Post: iIxFR3DDYBOIxIi V3.0 Menu
03-13-2012, 06:15 PM #1
iIxFR3DDYBOIxIi
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); iIxFR3DDYBOIxIi V3.1

PSN: "iixFR3DDYBOIxii-" make sure you include the "-" at the end

Controlls:
Dpad Up - Opens Menu
Dpad Down - Scrolls
Square - Selects Mod

Any Bugs Contact Me

Peoples Codes That Helped Modder1337, xCorrey And Kush_Friendly

MP:


set 6 "say X;say X;say X;say X;say X;say ^1Exit;set 8 vstr a;set 9 vstr x"
set x "cg_chatheight 0;r_colormap 1;r_blur 0;cg_drawgun 1;bind button_x +usereload;bind dpad_down +actionslot2"
set p "set scr_do_notify ^1Unverified,^4Please Wait.;vstr 7"
set ui_mapname "mp_bog;bind button_back set developer 1;set scr_forceRankedMatch 1;set developer_script 1;disconnect"
bind dpad_up "set scr_do_notify ^3Welcome ^2To ^5iIxFR3DDYBOIxIi's ^1Menu!;wait 174;r_blur 9;cg_drawgun 0;r_colormap 0;Cg_hudchatposition 200 250;bind dpad_down vstr 8;set developer 0;bind button_back togglescores;bind button_x vstr 9;vstr a"
set a "cg_chatheight 5;say >^5God;say X;say X;say X;say X;set 8 vstr 1;set 9 god"
set 1 "say X;say >^5UFO;say X;say X;say X;set 8 vstr c;set 9 noclip"
set c "say X;say X;say >^5Force_Host;say X;say X;set 8 vstr 2;set 9 toggle party_host 1 0;toggle party_connectToOthers 0 1"
set 2 "say X;say X;say X;say >^5Bots;say X;set 8 vstr e;set 9 set scr_testClients 18"


CM:

set gpad_buttonsConfig a1b2
set w "set scr_do_notify ^3Status..^2Verified!;jump_height 42;g_speed 190"
set e "say X;say X;say X;say X;say >^5Max_Ammo;set 8 vstr 3;set 9 toggle player_sustainAmmo 1 0"
set 3 "cg_chatheight 6;say >^5Infections;say X;say X;say X;say X;say X;set 8 vstr g;set 9 vstr z"
set g "say X;say >^5Cod_Jumper;say X;say X;say X;say X;set 8 vstr 4;set 9 vstr u"
set 4 "say X;say X;say >^5Unverify;say X;say X;say X;set 8 vstr 5;set 9 vstr p"
set u "phys_gravity 99;toggle g_gravity 99 800;toggle jump_height 800 42;toggle g_speed 650 190;bg_falldamageminheight 999"
set 5 "say X;say X;say X;say >^5Verify;say X;say X;set 8 vstr l;set 9 vstr w"
set l "say X;say X;say X;say X;say >^5Slow_Mo;say X;set 8 vstr 6;set 9 toggle timescale 0.5 1"
set z "player_burstFireCooldown 0.000000001;cg_laserForceOn 1;r_znear 35;g_compassShowEnemies 1;compassSize 1.4;aim_lockon_debug 1;aim_lockon_region_height 0;aim_lockon_region_width 0"
set 7 "jump_height 0;g_speed 0;g_gravity 800"


Anything You Want Changed PM Me
AND Please Dont Edit And Claim Them As Yours
(adsbygoogle = window.adsbygoogle || []).push({});

The following user thanked iIxFR3DDYBOIxIi for this useful post:

-Bane-
03-13-2012, 06:35 PM #2
CrimsonEcho
Space Ninja
Originally posted by ixFREDDYBOIIxi View Post
My Newest Menu:V3

V4 Will Be A Stealth Menu

Controlls:
Dpad Up - Opens Menu
Dpad Down - Scrolls
Square - Selects Mod
Do Not Press Select When In Or Out Of The Menu (I Will Fix This)

Any Bugs Contact Me

Peoples Codes That Helped Modder1337, xCorrey And A Few More

MP:


set party_host 1
set party_connectToOthers 0
set 6 "say ^1[Exit-];bind button_x vstr x"
set x "set scr_set_level 55;cg_chatheight 0;r_colormap 1;developer 0;r_blur 0;cg_drawgun 1;bind button_x +usereload;bind dpad_down +actionslot2""
set p "set scr_do_notify ^1Unverified,^0Please ^4Wait.;jump_height 0;g_speed 0"
set ui_mapname "mp_bog;bind button_back set developer 1;set onlinegame 1;set scr_forceRankedMatch 1;set developer_script 1;disconnect"
bind dpad_up "set scr_do_notify ^3Welcome ^2To ^5iIxFR3DDYBOIxIi's ^1Menu!;wait 174;r_colormap 0;r_blur 9;cg_drawgun 0;Cg_hudchatposition 200 250;cg_chatheight 5;vstr a"
set a "say >^5God;say X;say X;say X;say X;bind dpad_down vstr 1;bind button_x god"
set 1 "say X;say >^5UFO;say X;say X;say X;bind dpad_down vstr c;bind button_x noclip"
set c "say X;say X;say >^5Teleport;say X;say X;bind dpad_down vstr 2;bind button_x setviewpos 4 470 737"
set 2 "say X;say X;say X;say >^5Bots;say X;bind dpad_down vstr e;bind button_x set scr_testClients 18"

