Post: Good info & breakdown of black ops
09-10-2010, 01:34 PM #1
SUPERIMIAINI
Machete Don't Text!
(adsbygoogle = window.adsbygoogle || []).push({}); This is some good info I found over at IGN, it has some good breakdowns, and answers a few questions I'm sure we were all wondering. I searched and didn't find anything exactly like this but if already posted then I apologize and you can close it.

Leveling and COD Points Are More Complex Than You Think
The addition of a credit system – in which you have to earn COD Points to unlock weapons -- is an extra layer on top of the already robust leveling system in past Call of Duty games. It doesn't replace it. In fact, it makes it deeper and more involved than ever before.

You will still have to unlock many things by leveling up, and even after you do you'll find that not everything can be purchased with COD Points right off the bat. Some weapons only become available for purchase after the player has obtained others. The best sniper rifle, for example, was locked until I purchased all of the others in its class. Everything costs points, too, straight down to little emblems that you can use in customizing the look of your rifle or player card.

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Theater Mode is the Real Deal
It's one thing to put a Theater Mode into your games. It's quite another to rival even the current industry leaders at Bungie, but that's exactly what Treyarch is doing with Call of Duty: Black Ops. All of the standards are there -- a free roaming camera that can also lock on to players, clip and screenshot export, the ability to fast forward or rewind the action, and the option to browse your friend's shared files. There's also a whole lot more.

You can save segments and then clip them together and slow down or speed up the game speed while recording. Up to 100 of your most recent games over the past 7 days are saved automatically for you to later watch and edit. The timeline displayed during theater mode indicates all the kills int eh match, a green mark for a kill, and a red mark for when you died, allowing you to quickly skip to the interesting parts of the match. The tools look super powerful -- both for the casual player that wants to know where jerks are camping and for the hardcore machinima maker.
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Contracts Are Going to be Addictive
Challenges are a big part of what makes Call of Duty such an addictive multiplayer game. They're back, but now there are Contracts to top them off. These are rotating challenges offered by Treyarch, changing every day or week. To partake in them, you'll have to pony up a few COD Points to buy the Contract. Complete the challenge and you'll win extra points. There is a catch -- each Contract has a time limit. I bought a low level one that required you to get three SMG kills without dying in less than 40 minutes of game time. It cost 50 COD Points and, upon completing it, I received 250 back.

Fail at completing a Contract and you'll have to wait at least 24 hours to try again. And you'll be out of some COD Points. I can see myself getting caught up in these even more so than the Wager Matches against other players.


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The following 3 users say thank you to SUPERIMIAINI for this useful post:

Flesh Bot, NeedaLifeSoon, Stealth_Tek
09-10-2010, 01:39 PM #2
Originally posted by SUPERIMIAINI View Post
This is some good info I found over at IGN.


I'm afraid copypasta needs a direct URL source.
09-10-2010, 01:41 PM #3
SUPERIMIAINI
Machete Don't Text!
Originally posted by RedKnight View Post
I'm afraid copypasta needs a direct URL source.


Give me two minutes and I will get it for you, sorry

Source Added
09-10-2010, 06:50 PM #4
Stealth_Tek
At least I can fight
Nice find! A few new info there Smile +Rep
09-10-2010, 07:33 PM #5
Nice info, thanks
09-10-2010, 08:50 PM #6
NeedaLifeSoon
Retired Life
Christ almighty, now I have to find a local chapter of VGA to attend.

Video Gamers Anonymous!!

And I thought I was done doing the 12 step. Let's throw in a gambeling addiction on top!!!
09-10-2010, 08:54 PM #7
SUPERIMIAINI
Machete Don't Text!
Originally posted by needalifesoon View Post
Christ almighty, now I have to find a local chapter of VGA to attend.

Video Gamers Anonymous!!

And I thought I was done doing the 12 step. Let's throw in a gambeling addiction on top!!!


LM@O!...:beer::beer::beer:
09-10-2010, 09:18 PM #8
Goone
Looking for Suzzy
Actually got some decent info. Thanks.
09-11-2010, 12:23 AM #9
SUPERIMIAINI
Machete Don't Text!
Originally posted by ZYMI View Post
Actually got some decent info. Thanks.


Your welcome :beer::beer:, now I'm wondering how much the harder contracts will cost I mean they say they got rid of challenges but this sounds the same to me just in a different format I'm all for it though change is good but not to much....LOL

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