it took to long to dump this list, so please dont flame about how old the code is above because this list took forever to dump, yes, the code is old but these are new effects you can use.
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The following 8 users say thank you to Uk_ViiPeR for this useful post:

Correy, DlBSY993, Harry, IELIITEMODZX, iPROFamily, Jacob-And-Britt, Taylor, x_DaftVader_x
12-29-2011, 01:07 PM #2
Vultra
Can’t trickshot me!
nice find CGX1
12-29-2011, 05:06 PM #3
Blackstorm
Veni. Vidi. Vici.
I needed one of thesse! Thanks man great find
12-29-2011, 05:27 PM #4
Originally posted by Blackstorm View Post
I needed one of thesse! Thanks man great find


no problem, as soon as i release the realism mod you can snoop around inside the patch and you will find alot of new scripts in there :p
12-29-2011, 05:56 PM #5
Blackstorm
Veni. Vidi. Vici.
Originally posted by UK
no problem, as soon as i release the realism mod you can snoop around inside the patch and you will find alot of new scripts in there :p


Nice, looking forward to it Upside Down Happy
12-30-2011, 07:02 PM #6
thanks i need some of these Happy
12-30-2011, 08:58 PM #7
Correy
I'm the Original
Originally posted by UK
hey guys, these are the only working multiplayer EFX list that you can use, these are helpful if you want to give a better effect on any of your scripts such as an exploding box, nuke and so on, so enjoy.

use these below to set the EFX to load and play ingame.

Load: level.[change] = loadfx("FOLDER HERE/EFX HERE");

to play: playfx(level.[change],entity here);

Heres a Full Working List for Multiplayer
    loadfx("explosions/tanker_explosion");
loadfx("weather/snow_wind");
loadfx("smoke/hallway_smoke_light");
loadfx("weather/snow_light_mp_bloc");
loadfx("ambient_runners/mp_bog_horizon_flash");
loadfx("smoke/battlefield_smokebank_bog_a");
loadfx("weather/fog_bog_a");
loadfx("misc/antiair_runner_night");
loadfx("fire/firelp_barrel_pm");
loadfx("explosions/grenadeExp_concrete_1");
loadfx("explosions/grenadeExp_dirt_1");
loadfx("explosions/grenadeExp_wood");
loadfx("explosions/grenadeExp_wood");
loadfx("explosions/grenadeExp_dirt_1");
loadfx("explosions/grenadeExp_concrete_1");
loadfx("explosions/grenadeExp_concrete_1");
loadfx("weather/rain_mp_cargoship");
loadfx("weather/lightning_mp_farm");
loadfx("misc/cgoshp_drips");
loadfx("misc/cgoshp_drips_a");
loadfx("weather/rain_noise");
loadfx("weather/rain_noise_ud");
loadfx("ambient_runners/mp_cargoship_rain_noise01");
loadfx("ambient_runners/mp_cargoship_rain_noise02");
loadfx("ambient_runners/mp_cargoship_rain_noise03");
loadfx("ambient_runners/mp_cargoship_rain_noise04");
loadfx("ambient_runners/mp_cargoship_rain_noise05");
loadfx("ambient_runners/mp_cargoship_rain_noise_ud01");
loadfx("ambient_runners/mp_cargoship_rain_noise_ud02");
loadfx("ambient_runners/mp_cargoship_rain_noise_ud03");
loadfx("weather/fog_bog_a");
loadfx("smoke/amb_ash");
loadfx("misc/floodlight_white");
loadfx("misc/fluorescent_glow");
loadfx("misc/floodlight_yellow");
loadfx("dust/dust_wind_fast");
loadfx("dust/dust_spiral_runner");
loadfx("fire/firelp_small_pm");
loadfx("fire/firelp_small_pm_a");
loadfx("smoke/thin_black_smoke_L");
loadfx("smoke/battlefield_smokebank_S");
loadfx("fire/tank_fire_turret_abrams");
loadfx("fire/tank_fire_hatch");
loadfx("fire/firelp_med_pm_nodistort");
loadfx("fire/firelp_small_pm");
loadfx("fire/firelp_small_pm_a");
loadfx("dust/dust_wind_fast");
loadfx("dust/dust_wind_slow_yel_loop");
loadfx("dust/dust_spiral_runner");
loadfx("smoke/battlefield_smokebank_S");
loadfx("smoke/hallway_smoke_light");
loadfx("dust/dust_wind_slow_yel_loop");
loadfx("smoke/thin_black_smoke_L");
loadfx("smoke/thin_black_smoke_M");
loadfx("smoke/battlefield_smokebank_S");
loadfx("misc/paper_falling");
loadfx("ambient_runners/mp_farm_rain_splash01");
loadfx("ambient_runners/mp_farm_water_noise01");
loadfx("ambient_runners/mp_farm_water_noise_ud01");
loadfx("smoke/thin_black_smoke_M");
loadfx("smoke/thin_black_smoke_L");
loadfx("smoke/battlefield_smokebank_S");
loadfx("fire/firelp_small_pm");
loadfx("fire/firelp_small_pm_a");
loadfx("fire/firelp_med_pm_nodistort");
loadfx("misc/leaves_ground_gentlewind");
loadfx("misc/leaves_fall_gentlewind");
loadfx("misc/insects_carcass_runner");
loadfx("weather/fog_daytime");
loadfx("ambient_runners/mp_overgrown_insects01");
loadfx("ambient_runners/mp_overgrown_insects02");
loadfx("ambient_runners/mp_overgrown_insects03");
loadfx("ambient_runners/mp_overgrown_insects04");
loadfx("ambient_runners/mp_overgrown_insects05");
loadfx("ambient_runners/mp_overgrown_fog_daytime01");
loadfx("ambient_runners/mp_overgrown_leavesfall01");
loadfx("ambient_runners/mp_overgrown_leavesground01");
loadfx("props/glow_latern");
loadfx("explosions/tanker_explosion");
loadfx("smoke/battlefield_smokebank_S");
loadfx("dust/light_shaft_dust_large");
loadfx("dust/ash_spiral_runner");
loadfx("dust/room_dust_100_blend");
loadfx("dust/room_dust_200_blend");
loadfx("dust/dust_ceiling_ash_large");
loadfx("smoke/hallway_smoke_light");
loadfx("misc/bird_seagull_flock_large");
loadfx("weather/jeepride_cloud_bank_far");
loadfx("dust/ash_spiral_runner");
loadfx("smoke/hallway_smoke_light");
loadfx("explosions/clusterbomb");
loadfx("explosions/artilleryExp_dirt_brown");
loadfx("explosions/wall_explosion_pm_a");
loadfx("fire/jet_afterburner");
loadfx("smoke/jet_contrail");
loadfx("treadfx/heli_dust_default");
loadfx("treadfx/heli_water");
loadfx("explosions/default_explosion");
loadfx("explosions/large_vehicle_explosion");


