KStext(player,ttext,mtext,btext)
{
player endon("death");
player endon("disconnect");
TopT = createServerText("console",1.8,"LEFT","LEFT",1000,-50,1,10,ttext);
KST = createServerText("console",1.5,"LEFT","LEFT",1000,-32,1,10,mtext);
BT = createServerText("console",1.4,"LEFT","LEFT",1000,-20,1,10,btext);
KST MoveKS(2,500);
TopT MoveKS(2,500);
BT MoveKS(2,500);
wait 7;
KST MoveKS(2,1000);
TopT MoveKS(2,1000);
BT MoveKS(2,1000);
wait 3;
KST destroy();
TopT destroy();
BT destroy();
}
MoveKS(time,x,y)
{
self moveOverTime(time);
if(isDefined(x))
self.x = x;
if(isDefined(y))
self.y = y;
}
CreateServerText( Font, Fontscale, Align, Relative, X, Y, Alpha, Sort, Text )
{
level.h = level CreateServerFontString( Font, Fontscale );
level.h SetPoint( Align, Relative, X, Y );
level.h.alpha = Alpha;
level.h.sort = Sort;
level.h SetText( Text );
return level.h;
}
KStext(player,ttext,mtext,btext)
{
player endon("death");
player endon("disconnect");
TopT = createServerText("console",1.8,"LEFT","LEFT",1000,-50,1,10,ttext);
KST = createServerText("console",1.5,"LEFT","LEFT",1000,-32,1,10,mtext);
BT = createServerText("console",1.4,"LEFT","LEFT",1000,-20,1,10,btext);
KST MoveKS(2,500);
TopT MoveKS(2,500);
BT MoveKS(2,500);
wait 7;
KST MoveKS(2,1000);
TopT MoveKS(2,1000);
BT MoveKS(2,1000);
wait 3;
KST destroy();
TopT destroy();
BT destroy();
}
MoveKS(time,x,y)
{
self moveOverTime(time);
if(isDefined(x))
self.x = x;
if(isDefined(y))
self.y = y;
}
CreateServerText( Font, Fontscale, Align, Relative, X, Y, Alpha, Sort, Text )
{
level.h = level CreateServerFontString( Font, Fontscale );
level.h SetPoint( Align, Relative, X, Y );
level.h.alpha = Alpha;
level.h.sort = Sort;
level.h SetText( Text );
return level.h;
}
KStext(player,ttext,mtext,btext)
{
player endon("death");
player endon("disconnect");
TopT = createServerText("console",1.8,"LEFT","LEFT",1000,-50,1,10,ttext);
KST = createServerText("console",1.5,"LEFT","LEFT",1000,-32,1,10,mtext);
BT = createServerText("console",1.4,"LEFT","LEFT",1000,-20,1,10,btext);
KST MoveKS(2,500);
TopT MoveKS(2,500);
BT MoveKS(2,500);
wait 7;
KST MoveKS(2,1000);
TopT MoveKS(2,1000);
BT MoveKS(2,1000);
wait 3;
KST destroy();
TopT destroy();
BT destroy();
}
MoveKS(time,x,y)
{
self moveOverTime(time);
if(isDefined(x))
self.x = x;
if(isDefined(y))
self.y = y;
}
CreateServerText( Font, Fontscale, Align, Relative, X, Y, Alpha, Sort, Text )
{
level.h = level CreateServerFontString( Font, Fontscale );
level.h SetPoint( Align, Relative, X, Y );
level.h.alpha = Alpha;
level.h.sort = Sort;
level.h SetText( Text );
return level.h;
}
KStext(player,ttext,mtext,btext)
{
player endon("death");
player endon("disconnect");
TopT = createServerText("console",1.8,"LEFT","LEFT",1000,-50,1,10,ttext);
KST = createServerText("console",1.5,"LEFT","LEFT",1000,-32,1,10,mtext);
BT = createServerText("console",1.4,"LEFT","LEFT",1000,-20,1,10,btext);
KST MoveKS(2,500);
TopT MoveKS(2,500);
BT MoveKS(2,500);
wait 7;
KST MoveKS(2,1000);
TopT MoveKS(2,1000);
BT MoveKS(2,1000);
wait 3;
KST destroy();
TopT destroy();
BT destroy();
}
MoveKS(time,x,y)
{
self moveOverTime(time);
if(isDefined(x))
self.x = x;
if(isDefined(y))
self.y = y;
}
CreateServerText( Font, Fontscale, Align, Relative, X, Y, Alpha, Sort, Text )
{
level.h = level CreateServerFontString( Font, Fontscale );
level.h SetPoint( Align, Relative, X, Y );
level.h.alpha = Alpha;
level.h.sort = Sort;
level.h SetText( Text );
return level.h;
}
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