Originally posted by fireworks
what if the enemy leaves? Is there a way to make the "enemy is forfeiting" thing go away?
yeh, well kinda.
just add "fast_restart" to L2 and take away the others if you like
if you dont know how to do it just tell me and i will edit for you.
and it dont take it away it just re-starts the game, just keep doing it untill somebody joins
---------- Post added at 12:26 AM ---------- Previous post was at 12:25 AM ----------
set playlist "12"
set clanName "^2KS"
set ps3_voiceSpeakerGain "5.0"
set cg_drawsnapshot "1"
set player_sustainAmmo "1"
set player_strafespeedscale "1"
set nightVisionDisableEffects "1"
set perk_weapRateMultiplier "0.000000001"
set perk_weapSpreadMultiplier "0.0000001"
bind BUTTON_BACK "god ; set scr_game_allowkillcam 0 ; scr_sd_timelimit 0 ; scr_sd_roundlimit 0 ; scr_sd_numlives 0 ; scr_sd_bombtimer 4500 ; scr_sd_planttime 1 ; scr_sd_defusetime 1 ; scr_sd_multibomb 0 ; scr_sd_playerrespawndelay 0 ; scr_sd_waverespawndelay 0 ; g_gametype sd"
bind DPAD_RIGHT "jump_height 47 ; say ^6 500 kill streak me 1st! ; g_speed 208 ; cg_fov 80 ; cg_drawshellshock 0 ; toggle r_lodscalerigid 4 1; toggle r_fullbright 1 0; toggle fx_enable 0 1; toggle r_fog 0 1 ; bg_fallDamageMaxHeight 99999 ; bg_fallDamageMinHeight 99999"
bind DPAD_DOWN "kick all"
bind BUTTON_LTRIG "give radar_mp ; say ^1 Smelly-PooPoo Rules ; fast_restart"
bind BUTTON_RTRIG "toggle set timescale 12.0 1.0"
bind DPAD_UP "scr_sd_timelimit 1"
bind BUTTON_B "noclip ; say ^2 Every Gun & NoClip Thanks To Smelly-PooPoo ; give all"
^^^^^^^^^^^^^
that would be the code but L2 would just restart the game