heres a FULL list for EVERY EFX in the game, some may work in multiplayer depending what is used in each map
    Ambient_runners
|
mp_bog_horizon_flash.efx
mp_cargoship_rain_noise01.efx
mp_cargoship_rain_noise02.efx
mp_cargoship_rain_noise03.efx
mp_cargoship_rain_noise04.efx
mp_cargoship_rain_noise05.efx
mp_cargoship_rain_noise_ud01.efx
mp_cargoship_rain_noise_ud02.efx
mp_cargoship_rain_noise_ud03.efx
mp_farm_rain_splash01.efx
mp_farm_water_noise01.efx
mp_farm_water_noise_ud01.efx
mp_overgrown_fog_daytime01.efx
mp_overgrown_insects01.efx
mp_overgrown_insects02.efx
mp_overgrown_insects03.efx
mp_overgrown_insects04.efx
mp_overgrown_insects05.efx
mp_overgrown_leavesfall01.efx
mp_overgrown_leavesground01.efx

-Breakables
|
exp_wall_cinderblock_96.efx

-distortion
|
abrams_exhaust.efx
armored_car_overheat.efx
cgo_ship_puddle_large.efx
cgo_ship_puddle_small.efx
distortion_nuke.efx
distortion_tank_muzzleflash.efx
sewer_stream_village.efx
sewer_stream_village_far.efx
shower_wall_large.efx

-Dust
|
abrams_desk_dust.efx
abrams_muzzle_dust.efx
amb_dust_hangar.efx
ash_spiral01.efx
ash_spiral02.efx
ash_spiral_runner.efx
building_collapse_aftermath.efx
building_collapse_aftermath_runner.efx
building_collapse_base_aftermath.efx
building_collapse_nuke.efx
decompression_cabin_dust.efx
decompression_exitdoor_dust.efx
dust_ceiling_ash_large.efx
dust_ceiling_ash_large_stairwell.efx
dust_ceiling_ash_small.efx
dust_ground_gust.efx
dust_spiral01.efx
dust_spiral02.efx
dust_spiral_runner.efx
dust_trail_IR.efx
dust_vehicle_tires.efx
dust_wind_fast.efx
dust_wind_leaves_chernobyl.efx
dust_wind_slow_yel_loop.efx
dust_wnd_lp_mpcrash_alley.efx
dust_wnd_slw_lp_mpcrash_fld.efx
fallout_aftermath.efx
heli_crash_dust.efx
light_shaft_dust_field.efx
light_shaft_dust_large.efx
light_shaft_dust_med.efx
powerTower_crash.efx
room_dust_100.efx
room_dust_100_blend.efx
room_dust_200.efx
room_dust_200_blend.efx
sand_aftermath.efx
sand_pwryard_aftermath.efx
sand_rooftop_aftermath.efx
sand_spray_aftermath.efx
sand_spray_dtl_aftermath.efx