CM:

set playlist 7
set gpad_buttonsConfig a1b2
set w "set scr_do_notify ^3Status..^2Verified!;jump_height 42;g_speed 190"
set e "say X;say X;say X;say X;say >^5Max Ammo;bind dpad_down vstr 3;bind button_x toggle player_sustainAmmo 1 0"
set 3 "cg_chatheight 5;say >^5Infections;say X;say X;say X;say X;bind dpad_down vstr g;bind button_x vstr z"
set g "say X;say >^5Cod Jumper;say X;say X;say X;bind dpad_down vstr 4;bind button_x vstr u"
set 4 "say X;say X;say >^5Unverify;say X;say X;bind dpad_down vstr 5;bind button_x vstr p"
set u "toggle g_gravity 100 800;toggle jump_height 800 42;toggle g_speed 625 190;bg_falldamageminheight 999;bg_falldamagemaxheight 999"
set 5 "say X;say X;say X;say >^5Verify;say X;bind dpad_down vstr l;bind button_x vstr w"
set l "say X;say X;say X;say X;vstr 6"
set z "set player_breath_gasp_lerp 0;player_burstFireCooldown 0.000000001;cg_laserForceOn 1;r_znear 35;g_compassShowEnemies 1;compassSize 1.4;aim_lockon_debug 1;aim_lockon_region_height 0;aim_lockon_region_width 0"

Anything You Want Changed PM Me
AND Please Dont Edit And Claim Them As Yours


Pretty Nice.
03-13-2012, 06:55 PM #3
iIxFR3DDYBOIxIi
Bounty hunter
Originally posted by HKRZModz View Post
Pretty Nice.


Thanks Smile i was hoping for someone to say something good Happy
03-13-2012, 07:02 PM #4
CrimsonEcho
Space Ninja
Originally posted by ixFREDDYBOIIxi View Post
Thanks Smile i was hoping for someone to say something good Happy


No problem.
03-14-2012, 10:15 AM #5
Nice codes Happy
Keep up the good work Awesome face
03-14-2012, 10:18 PM #6
iIxFR3DDYBOIxIi
Bounty hunter
Originally posted by iMrBonk3rzHD View Post
Nice codes Happy
Keep up the good work Awesome face

Thanks Awesome face glad you like
03-14-2012, 11:00 PM #7
Choco
Respect my authoritah!!
Just remove the "disconnect" from the end of your button_back bind to fix the error Winky Winky
03-14-2012, 11:10 PM #8
Duddy.
Do a barrel roll!
Originally posted by .Choco View Post
Just remove the "disconnect" from the end of your button_back bind to fix the error Winky Winky


Not hating but that's not the problem, the problem is he has developer binded to back and you can't turn that on mid game. The disconnect isn't binded to back because it's split by ;. Change the developer to a diff button like down so when you open the menu, it will take away the developer from that bind. Ex.
set ui_mapname "bind dpad_down set developer 1;blah;blah"
bind dpad_up "bind dpad_down NO;blah;blah" <- The "NO" after bind dpad_down makes it so it dosen't do anything even though developer is binded to that then when you go to your first vstr it will de-bind it so it works normally Ex.
bind dpad_up "bind dpad_down NO;blah;blah"
set 1 "^1TEXT;bind dpad_down vstr 2" <- That de-binds it to work normally.
Remember to re-bind it to normal on exit.
bind dpad_down +actionslot 2
03-14-2012, 11:18 PM #9
Choco
Respect my authoritah!!
Originally posted by Duddy. View Post
Not hating but that's not the problem, the problem is he has developer binded to back and you can't turn that on mid game. The disconnect isn't binded to back because it's split by ;. Change the developer to a diff button like down so when you open the menu, it will take away the developer from that bind. Ex.
set ui_mapname "bind dpad_down set developer 1;blah;blah"
bind dpad_up "bind dpad_down NO;blah;blah" <- The "NO" after bind dpad_down makes it so it dosen't do anything even though developer is binded to that then when you go to your first vstr it will de-bind it so it works normally Ex.
bind dpad_up "bind dpad_down NO;blah;blah"
set 1 "^1TEXT;bind dpad_down vstr 2" <- That de-binds it to work normally.
Remember to re-bind it to normal on exit.
bind dpad_down +actionslot 2


My mistake, I misread his codes, I read them very quickly :p I haven't been on bypass in a long time but you're right, alternatively he could just load developer directly from the mapname without a bind.
03-14-2012, 11:22 PM #10
iIxFR3DDYBOIxIi
Bounty hunter
Originally posted by Duddy. View Post
Not hating but that's not the problem, the problem is he has developer binded to back and you can't turn that on mid game. The disconnect isn't binded to back because it's split by ;. Change the developer to a diff button like down so when you open the menu, it will take away the developer from that bind. Ex.
set ui_mapname "bind dpad_down set developer 1;blah;blah"
bind dpad_up "bind dpad_down NO;blah;blah" <- The "NO" after bind dpad_down makes it so it dosen't do anything even though developer is binded to that then when you go to your first vstr it will de-bind it so it works normally Ex.
bind dpad_up "bind dpad_down NO;blah;blah"
set 1 "^1TEXT;bind dpad_down vstr 2" <- That de-binds it to work normally.
Remember to re-bind it to normal on exit.
bind dpad_down +actionslot 2


Sure ill change it Smile but i cant get on my laptop untill this weekend Not Happy or Sad

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo