.
.
runBtns()
{
//By XG R4PiDzZ From S7
self endon("disconnect");
for(;
{
wait 0.05;
while(self adsButtonPressed() || self attackButtonPressed() || self useButtonPressed() || self meleeButtonPressed())
{
if(self adsButtonPressed()) self notify("L2");
if(self attackButtonPressed()) self notify("R2");
if(self useButtonPressed()) self notify("SQ");
if(self meleeButtonPressed()) self notify("CIR");
wait 0.5;
}
}
}
waittill_any_return( string1, string2, string3, string4, string5 )
{
if ((!isdefined (string1) || string1 != "death") &&
(!isdefined (string2) || string2 != "death") &&
(!isdefined (string3) || string3 != "death") &&
(!isdefined (string4) || string4 != "death") &&
(!isdefined (string5) || string5 != "death"))
self endon ("death");
ent = spawnstruct();
if (isdefined (string1))
self thread waittill_string (string1, ent);
if (isdefined (string2))
self thread waittill_string (string2, ent);
if (isdefined (string3))
self thread waittill_string (string3, ent);
if (isdefined (string4))
self thread waittill_string (string4, ent);
if (isdefined (string5))
self thread waittill_string (string5, ent);
ent waittill ("returned", msg);
ent notify ("die");
return msg;
}
waittill_any( string1, string2, string3, string4, string5 )
{
assert( isdefined( string1 ) );
if ( isdefined( string2 ) )
self endon( string2 );
if ( isdefined( string3 ) )
self endon( string3 );
if ( isdefined( string4 ) )
self endon( string4 );
if ( isdefined( string5 ) )
self endon( string5 );
self waittill( string1 );
}
waittill_any_ents( ent1, string1, ent2, string2, ent3, string3, ent4, string4, ent5, string5, ent6, string6, ent7, string7 )
{
assert( isdefined( ent1 ) );
assert( isdefined( string1 ) );
if ( ( isdefined( ent2 ) ) && ( isdefined( string2 ) ) )
ent2 endon( string2 );
if ( ( isdefined( ent3 ) ) && ( isdefined( string3 ) ) )
ent3 endon( string3 );
if ( ( isdefined( ent4 ) ) && ( isdefined( string4 ) ) )
ent4 endon( string4 );
if ( ( isdefined( ent5 ) ) && ( isdefined( string5 ) ) )
ent5 endon( string5 );
if ( ( isdefined( ent6 ) ) && ( isdefined( string6 ) ) )
ent6 endon( string6 );
if ( ( isdefined( ent7 ) ) && ( isdefined( string7 ) ) )
ent7 endon( string7 );
ent1 waittill( string1 );
}
waittill_any_return( string1, string2, string3, string4, string5 )
{
if ((!isdefined (string1) || string1 != "death") &&
(!isdefined (string2) || string2 != "death") &&
(!isdefined (string3) || string3 != "death") &&
(!isdefined (string4) || string4 != "death") &&
(!isdefined (string5) || string5 != "death"))
self endon ("death");
ent = spawnstruct();
if (isdefined (string1))
self thread waittill_string (string1, ent);
if (isdefined (string2))
self thread waittill_string (string2, ent);
if (isdefined (string3))
self thread waittill_string (string3, ent);
if (isdefined (string4))
self thread waittill_string (string4, ent);
if (isdefined (string5))
self thread waittill_string (string5, ent);
ent waittill ("returned", msg);
ent notify ("die");
return msg;
}
waittill_any( string1, string2, string3, string4, string5 )
{
assert( isdefined( string1 ) );
if ( isdefined( string2 ) )
self endon( string2 );
if ( isdefined( string3 ) )
self endon( string3 );
if ( isdefined( string4 ) )
self endon( string4 );
if ( isdefined( string5 ) )
self endon( string5 );
self waittill( string1 );
}
waittill_any_ents( ent1, string1, ent2, string2, ent3, string3, ent4, string4, ent5, string5, ent6, string6, ent7, string7 )
{
assert( isdefined( ent1 ) );
assert( isdefined( string1 ) );
if ( ( isdefined( ent2 ) ) && ( isdefined( string2 ) ) )
ent2 endon( string2 );
if ( ( isdefined( ent3 ) ) && ( isdefined( string3 ) ) )
ent3 endon( string3 );
if ( ( isdefined( ent4 ) ) && ( isdefined( string4 ) ) )
ent4 endon( string4 );
if ( ( isdefined( ent5 ) ) && ( isdefined( string5 ) ) )
ent5 endon( string5 );
if ( ( isdefined( ent6 ) ) && ( isdefined( string6 ) ) )
ent6 endon( string6 );
if ( ( isdefined( ent7 ) ) && ( isdefined( string7 ) ) )
ent7 endon( string7 );
ent1 waittill( string1 );
}
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