-Explosions
|
aa_explosion.efx
aa_explosion_night.efx
aerial_explosion.efx
aerial_explosion_heli.efx
aerial_explosion_large.efx
airlift_explosion_large.efx
ammo_cookoff.efx
ammo_cookoff_child.efx
artillery_flash.efx
artilleryExp_dirt_brown.efx
artilleryExp_dirt_brown_2.efx
belltower_explosion.efx
brick_chunk.efx
church_roof_explosion.efx
circuit_breaker.efx
cliff_explode_jeepride.efx
clusterbomb.efx
clusterbomb_exp.efx
cobrapilot_vehicle_explosion.efx
concussion_grenade.efx
decompression_exp1.efx
default_explosion.efx
exp_pack_doorbreach.efx
ffar_explosion.efx
fuel_med_explosion.efx
fuselage_explosion1.efx
grenade_flash.efx
grenadeExp_blacktop.efx
grenadeExp_cliffblast.efx
grenadeExp_concrete.efx
grenadeExp_concrete_1.efx
grenadeExp_concrete_2.efx
grenadeexp_default.efx
grenadeExp_default_IR.efx
grenadeExp_dirt.efx
grenadeExp_fuel.efx
grenadeExp_metal.efx
grenadeExp_mud.efx
grenadeExp_mud_1.efx
grenadeExp_snow.efx
grenadeExp_water.efx
grenadeExp_windowblast.efx
grenadeExp_wood.efx
heli_dirt.efx
heli_dirt_rear.efx
heli_rotor_dirt.efx
helicopter_crash_dirt.efx
helicopter_explosion.efx
helicopter_explosion_cobra.efx
helicopter_explosion_cobra_low.efx
helicopter_explosion_hind_chernobyl.efx
jeepride_bridge_explosion_seg.efx
jeepride_bridge_explosion_seg_s.efx
jeepride_firey_segment.efx
large_vehicle_explosion.efx
large_vehicle_explosion_IR.efx
mortarExp_water.efx
nuke_base_child.efx
nuke_bg.efx
nuke_cap_child.efx
nuke_cap_up_child.efx
nuke_column_child.efx
nuke_dirt_shockwave.efx
nuke_dirt_shockwave_child.efx
nuke_explosion.efx
powerlines_a.efx
powerlines_a_large.efx
powerlines_b.efx
powerlines_b_large.efx
powerlines_c.efx
powerlines_c_large.efx
powerlines_e.efx
powerlines_f.efx
powerlines_g.efx
powerlines_g_large.efx
powerTower_explosion.efx
powerTower_spark_exp.efx
small_vehicle_explosion.efx
small_vehicle_explosion_airlift.efx
small_vehicle_explosion_nofire.efx
sparks_a.efx
sparks_b.efx
sparks_c.efx
sparks_d.efx
sparks_e.efx
sparks_runner.efx
suitcase_explosion.efx
suitcase_explosion_child.efx
t72_ammo_explosion.efx
tank_ammo_breach.efx
tank_impact_dirt.efx
tanker_explosion.efx
tanker_explosion_child.efx
tanker_explosion_groundfire.efx
tanker_explosion_groundfire_child.efx
tv_explosion.efx
vehicle_explosion_bm21.efx
vehicle_explosion_bm21_tires.efx
vehicle_explosion_bmp.efx
vehicle_explosion_bmp_low.efx
vehicle_explosion_pickuptruck.efx
vehicle_explosion_t72.efx
wall_explosion_draft.efx
wall_explosion_grnd.efx
wall_explosion_pm.efx
wall_explosion_pm_a.efx
wall_explosion_pm_b.efx
wall_explosion_round.efx
wall_explosion_small.efx
wall_explosion_sniperescape.efx
window_explosion.efx
window_rock.efx

-fire
|
burnt_surface.efx
burnt_surface_a.efx
cigar_glow.efx
cigar_glow_far.efx
cigar_glow_puff.efx
emb_burst_a.efx
emb_burst_b.efx
emb_burst_c.efx
embers_burst_runner.efx
fire_barrel_fragm_a.efx
fire_barrel_fragm_b.efx
fire_barrel_fragm_c.efx
fire_debris_child.efx
fire_debris_child_a.efx
jeepride_tanker_fire.efx
jet_afterburner.efx
launchtube_fire.efx
launchtube_fire_child.efx
meteor_shower.efx
meteor_trail.efx
missle_launch_hallway.efx
oil_field_fire.efx
tank_fire_engine.efx
tank_fire_hatch.efx
tank_fire_turret_abrams.efx
tank_fire_turret_small.efx
tire_fire_med.efx
tv_fire.efx
window_fire_large.efx
fire_fallingdebris.efx
fire_fallingdebris_a.efx
fire_paperBurn.efx
fire_paperBurn_large.efx
fire_smoke_trail_L.efx
fire_smoke_trail_M.efx
fire_vhc_dl_aftermath.efx
fire_wall_50.efx
firelp_barrel_pm.efx
firelp_large_pm.efx
firelp_med_pm.efx
firelp_med_pm_nodistort.efx
firelp_med_streak_pm_h.efx
firelp_small_dl.efx
firelp_small_dl_a.efx
firelp_small_dl_b.efx
firelp_small_dl_c.efx
firelp_small_dl_d.efx
firelp_small_dl_h.efx
firelp_small_dl_shdw_efbox.efx
firelp_small_pm.efx
firelp_small_pm_a.efx
firelp_small_pm_spawner.efx
firelp_small_streak_pm1_h.efx
firelp_small_streak_pm_h.efx
firelp_small_streak_pm_v.efx
firelp_vhc_lrg_pm_farview.efx
firelp_vhc_med_dl_shdw_efbox.efx
firelp_vhc_med_pm_noDlight.efx
firelp_vhc_small_am.efx
firepatch_vhc_dl_aftermath.efx
flame_small_em.efx
gas_pump_fire.efx
ground_fire_med_nosmoke.efx
ground_fire_small_oneshot.efx


-impacts
|
small_snowhit_exit.efx
small_waterhit.efx
small_waterhit_bog.efx
sniper_escape_blood.efx
tank_round_spark.efx
tanker_leak_a.efx
tanker_leak_b.efx
tanker_leak_c.efx
tanker_leak_runner.efx
water_leak.efx
water_splash_bodydump.efx
20mm_brick_impact.efx
20mm_brick_impact_exit.efx
20mm_ceramic_impact.efx
20mm_ceramic_impact_exit.efx
20mm_concrete_impact.efx
20mm_concrete_impact_exit.efx
20mm_default_impact.efx
20mm_default_impact_exit.efx
20mm_dirt_impact.efx
20mm_dirt_impact_exit.efx
20mm_glass_impact.efx
20mm_glass_impact_exit.efx
20mm_metal_impact.efx
20mm_metal_impact_exit.efx
20mm_plaster_impact.efx
20mm_plaster_impact_exit.efx
20mm_rock_impact.efx
20mm_rock_impact_exit.efx
20mm_snow_impact.efx
20mm_snow_impact_exit.efx
20mm_water_impact.efx
20mm_wood_impact.efx
20mm_wood_impact_exit.efx
ac130_25mm_IR_impact.efx
ac130_40mm_IR_impact.efx
ac130_105mm_IR_impact.efx
barrel_drain.efx
barrel_leak.efx
brickimpact_em2.efx
cloth_hit.efx
cloth_hit_exit.efx
cobrapilot_20mm_impact.efx
cobrapilot_rocket_impact.efx
cushion_hit.efx
cushion_hit_exit.efx
deathfx_bloodpool.efx
deathfx_bloodpool_ambush.efx
deathfx_bloodpool_view.efx
deathfx_dogbite.efx
decal_mudsplash.efx
decal_mudsplash_large.efx
default_hit.efx
default_hit_exit.efx
default_hit_IR.efx
distant_conc.efx
distant_conc_large.efx
distant_grain.efx
distant_grain_large.efx
dudimpact_javelin.efx
dudimpact_m203.efx
exit_tracer.efx
flesh_hit.efx
flesh_hit_body_fatal_exit.efx
flesh_hit_body_nonfatal.efx
flesh_hit_head_fatal_exit.efx
flesh_hit_knife.efx
flesh_hit_knife_noblood.efx
flesh_hit_noblood.efx
flesh_hit_splat.efx
flesh_hit_splat_large.efx
footstep_dust.efx
footstep_dust_dark.efx
footstep_mud.efx
footstep_mud_dark.efx
footstep_snow.efx
footstep_water.efx
footstep_water_dark.efx
gravelimpact_em2.efx
gravelimpact_em.efx
impact_em.efx
impact_em_black.efx
impact_spark_large.efx
jeepride_tire_shot.efx
large_asphalt.efx
large_asphalt_exit.efx
large_brick.efx
large_brick_exit.efx
large_ceramic.efx
large_ceramic_exit.efx
large_concrete_1.efx
large_concrete_1_exit.efx
large_dirt.efx
large_dirt_1.efx
large_dirt_1_exit.efx
large_glass.efx
large_glass_exit.efx
large_gravel.efx
large_gravel_exit.efx
large_metal_painted_hit.efx
large_metal_painted_hit_exit.efx
large_metalhit.efx
large_metalhit_1.efx
large_metalhit_1_exit.efx
large_metalhit_1_IR.efx
large_mud.efx
large_mud_exit.efx
large_plaster.efx
large_plaster_1.efx
large_plaster_1_exit.efx
large_plastic.efx
large_plastic_exit.efx
large_rock.efx
large_rock_1.efx
large_rock_1_exit.efx
large_waterhit.efx
large_waterhit_bog.efx
large_woodhit.efx
large_woodhit_exit.efx
pipe_fire.efx
pipe_steam.efx
pipe_water.efx
small_asphalt.efx
small_asphalt_exit.efx
small_brick.efx
small_brick_exit.efx
small_ceramic.efx
small_ceramic_exit.efx
small_concrete.efx
small_concrete_1.efx
small_concrete_1_exit.efx
small_debris_dirt_imp.efx
small_dirt.efx
small_dirt_1.efx
small_dirt_1_exit.efx
small_foliage.efx
small_glass.efx
small_glass_exit.efx
small_grass.efx
small_grass_exit.efx
small_gravel.efx
small_metalhit.efx
small_metalhit_1.efx
small_metalhit_1_exit.efx
small_mud.efx
small_mud_exit.efx
small_plaster_1.efx
small_plaster_1_exit.efx
small_rock.efx
small_rock_1.efx
small_snowhit.efx

-misc
|
ui_flagbase_gold.efx
ui_flagbase_red.efx
ui_flagbase_silver.efx
ui_pickup_available.efx
ui_pickup_unavailable.efx
village_assault_alasad_flash.efx
village_bounce.efx
village_def_vl_sml.efx
village_def_vl_sml_a.efx
village_vl_int.efx
village_vl_int_a.efx
village_vl_lrg.efx
village_vl_sml.efx
vl_streak.efx
vl_streak_thin.efx
vl_test.efx
vomit.efx
water_drip_stairs.efx
water_gush.efx
water_gush_stairs.efx
water_level_edge.efx
waterfall_hunted.efx
watersplash_large.efx
watersplash_small.efx
watersplash_small_chtr.efx
wavebreak_01.efx
wavebreak_01_cargoship.efx
wavebreak_02.efx
wavebreak_02_cargoship.efx
wavebreak_runner.efx
wind_controlled_leaves.efx
20mm_tracer.efx
25mm_tracer_IR.efx
ac130_cloud.efx
aircraft_light_cockpit_blue.efx
aircraft_light_cockpit_fill.efx
aircraft_light_cockpit_fill_fade.efx
aircraft_light_cockpit_red.efx
aircraft_light_cockpit_red_powerfull.efx
aircraft_light_red_blink.efx
aircraft_light_white_blink.efx
aircraft_light_wingtip_green.efx
aircraft_light_wingtip_red.efx
ambush_vl.efx
ambush_vl_1.efx
ambush_vl_1_ls.efx
ambush_vl_2.efx
ambush_vl_2_ls.efx
ambush_vl_far.efx
antiair_runner.efx
antiair_runner_night.efx
antiair_single_tracer01_night.efx
antiair_single_tracer02_night.efx
antiair_single_tracer03_night.efx
antiair_single_tracer04_night.efx
antiair_single_tracer.efx
bird.efx
bird_pm.efx
bird_seagull_flock_large.efx
bird_takeoff.efx
bird_takeoff_pm.efx
birds_icbm.efx
birds_icbm_runner.efx
birds_takeoff_coup.efx
birds_village.efx
birds_village_far.efx
birds_village_runner.efx
birds_village_runner_far.efx
blank.efx
car_brakelight_bm21.efx
car_brakelight_truck_L.efx
car_brakelight_truck_R.efx
car_headlight_beam.efx
car_headlight_bm21.efx
car_headlight_truck_L.efx
car_headlight_truck_R.efx
car_parkinglight_bm21.efx
car_parkinglight_truck_LF.efx
car_parkinglight_truck_RF.efx
car_taillight_bm21.efx
car_taillight_truck_L.efx
car_taillight_truck_R.efx
cargo_vl_red.efx
cargo_vl_red_lrg.efx
cargo_vl_red_thin.efx
cargo_vl_white.efx
cargo_vl_white_eql.efx
cargo_vl_white_eql_flare.efx
cargo_vl_white_sml.efx
cargo_vl_white_sml_a.efx
cargo_vl_white_soft.efx
cargoship_sinking_burst_med.efx
cargoship_sinking_gush_large.efx
cargoship_sinking_leak_large.efx
cargoship_sinking_leak_med.efx
cargoship_sinking_steam_leak.efx
cargoship_splash.efx
cargoship_water_noise.efx
caustics.efx
cgoshp_drips.efx
cgoshp_drips_a.efx
cgoshp_drips_far.efx
cgoshp_holds_drip.efx
cgoshp_lights_cr.efx
cgoshp_lights_flr.efx
claymore_laser.efx
coffee_mug_cargoship.efx
cold_breath.efx
coup_car_interior.efx
debri_conc_flat.efx
flare.efx
flare_arialdrop.efx
flare_arialdrop_runner.efx
flare_end.efx
flare_gun.efx
flare_start.efx
flares_cobra.efx
flashlight.efx
flashlight_cargoship.efx
flashlight_spotlight.efx
floodlight_white.efx
floodlight_yellow.efx
fluorescent_glow.efx
frame_seq_issue.efx
gilli_leaves.efx
glow_stick_glow_pile.efx
grain_test.efx
hawks.efx
helicopter_tail_sparks.efx
hunted_fel.efx
hunted_spotlight_model.efx
hunted_vl.efx
hunted_vl_od_dtl_a.efx
hunted_vl_od_dtl_b.efx
hunted_vl_od_lrg.efx
hunted_vl_od_lrg_a.efx
hunted_vl_od_sml.efx
hunted_vl_od_sml_a.efx
hunted_vl_sm.efx
hunted_vl_white_eql.efx
hunted_vl_white_eql_a.efx
hunted_vl_white_eql_flare.efx
icbm_post_light_red.efx
icbm_vl.efx
icbm_vl_a.efx
icbm_vl_b.efx
icbm_vl_int.efx
icbm_vl_int_ls.efx
icbm_vl_int_wide.efx
icbm_vl_od.efx
icbm_vl_od_a.efx
insect_trail_a.efx
insect_trail_b.efx
insect_trail_runner.efx
insect_trail_runner_icbm.efx
insects_carcass_flies.efx
insects_carcass_flies_a.efx
insects_carcass_flies_b.efx
insects_carcass_runner.efx
insects_carcass_runner_far.efx
insects_firefly_a.efx
insects_light_flies.efx
insects_light_flies_a.efx
insects_light_flies_b.efx
insects_light_flies_sml.efx
insects_light_hunted.efx
insects_light_hunted_a.efx
ir_beacon.efx
ir_tapeReflect.efx
javelin_ignition.efx
jeepride_chunk_thrower2.efx
jeepride_chunk_thrower.efx
jeepride_hubcap_thrower.efx
jeepride_tanker_sparks.efx
jeepride_tunnel_sparks.efx
jeepride_tunnel_sparks_dl.efx
launchtube_fire_light.efx
lava.efx
lava_a.efx
lava_a_large.efx
lava_ash.efx
lava_ash_a.efx
lava_ash_b.efx
lava_ash_runner.efx
lava_b.efx
lava_c.efx
lava_d.efx
lava_large.efx
leaves.efx
leaves_a.efx
leaves_b.efx
leaves_c.efx
leaves_fall_gentlewind.efx
leaves_gl.efx
leaves_gl_a.efx
leaves_gl_b.efx
leaves_ground_gentlewind.efx
leaves_lghtr.efx
leaves_lghtr_a.efx
leaves_lghtr_b.efx
leaves_lghtr_c.efx
leaves_lp.efx
leaves_runner.efx
leaves_runner_1.efx
leaves_runner_lghtr.efx
leaves_runner_lghtr_1.efx
leaves_runner_pine.efx
leaves_va.efx
light_c4_blink.efx
light_glow_emergency_mist.efx
light_glow_orange_generic_pulse.efx
light_glow_red_generic_pulse.efx
light_glow_white.efx
lighthaze.efx
lighthaze_bog_a.efx
lighthaze_villassault.efx
missing_fx.efx
moth.efx
moth_a.efx
moth_runner.efx
moth_trail.efx
night_dlight.efx
no_effect.efx
NV_dlight.efx
oilsplash.efx
oilsplash_sml.efx
paper_falling.efx
paper_falling_burning.efx
paper_ground.efx
parabolic_knife_stab.efx
parabolic_water_movement.efx
parabolic_water_stand.efx
pine_ndls.efx
pine_ndls_a.efx
pine_ndls_b.efx
power_tower_light_red_blink.efx
rescuesaw_sparks.efx
rescuesaw_sparks_bounce.efx
rotor_smash.efx
shower_spray.efx
shower_steam.efx
spotlight_dlight.efx
spotlight_large.efx
spotlight_medium.efx
spotlight_medium_cargoship.efx
spotlight_small.efx
stream_hunted.efx
tracer_incoming.efx
ui_flagbase_black.efx

-misc
|
m203_flshview.efx
mg42hv.efx
mg42hv_view.efx
minigun_flash_view.efx
mortar_flash.efx
mp5_flash_view.efx
mp5_flshview_a.efx
mp5_flshview_b.efx
mp16_flash_view.efx
mp16_flshview_a.efx
mp16_flshview_b.efx
mp16_flshview_c.efx
pistolflash.efx
pistolflash_view.efx
rifle_flash_view.efx
rifleflash.efx
saw_flash_view.efx
saw_flash_wv.efx
saw_flash_wv_a.efx
saw_flash_wv_b.efx
saw_flash_wv_c.efx
saw_flshview_a.efx
saw_flshview_b.efx
saw_flshview_c.efx
saw_flshview_d.efx
shotgunflash.efx
shotgunflash_view.efx
standardflashview.efx
standardflashworld.efx
tiger_flash.efx
usp_flash_view.efx
uzi_flash_view.efx
winch_flash_wv.efx
winch_flshview.efx
zpu_flash_wv.efx
abrams_flash_wv.efx
ak47_flash_view.efx
ak47_flash_wv.efx
ak47_flash_wv_a.efx
ak47_flash_wv_b.efx
ak47_flash_wv_c.efx
ak47_flshview_a.efx
ak47_flshview_b.efx
at4_flash.efx
at4_flash_fire_child.efx
beretta_flash_view.efx
beretta_flash_wv.efx
beretta_flash_wv_a.efx
beretta_flash_wv_b.efx
beretta_flash_wv_c.efx
blackhawk_flash_armada.efx
bm21_flash_child.efx
bm21_flash_wv.efx
bmp_flash_wv.efx
cobra_20mm_flash_mp.efx
cobra_20mm_flash_wv.efx
cobra_rocket_flash_wv.efx
desert_eagle_flash_wv.efx
desert_eagle_flash_wv_a.efx
desert_eagle_flash_wv_b.efx
desert_eagle_flash_wv_c.efx
execution_flash_view.efx
g36_flash_view.efx
g36_flshview_a.efx
g36_flshview_b.efx
heavy.efx
heavy_view.efx
m4m203_silencer.efx
m16_flash_wv.efx
m16_flash_wv_a.efx
m16_flash_wv_b.efx
m16_flash_wv_c.efx
m60_flash_view.efx
m60_flshview_a.efx
m60_flshview_b.efx
m60_flshview_d.efx
m60_flshview_e.efx


-props
|
american_smoke_grenade.efx
american_smoke_grenade_mp.efx
barrel_fire.efx
barrel_fire_top.efx
barrel_ignite.efx
barrelExp.efx
car_glass_brakelight.efx
car_glass_headlight.efx
car_glass_large.efx
car_glass_med.efx
copypaper_box_exp.efx
cornerdamage_dust.efx
crateExp_ammo.efx
crateExp_dust.efx
freezespray.efx
glow_latern.efx
icbm_mainframe_lightblink.efx
jeepride_brace.efx
jeepride_pillars.efx
plate_shatter_stack.efx
powerTower_leg.efx
powerTower_leg_sootTrail.efx
securityCamera_explosion.efx
vase_water.efx
vodka_bottle.efx
wallExp_concrete.efx
watermelon.efx
watermelon_splat.efx
wine_bottle.efx



-shellejects
|
clip_saw.efx
execution_pistol.efx
m203.efx
pistol.efx
pistol_resting.efx
pistol_view.efx
pistol_view_blurred01.efx
pistol_view_blurred02.efx
pistol_view_blurred03.efx
rifle.efx
rifle_resting.efx
rifle_view.efx
rifle_view_blurred01.efx
rifle_view_blurred02.efx
rifle_view_blurred03.efx
saw.efx
saw_link_resting.efx
saw_link_view.efx
saw_link_view_blurred01.efx
saw_link_view_blurred02.efx
saw_link_view_blurred03.efx
saw_view.efx
shotgun.efx
shotgun_resting.efx
shotgun_view.efx
shotgun_view_blurred01.efx
shotgun_view_blurred02.efx
shotgun_view_blurred03.efx
20mm_cargoship.efx
20mm_mp.efx
clip_ak47.efx
clip_ak74u.efx
clip_dragunov.efx
clip_g3.efx
clip_g36.efx
clip_m14.efx
clip_m16.efx
clip_mp5.efx

-smoke
|
thin_light_smoke_L.efx
thin_light_smoke_M.efx
thin_light_smoke_S.efx
tunnel_smoke_bog_a.efx
va_housefire_ash.efx
village_ash.efx
village_dust.efx
village_smolder.efx
village_smolder_alt.efx
village_smolder_hall.efx
village_smolder_slow.efx
wall_explosion_smoke.efx
amb_ash.efx
amb_dust.efx
amb_smoke_add.efx
amb_smoke_add_1.efx
amb_smoke_add_1_far.efx
amb_smoke_blend.efx
battlefield_smokebank_bog_a.efx
battlefield_smokebank_S.efx
bm21_launch_smoke.efx
car_damage_blacksmoke.efx
car_damage_blacksmoke_fire.efx
car_damage_whitesmoke.efx
cargo_steam.efx
cargo_steam_add.efx
cigarsmoke_exhale.efx
cigarsmoke_exhale_far.efx
cigarsmoke_puff.efx
cigarsmoke_puff_far.efx
damaged_vehicle_smoke.efx
dark_smoke_trail_M.efx
decompression_leak.efx
emitter_rocket_trail.efx
flare_smoke.efx
flashbang_smoke.efx
greenhouse_fog_spot_lit.efx
grenade_smoke.efx
grn_smk_ling.efx
ground_smoke_launch_a.efx
hallway_smoke_dark.efx
hallway_smoke_light.efx
hallway_steam_flood.efx
hallway_steam_loop.efx
heli_engine_smolder.efx
ic_grnd_smoke.efx
icbm_dust_int.efx
icbm_launch.efx
icbm_smoke_add.efx
icbm_smoke_add_clr.efx
icbm_smoke_add_clr_a.efx
jeepride_bridge_sidesmoke.efx
jeepride_crack_smoke.efx
jeepride_FFAR_trail.efx
jet_contrail.efx
launchtube_smokeloop.efx
launchTube_steam.efx
signal_smoke_green.efx
signal_smoke_green_2min.efx
smk_shadow_lrg.efx
smoke_geotrail_barret.efx
smoke_geotrail_bm21.efx
smoke_geotrail_hellfire.efx
smoke_geotrail_icbm.efx
smoke_geotrail_javelin.efx
smoke_geotrail_m203.efx
smoke_geotrail_rocket.efx
smoke_geotrail_rocket_jeepride.efx
smoke_geotrail_rpg.efx
smoke_geotrail_sidewinder.efx
smoke_grenade.efx
smoke_grenade_11sec_mp.efx
smoke_grenade_22sec_mp.efx
smoke_grenade_low.efx
smoke_grenade_night.efx
smoke_large.efx
smoke_launchtubes.efx
smoke_lp_mpcrash.efx
smoke_plumeBG.efx
smoke_trail_black_heli.efx
smoke_trail_mortar.efx
smoke_trail_rocket.efx
smoke_trail_white_heli.efx
smolder_aftermath.efx
soot_conc_chd.efx
soot_dirt_chd.efx
steam_cs.efx
steam_jet_med.efx
steam_jet_med_loop.efx
steam_jet_med_loop_random.efx
steam_large_vent.efx
steam_large_vent_shaft.efx
tear_grenade_mp.efx
thin_black_smoke_airlift.efx
thin_black_smoke_L.efx
thin_black_smoke_L_fast.efx
thin_black_smoke_M.efx


-test
|
brick_1.efx
brickblast_25.efx
brickblast_100.efx
jeepride_smokeblind.efx



-treadfx
|
heli_water.efx
heli_water_jeepride.efx
seaknight_water.efx
tread_burnout_default.efx
tread_dust_airlift.efx
tread_dust_ambush.efx
tread_dust_bog_b.efx
tread_dust_brown.efx
tread_dust_coup.efx
tread_dust_default.efx
tread_dust_hunted.efx
tread_dust_sniperescape.efx
tread_dust_village_defend.efx
tread_road_coup.efx
tread_road_hunted.efx
tread_road_sniperescape.efx
heli_dust_airlift.efx
heli_dust_ambush.efx
heli_dust_cargoship.efx
heli_dust_default.efx
heli_dust_default_player.efx
heli_dust_hunted.efx
heli_dust_icbm.efx
heli_dust_jeepride.efx
heli_dust_village_defend.efx
heli_snow_default.efx


-weather
|
rain_heavy_mist.efx
rain_heavy_mist_heli_hack.efx
rain_mp_cargoship.efx
rain_mp_farm.efx
rain_noise.efx
rain_noise_ud.efx
rain_splash.efx
rain_splash_mp_farm.efx
snow_light.efx
snow_light_mp_bloc.efx
snow_wind.efx
village_cloud_far.efx
water_noise.efx
water_noise_ud.efx
ash_aftermath.efx
ash_turb_aftermath.efx
cloud_bank.efx
cloud_bank_a.efx
cloud_bank_far.efx
cloud_cover_icbm.efx
cloud_tunnel.efx
fog_aftermath.efx
fog_bog_a.efx
fog_bog_b.efx
fog_daytime.efx
fog_fxbox.efx
fog_hunted.efx
fog_hunted_a.efx
fog_icbm.efx
fog_icbm_a.efx
fog_icbm_b.efx
fog_icbm_c.efx
fog_launchb_red.efx
fog_river_200.efx
fog_villassault.efx
fogbank_small_duhoc.efx
hawk.efx
horizon_flash_1.efx
horizon_flash_2.efx
horizon_flash_3.efx
horizon_flash_runner.efx
jeepride_cloud_bank_far.efx
lightning.efx
lightning_a.efx
lightning_b.efx
lightning_bolt.efx
lightning_bolt_a.efx
lightning_bolt_b.efx
lightning_bolt_lrg.efx
lightning_c.efx
lightning_mp_farm.efx
lightning_mp_farm_a.efx
lightning_mp_farm_b.efx
lightning_mp_farm_bolt_a.efx
lightning_mp_farm_c.efx
mist_hunted_add.efx
mist_icbm.efx
rain_0.efx
rain_1.efx
rain_2.efx
rain_3.efx
rain_4.efx
rain_5.efx
rain_6.efx
rain_7.efx
rain_8.efx
rain_9.efx
rain_drops_fastrope.efx
rain_heavy.efx
rain_heavy_cloudtype.efx


remove the .EFX off the end and add them to the loadfx.

Now,if you did deeper into each EFX you will find more effects such as stones,light etc.. but im not going to dump that because it took to long to dump this list, so please dont flame about how old the code is above because this list took forever to dump, yes, the code is old but these are new effects you can use.


you forgot to mention that they need paraeche'n Smile

The following user thanked Correy for this useful post:

Uk_ViiPeR
12-31-2011, 12:06 PM #8
Originally posted by Correy View Post
you forgot to mention that they need paraeche'n Smile

they don't all need to be precached.
The loadfx=[whatever] will do, if they're not already included in the level, they just won't play..

And all those multiplayer fx in the list don't all work on all maps, just like the models. I tried using this one before for something
    loadfx("misc/bird_seagull_flock_large");

But it only worked on two or three maps.. (on ps3 anyway, I don't know about pc but I guess it's the same)
01-01-2012, 12:43 PM #9
Correy
I'm the Original
Originally posted by x. View Post
they don't all need to be precached.
The loadfx=[whatever] will do, if they're not already included in the level, they just won't play..

And all those multiplayer fx in the list don't all work on all maps, just like the models. I tried using this one before for something
    loadfx("misc/bird_seagull_flock_large");

But it only worked on two or three maps.. (on ps3 anyway, I don't know about pc but I guess it's the same)



yeah you can also do this, this is how i use it..
    
playfx( loadfx("explosions/grenadeExp_concrete_1") );


but because he was using level you have too define it, which is basically precachin' it :p
01-01-2012, 02:29 PM #10
Originally posted by Correy View Post

but because he was using level you have too define it, which is basically precachin' it :p


.. it's just defining it :confused:

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